Castle Amber: A D&D Adventure
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- Feenicks
- Metal Slime
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Seeing the man with the flaming sword come at her, Rachelle attempts to sunder his weapon. Even if this man has spells under his command, making the thing currently on fire useless is a good first step. She'll definitely have to deal with the magic users very quickly, but they're not actively trying to kill her at this moment.
She hopes.
She begins to chide herself for ever believing that this group was worth trusting, but still doesn't think that any outcome of this battle will be good for them in the long run. She is also beginning to realize something is seriously wrong with Kalar right now; maybe he will have to be dealt with too after all this is over.
HP: 62/66
- Spoonweaver
- Liquid Metal King Slime
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Kalar began casting a spell while asking Voulton to distract the man in the hat. Voulton didn't disappoint. Ignoring the opportunistic attacks of the inquisitors around him, Voulton charged headlong at the lightning tossing inquisitor. Swords flew past and also flew into the half giant as he transitioned from the top of the wagon to the top of the dead horse. Putting all of his strength into his swing, Voulton slashed straight through the man in the hat's horse and ripped a wound from the man's groin to his shoulder. The horse slumped over lifelessly to the ground. The man in the hat followed his horse to ground. He did not get back up but instead just laid there, covered in blood. More inquisitors road up and attacked Voulton then. He was hard pressed to fight them all off and ended up being stabbed by a few of the attackers. Many of the inquisitors had regrouped then and headed straight at Kalar.
Rob rode by and attacked the man with the flaming sword. His attack missed, but his efforts and his inspiring song drove Rachelle to charge fiercely at the flaming inquisitor. She struck, not at the inquisitor himself, but at his fiery claymore. A blinding eruption burst out as the blade was pierced. The flames burned away and the inquisitor was left with a magicless stump of a sword. He quickly rearmed himself with a less impressive spare flail he had on his saddle.
Lynda flew by and dropped off scrolls to Rob. He had dropped the Polymorph Any Object, Spell Turning, Maze, Dismissal, and the Disintegrate scrolls off with Kalar before being informed they would be better off with Rob. As Lynda dropped the scrolls to Rob, most fell to the ground as Rob was busy attacking and singing and wasn't ready to get so many scrolls. Rob recieved Summon Monster V, Interposing Hand, and Power Word, Stun. The rest fell to the ground. Lynda flew in and stabbed at the now flail wielding inquisitor. She stabbed him deeply with the sword of sylaire and hoped for the sword's magical abilities to inflict a terrible effect on him. Nothing like that happened though.
Instead the acid burn of the arrows continue to burn Lynda who then watched as the same type of arrows shot into Rob. Just then, a very distracting undead orge appeared behind many of the inquisitors. Kalar was glad he had pulled off his spell but saw an attack coming in a bit too late. He was surprised when the inquisitor instead slumped over and fell to the ground, unmoving. Hrulgin's attack had saved Kalar for now, but many inquisitors stood between him and his summoned beast, Kalar wondered if he would be able to cast another spell without being assaulted.
Rob was struck by two acidic arrows. He looked around at the battle field. Though he had done a good job of staying away from the horse riding inquisitors for most of the battle he noticed many of them closing in on him. The sting of the arrows burned as he looked at the scrolls, at the battlefield, and at Stumpy and thought about his next move.
Voulton deals 21 dmg then 30 dmg
Lynda deals 12 dmg
Hrulgin deals 15 dmg
Voulton takes 4 then 5 then 3 then 7 dmg (19 dmg total)
Lynda takes 5 acid dmg
Rob takes 14 then 4 acid dmg (18 dmg total)
Rob rode by and attacked the man with the flaming sword. His attack missed, but his efforts and his inspiring song drove Rachelle to charge fiercely at the flaming inquisitor. She struck, not at the inquisitor himself, but at his fiery claymore. A blinding eruption burst out as the blade was pierced. The flames burned away and the inquisitor was left with a magicless stump of a sword. He quickly rearmed himself with a less impressive spare flail he had on his saddle.
Lynda flew by and dropped off scrolls to Rob. He had dropped the Polymorph Any Object, Spell Turning, Maze, Dismissal, and the Disintegrate scrolls off with Kalar before being informed they would be better off with Rob. As Lynda dropped the scrolls to Rob, most fell to the ground as Rob was busy attacking and singing and wasn't ready to get so many scrolls. Rob recieved Summon Monster V, Interposing Hand, and Power Word, Stun. The rest fell to the ground. Lynda flew in and stabbed at the now flail wielding inquisitor. She stabbed him deeply with the sword of sylaire and hoped for the sword's magical abilities to inflict a terrible effect on him. Nothing like that happened though.
