Castle Amber: A D&D Adventure

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Gizmog
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Post by Gizmog »

Harvey cackles at the reaction Kalar's "friends" get from the assorted adventurers. He holds up his own grizzly mug for everyone to look at and offers a quip: "I kinda like 'em! Reassuring to not be the ugliest bloke in the room for a change, don'tcha think?"
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BMR
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Post by BMR »

Kalar notices the unease, and says to the room, "If you fear that I am going to attempt something terrible, then I give you my word that I will make no hostile actions towards your lives until this curse is broken and a month after that. I will do all I can to protect you, and will do my utmost to ensure that we achieve this goal. In return, I expect that you all too shall strive to break this curse. Keep the covenant, and we shall not come to blows. You have my word, and my word is iron."

With that, Kalar moves off, keeping himself out of the way of the others. As a last minute purchase, he heads into town to pick up four hooded white robes. He continues preparing himself, casting spells on his person to ready himself against what is to come. He also goes to each of his companions, informing them that he will cast a spell on them to ensure he can track their location and see if they are injured. He also says he will cast a spell on them that will allow them to assume a gaseous form. As he does this last spell, he gives the robes to his companions, stating that they will help in keeping hidden.



Spells Used:

Major Resistance: +3 resistance bonus to all saves, lasts 13 hours. Saves are currently:
Fort +19, Ref +10, Will + 23


Endure Elements: Survive comfortably in hot or cold environments, lasts 13 hours.


Status: Up to 4 creatures, lasts for 13 hours.


Wind Walk: At will shift from gaseous form and back, fly speed 10 ft. perfect or 600 ft. poor, lasts for 13 hours.
Last edited by BMR on Fri Nov 13, 2015 2:12 am, edited 1 time in total.
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Spoonweaver
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Post by Spoonweaver »

The sun began to rise as Dan looked around the cavern. "I think we should get going soon. Before that as OUR friended Kalar has begun, Wren here is going to cast spells on everyone, as are Sapphire and Gurto," Dan said. As he did, he gestured first to the nude dwarf, Wren, then to one of the wizards, not surprisingly dressed in all blue, and then to one of the orc women. The three started to spin their spells then. Their spells cast a wide range and covered the whole room. Wrens spells formed images of animal spirits and Gurto's bathed the group in holy light. Sapphire's spells seemed more normal and she spent a lot of time casting them one small groups around the room.

Every gains the effects of:
Bull Strength
Cat's Grace
Bear's Endurance
Fox's Cunning
Owl's Wisdom
Eagle's Splendor
(+4 to all stats [DOES NOT STACK WITH ITEMS])

Resist 20 (all elements)
Greater Heroism (+4 attack rolls, saves, and skill checks / 12 temp HP immunity to fear)

Aid (20 temp hp)
Angelskin (5/dr vs evil)
Deathward
Prayer (+1 luck bonus to allies' Attack rolls, weapon Damage rolls, saves, and Skill checks)
Virtue (+20 temp hp)

Yes, all the temp hp stack


"Here's what's going to happen," Dan said to the group. "In a moment, we will all gather together, and hold on to each other. I will then take us all to a field just outside town. I'll take a moment then to gather anyone that might have been left behind while doing this. After that, I will summon the tomb of Stephan Amber. I'm not sure exactly what will happen then, or what we will face, but if we stay together, and fight with everything we have, I'm sure we will win."
It wasn't the most motivating speech, but it got the point across. The group of soldiers and wizards and adventurers and undead creatures had formed a small army. They were ready.
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Post by Master K »

Lynda puts on a brave face.

"No matter what happens, I'm grateful for this journey. I met people, got to act like a queen, and saw a whole new world. Of course there were unspeakable horrors along the way, and many times I thought I would die, but I'm standing here right now, aren't I? I've gotten this far, and I intend on making it out of this battle with the answers I seek." She says.

"Or at least die knowing I made a difference..." She thinks to herself.
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BMR
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Post by BMR »

"Very well, let us be off."

Before leaving though, he divides the goats up between the Jims and ties them together. That would allow each carnex to pull the goats along as need be.
Last edited by BMR on Fri Nov 13, 2015 6:51 am, edited 1 time in total.
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Gizmog
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Post by Gizmog »

Harvey wonders where Rachelle is, as he hisses and crackles out an ominous message: an old lizardman prayer in crude Draconic: "May the arm that gets ripped from its socket not belong to you or yours" before adding a more practical sentiment. "THIS is my potion bag. They're marked. If anything happens to me, take advantage of them. I'd do the same to you."
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Post by Bob the Hamster »

Rob demonstrates his Mushroom of Enlarge Person by taking a tiny bite and turning himself into a giant. He explains to the soldiers and paladins that the effect is temporary, but that he will share it with anyone who thinks it might help them.
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Post by Spoonweaver »

