BABIES vs ROBOTS - Review & Video First Impression

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Bob the Hamster
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BABIES vs ROBOTS - Review & Video First Impression

Post by Bob the Hamster »

<object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/qhvB20MY7BM&hl ... ram><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/qhvB20MY7BM&hl=en&fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>

<a href="http://www.slimesalad.com/forum/viewgam ... 82">BABIES vs ROBOTS</a> was simple enough that it came off as more of a tech demo than a game.

That being said, it is a kinda cool little tech demo, with a funny premise. I think if I had any advice for Spoonweaver, it would be to try modifying this game so that you have to click each baby individually, and set a destination point for it individually. I think micromanaging the babies in this way would make it more fun, and would more accurately reflect the RTS experience (at least as I know it, from hours of frantic Zerg-clicking)

In spite of this game's simplicity, I believe it will wear the mantle of "First OHRRPGCE RTS" with honor, and I hope it is not the last RTS attempted (even jokingly) with the engine.
Last edited by Bob the Hamster on Wed May 06, 2009 5:05 am, edited 1 time in total.
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Mogri
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Post by Mogri »

The game may become unwinnable after a certain amount of time, but I have a hard time believing you could lose the game before losing your patience.
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Bob the Hamster
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Post by Bob the Hamster »

On your encouragement, I played again. 52 seconds to win, robots killed 5, babies lost 12.

Oh the Humanity!
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Spoonweaver
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Post by Spoonweaver »

You first look review really made my day. Thank you.
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