OHR Multicart Compilation

Make games! Discuss those games here.

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Willy Elektrix
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Post by Willy Elektrix »

kylekrack wrote:Hey! I saw the trailer. Looks pretty good. When I advertise to friends and such, is it better to send the itch.io link or the Game Jolt page? I was gonna do it randomly, but figured I should ask if there was a preference for any reason.
Doesn't matter. You can even have them come here if you want. Thanks for showing it off!
Foxley wrote:That trailer is pretty sweet. I'll send it around to some folks.
Very much appreciated!
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Bob the Hamster
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Post by Bob the Hamster »

Yay! Congratulations on the release! Good work Willy, and everyone who contributed!
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Willy Elektrix
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Post by Willy Elektrix »

1999: Megallennium is featured on the front page of GameJolt! I'm not sure how much of an accomplishment that is, but it still feels great. Congrats everyone!
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Gizmog
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Post by Gizmog »

Holy slime, great work, dude.
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Willy Elektrix
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Post by Willy Elektrix »

Last edited by Willy Elektrix on Wed Jun 07, 2017 3:05 am, edited 1 time in total.
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guo
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Post by guo »

What an achievement, great work and congratulations.
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Bob the Hamster
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Post by Bob the Hamster »

I really want to play this on my OUYA. I want to see how my daughter reacts to it.

I know many of these games wouldn't play that well on an phone or Tablet (QQXXYY on a touch-dpad sounds like a nightmare) but hopefully not many changes would be needed to get this accepted on OUYA/Cortex, and even more importantly, Amazon FireTV.

Mostly I think it would just be a matter of spotting places that mention the ENTER or ESC keys, and providing alternative captions.
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Willy Elektrix
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Post by Willy Elektrix »

Bob the Hamster wrote:I really want to play this on my OUYA. I want to see how my daughter reacts to it.

I know many of these games wouldn't play that well on an phone or Tablet (QQXXYY on a touch-dpad sounds like a nightmare) but hopefully not many changes would be needed to get this accepted on OUYA/Cortex, and even more importantly, Amazon FireTV.

Mostly I think it would just be a matter of spotting places that mention the ENTER or ESC keys, and providing alternative captions.
I'd never release it Android though. Too many pissed off people. A control pad for Owlbears would be cool.

The next step for me is a Mac port. I've got to experiment and see how the "run game" works when using game files in different folders. This might cause an error on Mac. A test is in order sometime soon!
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kylekrack
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Post by kylekrack »

I ran it in Wine on my Mac successfully.
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Post by TMC »

Oh yes, I completely forgot about packaging a multi-rpg game on Mac. Ideally in the distribute game menu you could add a list of other .rpg files to include in the .app.

Edit: I'm not sure it'll work, but it looks like in the meantime you should be able to manually package a multi-rpg for mac by placing all the .rpg files in the GameName.app/Contents/Resources/ directory.

I also see that rungame won't work on any platform if the game is installed read-only. Need to fix that.

You shouldn't need wine, just use the native OHRRPGCE-Game to play it.
Last edited by TMC on Fri Jun 09, 2017 4:41 am, edited 3 times in total.
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kylekrack
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Post by kylekrack »

TMC wrote:You shouldn't need wine, just use the native OHRRPGCE-Game to play it.
I was too lazy to go find it in my apps folder and just ran the exe instead
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Willy Elektrix
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Post by Willy Elektrix »

We got mentioned on IndieGames.com!
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kylekrack
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Post by kylekrack »

Willy Elektrix wrote:We got mentioned on IndieGames.com!
Wow, what kind words. Good to have positive press. Definitely deserving of it. Happy to hear it's getting out there.
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Post by Newbie Newtype »

I like how the throwaway line "Pibi enjoys eating apples and mice" got turned into more of an interpretive character driving point for the game's "plot".
<TheGiz> oh hai doggy, oh no that's the straw that broke tjhe came baclsb
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