The mushroom was quickly devoured by several of the soldiers. They seemed inspired by their new size. Dan begins to gather everyone together then. The time to go was at hand. In an instant, the group was through the ethereal plane and in a meadow. The mountain hosting the town and dragon's cavern looked more than a mile away. The silver dragon finally stood up from it's slumber. It flexed, and readied itself for the coming battle. Dan began the ritual. As he touched the ring to the snake's tail on the mirror, it uncoiled and then recoiled, now wearing the ring. The mirror began to glow a deep purple. Dan then carefully annointed the sword with the potion of time travel. A bright orange, like the flames of a fire, burst forth from the sword. With the sword now raised to strike above the mirror on the ground, Dan turned to the small army and asked, "Ready?"
Last edited by Spoonweaver on Fri Nov 13, 2015 12:25 pm, edited 1 time in total.
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Post by Master K »

"There's no turning back now. Lets do this."
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Post by BMR »

"As ready as we're going to get."

He then says to the soldiers:

"If you're going to fight, keep well away from the carnexes. They won't harm you, but if you're too close to them you might be affected by their aura. That aura will work to lower the defenses of our foes, but if you're too close it will do that same to you."
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Spoonweaver
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Post by Spoonweaver »

SMASH!
Deep Mist began to pour out of the broken mirror. It very quickly surrounded the group and began to close in. Three of the soldiers, seemingly unaware of the mist's potentially deadly properties was devoured and lost within the mist.
Azedarac and a few inquisitors popped in. Then, to everyone's shock.
The mist quickly formed a high dome in the small area that it had encapsulated the small army in. Then, towards the north of the mist, something began to grow out of the earth. A large stone stuture was rising from the ground.
"You fools!" cried Azedarac. "These men will all die here!"
Moments after Azedarac said this, all the soldiers began to rapidly age. As did Stumpy.
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Post by Master K »

"Why are you doing this?!" Lynda shouts at Azedarac. "You don't get to the point, just like everyone else in this goddamn realm! Spare me your prattle and tell me, what is it that has you so on edge as to chase us all this way?!"
Last edited by Master K on Fri Nov 13, 2015 8:51 pm, edited 2 times in total.
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Gizmog
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Post by Gizmog »

Harvey looks in shock at the aged men and especially Stumpy.. and then at Azedarc.. oh well, promises were made to be broken. Instead of the promised arrow, Harvey shouts first to Lynda "I don't think he's doing this! And since he's been here before, his prattle is worth more than your whining! Shut up!" and then turns his attention to the man he promised to kill.

"Then educate us! I know you think that the curse is the only thing between your Kingdom and devastation and I know that you think the avatar of an arch-devil will escape! We'll stop it. We'll kill it. Tell us what else we don't know about this place and we can take it down."

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Post by Spoonweaver »

Dan rushed towards Sapphire and cast a spell. Sapphire had already aged a bit by the time Dan's spell took effect, but the aging process stopped. Dan then looked around in dismay, he knew he couldn't save them all. He vanished and reappeared next to Rob. He tried to shield the fact that he was saving Stumpy from the rest of the army.
"We are currently standing outside of the warped time line of Averoigne. The locals here find that time catches up with them. Even when I first stepped foot here, it had been long enough in this place to turn the hired help I had brought with me to dust. Only those foreign to this place remained to face the Tomb," stated Azedarac loudly as the army began to grow very old.
The large stone tomb had risen. It encompassed the whole northern end of the mist enclosure. The outside of the tomb seemed to be tiled with Onyx. The doors were azure blue with no knob or lock to be seen.
The adventurers looked on in vain as the army died one by one. It seemed like their agony went on forever, but in reality it was only a couple of seconds before most of those the adventurers had come with were dead. Wren the dwarf, the orcs, and Sapphire remained of the others Dan had brought. Dan seemed dismayed.
A large crash came from the Tomb.
"You asked me what I have been doing? Why I have been chasing down adventurers like yourselves? It was to stop this from happening!" cried Azedarac.
Another crash came from the Tomb's door.
"It was to stop THAT from getting out!"
The army has begun to turn to dust before the adventurers eyes.
Another crash.
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Gizmog
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Post by Gizmog »

Harvey calmly goes about his preparations, putting the big scary door and impending doom out of his mind for the time being. He grabs a strategic handful of arrows* and treats them with the oil of flame arrow. Next order of business.. finding a place to hide. Looks like all the good spots are taken.. well.. that happens sometimes. Harvey stands up straight, and is ready to hit whatever comes through that door with a psionic shot.

EDIT: But takes a couple steps forward first... those bunny things are even creepier than the big ones.

*20 silver, 20 cold iron, 10 regular, +1d6 fire damage
Last edited by Gizmog on Sat Nov 14, 2015 1:35 am, edited 1 time in total.
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