Yeah, there should be a Bell sound for note blocks!SwampTroll wrote:I built a vanity tower. How I wish for bells!
Minecraft Thread
Moderators: Bob the Hamster, marionline, SDHawk
- Bob the Hamster
- Liquid Metal King Slime
- Posts: 7460
- Joined: Tue Oct 16, 2007 2:34 pm
- Location: Hamster Republic (Ontario Enclave)
- Contact:
- Fenrir-Lunaris
- Metal Slime
- Posts: 741
- Joined: Mon Oct 15, 2007 10:45 pm
- Location: OHR Depot
I've been systematically mining out a large section underneath the pyramid in the hopes of uncovering large quantities of redstone, Lapis, Diamonds, and Iron. Once 1.3 hits and we're rewarded with exp per mined/smelted materials, I'll be sure to try and make a whole bunch of enchanted tools/weapons/armor for public use (if possible). Hopefully get a couple of those 'resist breaking' items.
It also wouldn't be a bad idea to try and locate the three Ender Portals / Fortresses so that we can eventually track down the dimension all those creepy Endermen come from. They SHOULD be within about 1000 blocks from the spawn, so....
It also wouldn't be a bad idea to try and locate the three Ender Portals / Fortresses so that we can eventually track down the dimension all those creepy Endermen come from. They SHOULD be within about 1000 blocks from the spawn, so....
To friends long gone, and those I've yet to meet - thank you.
- Bob the Hamster
- Liquid Metal King Slime
- Posts: 7460
- Joined: Tue Oct 16, 2007 2:34 pm
- Location: Hamster Republic (Ontario Enclave)
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Oh! I didn't realize that the Ender Dragon has already been defeated!
I think I'll go into The End, and use server commands to spawn a new Ender Dragon >:)
Because of terrain-generation anomalies between versions, we completely lost two of our natural Fortresses. The one we kept is under Oxford, and doesn't have a portal to the End.
If you look at the Map http://minecraft.hamsterrepublic.com/ohrss/ you will see a gigantic cube of stone floating in the air just north of Skellington (which is the next village north of creeperton)
That cube is a fortress copied-and-pasted from a single player world (I don't even know if it is the same seed as the rest of the world)
I am pretty sure there is also a portal to The End in Baconabs's Starlight Fortress, which is located over the ocean south of Spawnerton, and west of Giz's ranch.
I was exploring there yesterday, and found a Blaze Spawner. it is kinda fun to be able to fight then in the regular world.
(By the way, the map is updated as of yesterday)
I think I'll go into The End, and use server commands to spawn a new Ender Dragon >:)
Because of terrain-generation anomalies between versions, we completely lost two of our natural Fortresses. The one we kept is under Oxford, and doesn't have a portal to the End.
If you look at the Map http://minecraft.hamsterrepublic.com/ohrss/ you will see a gigantic cube of stone floating in the air just north of Skellington (which is the next village north of creeperton)
That cube is a fortress copied-and-pasted from a single player world (I don't even know if it is the same seed as the rest of the world)
I am pretty sure there is also a portal to The End in Baconabs's Starlight Fortress, which is located over the ocean south of Spawnerton, and west of Giz's ranch.
I was exploring there yesterday, and found a Blaze Spawner. it is kinda fun to be able to fight then in the regular world.
(By the way, the map is updated as of yesterday)
Last edited by Bob the Hamster on Tue Jul 31, 2012 2:09 pm, edited 1 time in total.
- Bob the Hamster
- Liquid Metal King Slime
- Posts: 7460
- Joined: Tue Oct 16, 2007 2:34 pm
- Location: Hamster Republic (Ontario Enclave)
- Contact:
Yay! I think I figured out how I can do place-markers on the map. I don't have it set up yet, but please document any landmarks you want on this page: <s>forget about the wiki page</s>
(And for anyone who doesn't know how to get coordinates, just stand in the landmark and press F3)
EDIT: Woo! I came up with a much better idea. We can place markers in-game.
