Show off your graphics!
Moderators: Bob the Hamster, marionline, SDHawk
I was going for a certain style, yeah.kylekrack wrote:Are you sure you don't want to just switch the text box and the portrait? That uses the space onscreen pretty efficiently, unless you're going for a certain style.SparElric wrote: Working on portraits! I may move the textbox down a bit though. So you can still see the walkabouts.
"One can never improve enough nor should one stop trying to improve."
- BMR
- Metal King Slime
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Was bored, so spent a bit of time working on this:
Prolly not going to use it anywhere, just felt like making something cyberpunk-y. Could use a bit more work, but oh well. If I ever decide to do something more with it, I'll fix it up more.
Prolly not going to use it anywhere, just felt like making something cyberpunk-y. Could use a bit more work, but oh well. If I ever decide to do something more with it, I'll fix it up more.
Being from the third world, I reserve the right to speak in the third person.
Using Editor version wip 20170527 gfx_sdl+fb music_sdl
Using Editor version wip 20170527 gfx_sdl+fb music_sdl
- Meowskivich
- Blubber Bloat
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seeeecret character? or easter egg.
dOn'T MiNd mE! i'M jUsT CoNtAgIoUs!!!
Play Orbs CCG: http://orbsccg.com/r/4r6x
Play Orbs CCG: http://orbsccg.com/r/4r6x
- Urkelbot666
- Slime Knight
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Oh man, This is great! it really takes me back to the days of pre-rendered 3D (almost) graphics. The subject looks like he came straight from a Cyber-Punk adventure game. Good stuff.shakeyair wrote:This is really cool. It has the look of '3-d model converted to low res' from older computer games. Like Planescape:Torment or Starcraft. Somehow more nostalgic than more typical pixel art, maybe because that's had such a resurgence lately.BMR wrote:
Things are getting interesting...
Edit: I think I will change the Shadow direction, it's blocking the view of important graphical clues for the player.
Edit: I think I will change the Shadow direction, it's blocking the view of important graphical clues for the player.
Last edited by Matokage on Mon Nov 10, 2014 1:18 am, edited 2 times in total.
"I can't buy food with glory"
- Spoonweaver
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Last edited by Spoonweaver on Tue Nov 11, 2014 5:03 pm, edited 1 time in total.
- Spoonweaver
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- Urkelbot666
- Slime Knight
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- Red Slime
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Just started messing with OHR last night. What you see is what you get, so far. This is going to be a test game so I can learn OHR before starting on my more ambitious project. Of course, if I come up with any cool ideas during the process, they may very well be recycled into the final game. Right now my art still lacks a certain... polish.
Feedback and pointers always appreciated. I'm a novice, but I'm trying to figure out how to do this well.
Feedback and pointers always appreciated. I'm a novice, but I'm trying to figure out how to do this well.
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Cody Gaisser
I'm gonna be honest, the art looks pretty darn good the way it is. I think the point here is that there's no definite difference between good and bad art, only different styles. If you feel it's not good enough, then by all means, make it more polished, but I've seen published games that aren't even that nice looking. I'd say you're on the right track, but then again, I'm not much of an artist myself.
My pronouns are they/them
Ps. I love my wife
Ps. I love my wife