One thing I noticed while doing the chaining stuff I had mentioned previously: the hero's action meter briefly flickers to full when a counterattack is triggered - is that intentional or not?
Also I had expected that chaining to "Nothing" in the Instead Chain would do exactly that, but instead it just ignored the Instead Chain conditions and did the attack anyway.
Hero Counterattacks
Moderators: Bob the Hamster, marionline, SDHawk