Campaign: A lonely town (Pathfinder)
Posted: Fri Jul 27, 2018 4:43 am
Outside, the sign on the door that marks your simple two-room building as the headquarters of an adventuring company creaks a slow, mournful sound in the lonely midday wind. You haven't had much business in the past few months, mostly just the occasional little old lady trying to find her missing cat, or maybe the militia captain who's afraid of rats and needed your help with the infestation of rous in his cellar, or even something as trivial as little Johnny needing a babysitter for the night.
All in all, life is pretty terrible. You haven't had a proper paying job in ages, the bills are piling up, and the money you got for destroying that den of goblins (the last job you had that paid well) is almost spent. You've considered just selling the place and maybe getting a real job as a baker or something, but this building and the company that it houses is the last thing your adoptive mother left you before she was eaten by a pack of dire-pomeranians on her last adventuring job around a decade ago.
As it stands, most of your days are spent sitting around, polishing your armor, sharpening your weapons, memorizing spells (again), and all other sorts of things just to pass the time. You're going to have to figure something out soon if you're going to have a chance at keeping this place up and running. It's a relatively small town, and right now the merchants' guild has been putting pressure on you as they want to buy your building up and convert it into a stable for their donkeys as your headquarters are located conveniently at the edge of town near a major highway.
Then suddenly...
..a knock on the door.
Could it be... a client?
Right, so I thought I'd go and run a campaign here. If anyone is interested, go ahead and put a character together
This campaign will mostly revolve around your adventuring company, the name of which is up to you guys to choose. You're located in the town of Ethelshire, a small town of around 2,000 people or so. This will hopefully be spread out over multiple quests, giving you the opportunity to build up your company as well as your social standing within the town (right now you're just a step above being seen as good-for-nothing beggars).
We'll use the following rules:
System: Pathfinder, use anything Paizo from d20pfsrd or Nethys. Third-party publishers on a case-by-case basis.
Starting Level: 3
Abilities: 25-point buy
Races: Any, but for longer-lived races you must be less than 60 years old
Classes: Any
Alignment: Any, but you have to play well enough with others in-character
Deity: If you need one (e.g. you're a cleric, druid, or paladin or somesuch) tell me what you're looking for and I'll provide you with a few. We'll be using my homebrew pantheon.
Traits & Drawbacks: Either two traits, or three traits and one drawback. Traits must be of different categories
Starting Gold: 1,000 gp, no individual item worth more than 500 gp
Current Company Gold: 2,000 gp
Current Hirelings: Oswald, your elderly orcish secretary and lawyer (8 gp/day)
All in all, life is pretty terrible. You haven't had a proper paying job in ages, the bills are piling up, and the money you got for destroying that den of goblins (the last job you had that paid well) is almost spent. You've considered just selling the place and maybe getting a real job as a baker or something, but this building and the company that it houses is the last thing your adoptive mother left you before she was eaten by a pack of dire-pomeranians on her last adventuring job around a decade ago.
As it stands, most of your days are spent sitting around, polishing your armor, sharpening your weapons, memorizing spells (again), and all other sorts of things just to pass the time. You're going to have to figure something out soon if you're going to have a chance at keeping this place up and running. It's a relatively small town, and right now the merchants' guild has been putting pressure on you as they want to buy your building up and convert it into a stable for their donkeys as your headquarters are located conveniently at the edge of town near a major highway.
Then suddenly...
..a knock on the door.
Could it be... a client?
Right, so I thought I'd go and run a campaign here. If anyone is interested, go ahead and put a character together
We'll use the following rules:
System: Pathfinder, use anything Paizo from d20pfsrd or Nethys. Third-party publishers on a case-by-case basis.
Starting Level: 3
Abilities: 25-point buy
Races: Any, but for longer-lived races you must be less than 60 years old
Classes: Any
Alignment: Any, but you have to play well enough with others in-character
Deity: If you need one (e.g. you're a cleric, druid, or paladin or somesuch) tell me what you're looking for and I'll provide you with a few. We'll be using my homebrew pantheon.
Traits & Drawbacks: Either two traits, or three traits and one drawback. Traits must be of different categories
Starting Gold: 1,000 gp, no individual item worth more than 500 gp
Current Company Gold: 2,000 gp
Current Hirelings: Oswald, your elderly orcish secretary and lawyer (8 gp/day)