Instead the acid burn of the arrows continue to burn Lynda who then watched as the same type of arrows shot into Rob. Just then, a very distracting undead orge appeared behind many of the inquisitors. Kalar was glad he had pulled off his spell but saw an attack coming in a bit too late. He was surprised when the inquisitor instead slumped over and fell to the ground, unmoving. Hrulgin's attack had saved Kalar for now, but many inquisitors stood between him and his summoned beast, Kalar wondered if he would be able to cast another spell without being assaulted.
Rob was struck by two acidic arrows. He looked around at the battle field. Though he had done a good job of staying away from the horse riding inquisitors for most of the battle he noticed many of them closing in on him. The sting of the arrows burned as he looked at the scrolls, at the battlefield, and at Stumpy and thought about his next move.
Voulton deals 21 dmg then 30 dmg
Lynda deals 12 dmg
Hrulgin deals 15 dmg
Voulton takes 4 then 5 then 3 then 7 dmg (19 dmg total)
Lynda takes 5 acid dmg
Rob takes 14 then 4 acid dmg (18 dmg total)
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Last edited by Spoonweaver on Tue May 19, 2015 5:38 am, edited 3 times in total.
- BMR
- Metal King Slime
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Blast it, that man with the bow and arrow is dangerous.
Kalar concentrates, focusing every bit of himself into the spell he's casting. He lifts his holy symbol and sends a blast of pure sound screaming towards the archer.
That done, he ducks behind his tower shield and backs away into the center of the wagon.
Sound Lance: 7d6 sonic damage (Fort half). Strikes unerringly.
Casting defensively + expend psionic focus (take 15 on concentration checks)
Concentration: 9 ranks
5-foot step backwards
Drops to knee (Free action I guess?) to take Cover behind tower shield.
Kalar concentrates, focusing every bit of himself into the spell he's casting. He lifts his holy symbol and sends a blast of pure sound screaming towards the archer.
That done, he ducks behind his tower shield and backs away into the center of the wagon.
Sound Lance: 7d6 sonic damage (Fort half). Strikes unerringly.
Casting defensively + expend psionic focus (take 15 on concentration checks)
Concentration: 9 ranks
5-foot step backwards
Drops to knee (Free action I guess?) to take Cover behind tower shield.
Being from the third world, I reserve the right to speak in the third person.
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- BMR
- Metal King Slime
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Hrulgin looks over the area, not sure who to target next. He sees that the half-giant seems to be hard-pressed, so he hurls another drow-poisoned dart at the one behind Voulton. At least it should ensure the lumberjack need not fight on two fronts.
Being from the third world, I reserve the right to speak in the third person.
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I... thought he'd be tougher than that. Maybe the rest of 'em did too. With a throat that's going tired, Voulton starts bellowing once more:
"Your leader lies dead! A fate he chose for himself! Drop your weapons and lie down unless you choose to die with him!"
He *CHOSE* to die... I didn't want to kill him... it's all happening again and I still can't stop it!! Voulton starts shouting again, but he doesn't seem to be addressing anyone in particular: "WE WERE ON THE SAME TEAM! I TOLD HIM TO CALM DOWN AND WE'D ALL BE FINE! HE WAS JUST SCARED... STUPID AND SCARED!! NONE OF IT HAD TO HAPPEN!"
And with a terrible, agonizing roar the axe is moving again. It's the same plan as last time and any inquisitor who isn't trying fast enough to lose his weapon and get in the dirt is a fair target. Kill the horse, kill the rider and then find another horse! As many times as possible! Until they learn!
If I read the map right, if I could kill the first horse-rider horse-rider pair who are north of Voulton with a single attack->cleave->cleave->cleave chain, I could then take a 5 foot step diagonally south-east and start a second attack->cleave chain on the remaining two. If possible, that would be dandy. If the attacks or damage don't hold up, I'd still like to move southeast that one square as soon as the two up north are dead.
HP: 45/78
"Your leader lies dead! A fate he chose for himself! Drop your weapons and lie down unless you choose to die with him!"
He *CHOSE* to die... I didn't want to kill him... it's all happening again and I still can't stop it!! Voulton starts shouting again, but he doesn't seem to be addressing anyone in particular: "WE WERE ON THE SAME TEAM! I TOLD HIM TO CALM DOWN AND WE'D ALL BE FINE! HE WAS JUST SCARED... STUPID AND SCARED!! NONE OF IT HAD TO HAPPEN!"
