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Vocal samples for textbox line sounds

Posted: Sun Dec 18, 2016 12:51 am
by MirceaKitsune
For those who aren't following IRC, I worked with TMC on adding a patch that allows the line sound to be customized per textbox. The main reason why I wanted this feature is to allow for 8-bit voice samples that play with each line, making characters feel as if they speak in their own voice (Undertale does this).

With the sound limitation now lifted in SVN master, I went ahead and created a few such samples, and decided they're definitely worth sharing early on. I used a tricky way to create the base voices: The espeak text-to-speech program, which generated great patterns by spelling the letter "O" in the Romanian language :) I created 32 sound files in total, each tweaked using Audacity. Obviously they will be licensed under the Public Domain.

https://www.sendspace.com/file/wmhxz1

Since I'm not sure where to put them, I'll post them on a file host I use... later I might add them to OpenGameArt too. I have not tested them in-game yet, since I didn't have an RPG I wanted to add them to handy. My only issue is that some samples might be a bit too long (over 0.2 seconds) which could overlap too obviously given the fast line speed of OHRRPGCE.

Feel free to make or suggest any changes, in case you believe you can better those sounds! It seems there are no such sounds available on the internet, so hopefully those will be good and useful to many.

Posted: Sun Dec 18, 2016 1:54 am
by RMZ
This is an amazing idea. Do you have an RPG file to show how this works in motion you could share?

I wanted to do something like this for Surfasaurus since I always thought the mumbling in Banjo Kazooie was hilarious. This could work for the next release of the game maybe.

Posted: Sun Dec 18, 2016 2:29 pm
by MirceaKitsune
RedMaverickZero wrote:This is an amazing idea. Do you have an RPG file to show how this works in motion you could share?

I wanted to do something like this for Surfasaurus since I always thought the mumbling in Banjo Kazooie was hilarious. This could work for the next release of the game maybe.
Not yet. I might add it to some of my WIP games, but sometime later on. That's why I sort of need people to test it, and ideally post a video showing a few of those voices working with OHR textboxes. I know it's not hard to make one... just focusing on a lot of things at once and didn't find a moment for that as well.

Posted: Sun Jul 23, 2017 12:22 pm
by MirceaKitsune
Sorry for taking so long to get back to this: I just now started working on an RPG where I'm using those sounds, and got around to actually testing them and verifying they work well as sound lines for OHRRPGCE. The package is now available on OpenGameArt:

Download

I would appreciate it if someone could also put them up on the wiki for me; Last time I tried that, I had an error due to a malfunctioning spam list... however I'm not even seeing a page for free sounds, like the one for free tilesets or backdrops!

Posted: Mon Jul 24, 2017 2:29 pm
by Bob the Hamster
Here is the wiki page for Free Sounds

http://rpg.hamsterrepublic.com/ohrrpgce ... nd_Effects

Can you post a screenshot of the spam list error message you see when you try to post to the wiki?

(You must be logged in, it isn't possible to post remote links without being logged in)

Posted: Mon Jul 24, 2017 2:52 pm
by MirceaKitsune
Bob the Hamster wrote:Here is the wiki page for Free Sounds

http://rpg.hamsterrepublic.com/ohrrpgce ... nd_Effects

Can you post a screenshot of the spam list error message you see when you try to post to the wiki?

(You must be logged in, it isn't possible to post remote links without being logged in)
Last time I got it was many months ago, however I didn't test since. I'll try again later today and see if it works.

Posted: Mon Jul 24, 2017 10:11 pm
by MirceaKitsune
Thank you Bob for the help in uploading on the wiki! The sounds are now also available on the Free Sound Effects page:

https://rpg.hamsterrepublic.com/ohrrpgc ... ple_Sounds