Hi. I am using etheldreme and in my plotscript I botched something and was using the "get ellipse border col (handle)" function on a non-ellipse slice (was a container instead) and the game just crashed out of Test Mode right back to custom.exe. I would have expected the in-engine error handler to come up (like with the black screen and a "slice not of this type" message or something like that).
Just wanted you to be aware.
Possible bug report for the engine (get ellipse border col)
Moderators: marionline, SDHawk
- sotrain515
- Red Slime
- Posts: 59
- Joined: Wed Dec 26, 2012 3:23 pm
- Bob the Hamster
- Lord of the Slimes
- Posts: 7660
- Joined: Tue Oct 16, 2007 2:34 pm
- Location: Hamster Republic (Ontario Enclave)
- Contact:
Thanks for reporting that. I'll see if I can improve the error checking on that command
EDIT: yep! The error checking will be fixed in tonight's nightly build
EDIT: yep! The error checking will be fixed in tonight's nightly build
Last edited by Bob the Hamster on Mon Jan 08, 2018 4:21 pm, edited 1 time in total.