And with a terrible, agonizing roar the axe is moving again. It's the same plan as last time and any inquisitor who isn't trying fast enough to lose his weapon and get in the dirt is a fair target. Kill the horse, kill the rider and then find another horse! As many times as possible! Until they learn!
If I read the map right, if I could kill the first horse-rider horse-rider pair who are north of Voulton with a single attack->cleave->cleave->cleave chain, I could then take a 5 foot step diagonally south-east and start a second attack->cleave chain on the remaining two. If possible, that would be dandy. If the attacks or damage don't hold up, I'd still like to move southeast that one square as soon as the two up north are dead.
HP: 45/78
- Bob the Hamster
- Liquid Metal King Slime
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Feeling the sting of the arrows, and seeing the horsemen close around him, Rob wonders what to do. H realizes that he is holding a handful of scrolled papers in his off hand-- something that Lynda had shoved at him?
The scroll on top looks familiar-- in fact, it looks like a more formal version of the very the familiar words of Rob's Summon Monster III spell, but he doesn't recognize and of the monster names, so as he reads it, he instead substitutes the name of the more familiar Celestial Hippogriff
Scroll of Summon Monster V to bring 1d4+1 Celestial Hippogriffs
One to attack the Acid Archer, others to targets of opportunity
HP 41/59
The scroll on top looks familiar-- in fact, it looks like a more formal version of the very the familiar words of Rob's Summon Monster III spell, but he doesn't recognize and of the monster names, so as he reads it, he instead substitutes the name of the more familiar Celestial Hippogriff
Scroll of Summon Monster V to bring 1d4+1 Celestial Hippogriffs
One to attack the Acid Archer, others to targets of opportunity
HP 41/59
Last edited by Bob the Hamster on Tue May 19, 2015 2:52 pm, edited 1 time in total.
- Spoonweaver
- Liquid Metal King Slime
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Rob began casting the spell off the scroll. Inquisitors road in. Four of them attacked Rob. ROb ducked left and right while reading off the scroll. He was doing a good job avoiding their attacks. Then a sword stabbed right through the scroll and into Rob's chest. The spell had failed and Rob now had a new injury. To top things off, the acidic arrows continued to burn at his flesh.
Kalar cast his own spell while under attack. The wagon provided a barrier between Kalar and the riders and only allowed for two of the many inquisitors to get attacks off at Kalar. Both missed. Kalar's sound lance did not however. It slammed into the archer who in turn his fired arrows at Kalar. The first arrow struck Kalar's shield. Kalar rushed to duck behind his shield, but having just cast his spell he wasn't able to fully cover himself in time and the Archer's second arrow struck his leg.
The riders around Voulton closed in, much to his cleaving delight. Only one of the riders was able to hit him before his axe slashed a path through all four of the riders, and their horse, that surrounded him. Blood exploded out of the inquisitors. Voulton could not avoid being covered in their blood.
Unlike Kalar, Hrulgin was under attack by no one, he threw another dart and yet another Inquisitor dropped off their horse. The ogre Kalar summoned seemed to scare off most of it's would be attackers. The one inquisitor that stayed to fight was rewards with an ogre sized club to the face. The inquisitor died. The ogre then turned on the horse.
Lynda flew up, but in her rush she left herself open to the flail wielding inquisitor. She hardly noticed his attack as it past through her leg. Lynda shot at one of the inquisitors around Rob. Her magic sword stabbed straight through the man's chest. His lifeless corpse remained impaled on Lynda's sword. Lynda then felt the sting of the acidic arrows burn and then fade away.
Rachelle was struck by the inquisitor's flail. She responded by sundering the flail. The inquisitor looked at her and she could see the fight leave his eyes. In fact, some of the inquisitors had already begun retreating.
Kalar deals 25 sonic dmg
Voulton deals 26, 31, 26, 23, 25, 26, 20, and 30 dmg (207 dmg total)
Lynda deals 15 dmg
Voulton takes 4 dmg
Lynda takes 6 acid dmg
Rachelle takes 19 dmg
Rob takes 14 dmg then 3 acid dmg (17 dmg total)
Kalar takes 7 dmg then 3 acid dmg (10 dmg total)
Kalar cast his own spell while under attack. The wagon provided a barrier between Kalar and the riders and only allowed for two of the many inquisitors to get attacks off at Kalar. Both missed. Kalar's sound lance did not however. It slammed into the archer who in turn his fired arrows at Kalar. The first arrow struck Kalar's shield. Kalar rushed to duck behind his shield, but having just cast his spell he wasn't able to fully cover himself in time and the Archer's second arrow struck his leg.
