Vocal samples for textbox line sounds
Posted: Sun Dec 18, 2016 12:51 am
For those who aren't following IRC, I worked with TMC on adding a patch that allows the line sound to be customized per textbox. The main reason why I wanted this feature is to allow for 8-bit voice samples that play with each line, making characters feel as if they speak in their own voice (Undertale does this).
With the sound limitation now lifted in SVN master, I went ahead and created a few such samples, and decided they're definitely worth sharing early on. I used a tricky way to create the base voices: The espeak text-to-speech program, which generated great patterns by spelling the letter "O" in the Romanian language I created 32 sound files in total, each tweaked using Audacity. Obviously they will be licensed under the Public Domain.
https://www.sendspace.com/file/wmhxz1
Since I'm not sure where to put them, I'll post them on a file host I use... later I might add them to OpenGameArt too. I have not tested them in-game yet, since I didn't have an RPG I wanted to add them to handy. My only issue is that some samples might be a bit too long (over 0.2 seconds) which could overlap too obviously given the fast line speed of OHRRPGCE.
Feel free to make or suggest any changes, in case you believe you can better those sounds! It seems there are no such sounds available on the internet, so hopefully those will be good and useful to many.
With the sound limitation now lifted in SVN master, I went ahead and created a few such samples, and decided they're definitely worth sharing early on. I used a tricky way to create the base voices: The espeak text-to-speech program, which generated great patterns by spelling the letter "O" in the Romanian language I created 32 sound files in total, each tweaked using Audacity. Obviously they will be licensed under the Public Domain.
https://www.sendspace.com/file/wmhxz1
Since I'm not sure where to put them, I'll post them on a file host I use... later I might add them to OpenGameArt too. I have not tested them in-game yet, since I didn't have an RPG I wanted to add them to handy. My only issue is that some samples might be a bit too long (over 0.2 seconds) which could overlap too obviously given the fast line speed of OHRRPGCE.
Feel free to make or suggest any changes, in case you believe you can better those sounds! It seems there are no such sounds available on the internet, so hopefully those will be good and useful to many.