I find your posts insightful actually, and its a source of inspiration.
You might try separating out your script so it doesn't happen in keypress.
I check at the position of a pushed NPC for collisions, and 1 step ahead to see if it should stop (due to e.g, a block)
It doesn't always work, mind you, and I'm not quite sure of why or why not :p
Looking to hire a minigame maker
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- Spoonweaver
- Liquid Metal King Slime
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I made a thing.
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Last edited by Spoonweaver on Sat Jan 06, 2018 3:25 am, edited 1 time in total.
- Spoonweaver
- Liquid Metal King Slime
- Posts: 6461
- Joined: Mon Dec 08, 2008 7:07 am
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Thank you, thank you.
I borrowed heavily from previous games I've made.
The script on this one still has dozens of globals defines in it that aren't used. And a jumping mechanic that has been taken out.
...you can't jump in burger time right?
I borrowed heavily from previous games I've made.
The script on this one still has dozens of globals defines in it that aren't used. And a jumping mechanic that has been taken out.
...you can't jump in burger time right?
I mean, if you're looking to get involved in a project I've currently got dozens I'm working on. If you'd like to talk, I go over some of the project I've got going on on my blog. http://spoonweaver.blogspot.com/I'd love to brainstorm (on any project), if anyone's up for that.
- The Wobbler
- A Scrambled Egg
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