Here is how it will work:
Whenever you are playing, you open up chat and say:
For example, I could log in and say:
If you want to move a marker, just say it again with new coords. If you want to remove a marker, just say:
And I actually already have most of the script to do this finished. Gosh, I love how easy python is ;)
Don't bother trying to place markers at Nether coordinates, since I don't have a world map of that set up.
(And for anyone who doesn't know how to get coordinates, just stand in the landmark and press F3)
EDIT: Woo! I came up with a much better idea. We can place markers in-game.
Here is how it will work:
Whenever you are playing, you open up chat and say:
This is not a server command, you are just saying it. You will need to type MARKER in all caps, and the x y z values should be rounded to the nearest integer. Don't use decmal places. Keep the caption relatively simple.MARKER x y z Caption
For example, I could log in and say:
And later when my script updates the map, it can download the chat log, and parse that marker out of it and place it on the map.MARKER 355 64 290 Spawn Swamp
If you want to move a marker, just say it again with new coords. If you want to remove a marker, just say:
I plan on matching the marker names case-insensitively.MARKER DELETE marker name
And I actually already have most of the script to do this finished. Gosh, I love how easy python is ;)
Don't bother trying to place markers at Nether coordinates, since I don't have a world map of that set up.
Last edited by Bob the Hamster on Tue Jul 31, 2012 4:29 pm, edited 3 times in total.
This is going to be so awesome if it works 
I've just tried entering in the Cathedral's coordinates under the simple cation "Cathedral." I'll be back tomorrow to explore or build some more, laying down markers where I can.
Also I see someone made some progress in making their way to Herobrine Island!

I've just tried entering in the Cathedral's coordinates under the simple cation "Cathedral." I'll be back tomorrow to explore or build some more, laying down markers where I can.
Also I see someone made some progress in making their way to Herobrine Island!
- Bob the Hamster
- Liquid Metal King Slime
- Posts: 7460
- Joined: Tue Oct 16, 2007 2:34 pm
- Location: Hamster Republic (Ontario Enclave)
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I finished the script, and configured it to run once per hour. Bacon, the label you added to the Cathedral showed up while I was testing :)
If you don't see recent labels when you visit http://minecraft.hamsterrepublic.com/ohrss/ press CTRL+R to force your browser to reload without using the cache.
If you don't see recent labels when you visit http://minecraft.hamsterrepublic.com/ohrss/ press CTRL+R to force your browser to reload without using the cache.
Last edited by Bob the Hamster on Tue Jul 31, 2012 5:07 pm, edited 1 time in total.
- SwampTroll
- Slime Knight
- Posts: 146
- Joined: Thu Jan 05, 2012 11:57 am
- Location: Somewhere ancient, England
I've decided to begin writing some Travel Guides. I have no idea what the order or style is going to be yet, but I will definitely make one book per significant landmark detailing, if nothing else, how to get there from the books' location in the Spawn Swamp.
I'm thinking of putting these guides in James's Temple of Cartography, since it'll provide an immediate reference for players to navigate and find rail lines.
This might just be me, but I'd like it if there were some painfully obvious object-shaped buildings with relevant resources inside somewhere around the Spawn Swamp. For example, a house resembling a giant loaf of bread with chests full of bread, and possibly access to a massive wheat farm. Giz and/or James gave me this next idea; a treasure chest-shaped house with a single chest inside filled with "treasure map" type books.
I'm thinking of putting these guides in James's Temple of Cartography, since it'll provide an immediate reference for players to navigate and find rail lines.
This might just be me, but I'd like it if there were some painfully obvious object-shaped buildings with relevant resources inside somewhere around the Spawn Swamp. For example, a house resembling a giant loaf of bread with chests full of bread, and possibly access to a massive wheat farm. Giz and/or James gave me this next idea; a treasure chest-shaped house with a single chest inside filled with "treasure map" type books.