The riders around Voulton closed in, much to his cleaving delight. Only one of the riders was able to hit him before his axe slashed a path through all four of the riders, and their horse, that surrounded him. Blood exploded out of the inquisitors. Voulton could not avoid being covered in their blood.
Unlike Kalar, Hrulgin was under attack by no one, he threw another dart and yet another Inquisitor dropped off their horse. The ogre Kalar summoned seemed to scare off most of it's would be attackers. The one inquisitor that stayed to fight was rewards with an ogre sized club to the face. The inquisitor died. The ogre then turned on the horse.
Lynda flew up, but in her rush she left herself open to the flail wielding inquisitor. She hardly noticed his attack as it past through her leg. Lynda shot at one of the inquisitors around Rob. Her magic sword stabbed straight through the man's chest. His lifeless corpse remained impaled on Lynda's sword. Lynda then felt the sting of the acidic arrows burn and then fade away.
Rachelle was struck by the inquisitor's flail. She responded by sundering the flail. The inquisitor looked at her and she could see the fight leave his eyes. In fact, some of the inquisitors had already begun retreating.
Kalar deals 25 sonic dmg
Voulton deals 26, 31, 26, 23, 25, 26, 20, and 30 dmg (207 dmg total)
Lynda deals 15 dmg
Voulton takes 4 dmg
Lynda takes 6 acid dmg
Rachelle takes 19 dmg
Rob takes 14 dmg then 3 acid dmg (17 dmg total)
Kalar takes 7 dmg then 3 acid dmg (10 dmg total)
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Last edited by Spoonweaver on Tue May 19, 2015 11:48 pm, edited 2 times in total.
- Bob the Hamster
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- Feenicks
- Metal Slime
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Rachelle gets a bit away from the field of battle and gets out a potion of Cure Moderate Wounds from her bag. She feels she could be getting some additional healing to the others, but let's be honest here; her life comes before those of others, and if that would require abandoning this battle and fleeing to safety if things go particularly sour, then so be it.
HP: 26/66
HP: 26/66
Voulton leaps back into the wagon, his wild eyes taking in the carnage from beneath the gallons of blood! Running?! Who told them they could run?! "Can't even handle a lumberjack?! Better luck with Nathaire, DOGS! I'll kill your bones when he's done with them!"
Before launching himself onto his next victim (and his mount!), he repeats just for him: "I'LL KILL YOUR BONES!!!"
HP: 41/78
Before launching himself onto his next victim (and his mount!), he repeats just for him: "I'LL KILL YOUR BONES!!!"
HP: 41/78
Last edited by Gizmog on Wed May 20, 2015 2:46 am, edited 1 time in total.
- Master K
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Lynda peels the corpse off her blade.
"You could have listened!" She says, near maniacally. "You could have prevented this! But no, nobody listens to reason anymore! Kill this, kill that, kill, kill, KILL. All you people ever do is want to kill! We could have all been friends and had tea and settled this like civilized beings, but you chose violence instead! Now you retreat, seeing that we won't just roll over and die! Miserable cowards! I'll rip out your damn bones out and wear it as jewelry!"
With that, Lynda uses the Sword of Sylaire to propel herself forward towards the nearest Inquisitor, screaming intensely.
HP: 43/73
"You could have listened!" She says, near maniacally. "You could have prevented this! But no, nobody listens to reason anymore! Kill this, kill that, kill, kill, KILL. All you people ever do is want to kill! We could have all been friends and had tea and settled this like civilized beings, but you chose violence instead! Now you retreat, seeing that we won't just roll over and die! Miserable cowards! I'll rip out your damn bones out and wear it as jewelry!"
With that, Lynda uses the Sword of Sylaire to propel herself forward towards the nearest Inquisitor, screaming intensely.
HP: 43/73
Last edited by Master K on Wed May 20, 2015 2:59 am, edited 1 time in total.
- BMR
- Metal King Slime
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Kalar inches back into the center of the wagon, away from the horsemen. He makes sure to keep well behind the tower shield, using it as an impromptu pavise. He touches his glove to his injured leg and lets the healing energy flow from the glove and into the injury.
Current HP: 16/50
Kalar's Glove: 1d8+1 healing
Current HP: 16/50
Kalar's Glove: 1d8+1 healing
Being from the third world, I reserve the right to speak in the third person.
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