Show off your graphics!
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- sheamkennedy
- Liquid Metal Slime
- Posts: 1110
- Joined: Mon Sep 16, 2013 9:29 pm
- Location: Tama-shi, Tokyo, Japan
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I just posted this as a template for LogHeckTec to use for drawing battle scenes, so I thought I'd share it here too. I admit its not perfect since I drew it in a few minutes but anyone may use it as a starting point nonetheless. See the original post for advice on using it.


⊕ P E R S O N A L M U S I C: https://open.spotify.com/album/6fEo3fCm5C3XhtFRflfANr
â� C O L L A B M U S I C: https://dustpuppets.bandcamp.com/releases
â� C O L L A B M U S I C: https://dustpuppets.bandcamp.com/releases
- sheamkennedy
- Liquid Metal Slime
- Posts: 1110
- Joined: Mon Sep 16, 2013 9:29 pm
- Location: Tama-shi, Tokyo, Japan
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@Foxley: Those are great! Love the style. Why aren't you in the pixel art book? These would be perfect...
⊕ P E R S O N A L M U S I C: https://open.spotify.com/album/6fEo3fCm5C3XhtFRflfANr
â� C O L L A B M U S I C: https://dustpuppets.bandcamp.com/releases
â� C O L L A B M U S I C: https://dustpuppets.bandcamp.com/releases
- Meowskivich
- Blubber Bloat
- Posts: 2199
- Joined: Tue Mar 06, 2012 12:38 am
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Pretty nice diagram template blueprint thingsheamkennedy wrote:I just posted this as a template for LogHeckTec to use for drawing battle scenes, so I thought I'd share it here too. I admit its not perfect since I drew it in a few minutes but anyone may use it as a starting point nonetheless. See the original post for advice on using it.
Haha, thanks!sheamkennedy wrote:@Foxley: Those are great! Love the style. Why aren't you in the pixel art book? These would be perfect...
Is there a deadline for that, or can things be added later? I'm just so damn busy/stressed that I've barely been able to work on my HOTOHR deadlined game, and I feel like I'm really out of practice with spriting. I think I could do something better if I worked up to it.
Handy.sheamkennedy wrote:I just posted this as a template for LogHeckTec to use for drawing battle scenes, so I thought I'd share it here too. I admit its not perfect since I drew it in a few minutes but anyone may use it as a starting point nonetheless. See the original post for advice on using it.
"One can never improve enough nor should one stop trying to improve."
- sheamkennedy
- Liquid Metal Slime
- Posts: 1110
- Joined: Mon Sep 16, 2013 9:29 pm
- Location: Tama-shi, Tokyo, Japan
- Contact:
The deadline is basically by next week, but I would accept late submissions for as long as the book takes me to put together. I'm aiming for the end of this month, so some time before then is fine, the sooner the better of course. I am in need of a bit more art, even if you just did 1 or 2 pieces of art, that would be great. And it can be art that you've previously made, so no need to stress on making new stuff if you don't want to.Foxley wrote:Is there a deadline for that, or can things be added later? I'm just so damn busy/stressed that I've barely been able to work on my HOTOHR deadlined game, and I feel like I'm really out of practice with spriting. I think I could do something better if I worked up to it.
⊕ P E R S O N A L M U S I C: https://open.spotify.com/album/6fEo3fCm5C3XhtFRflfANr
â� C O L L A B M U S I C: https://dustpuppets.bandcamp.com/releases
â� C O L L A B M U S I C: https://dustpuppets.bandcamp.com/releases
- sheamkennedy
- Liquid Metal Slime
- Posts: 1110
- Joined: Mon Sep 16, 2013 9:29 pm
- Location: Tama-shi, Tokyo, Japan
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Here's what I've been working on graphics wise:


⊕ P E R S O N A L M U S I C: https://open.spotify.com/album/6fEo3fCm5C3XhtFRflfANr
â� C O L L A B M U S I C: https://dustpuppets.bandcamp.com/releases
â� C O L L A B M U S I C: https://dustpuppets.bandcamp.com/releases
- sheamkennedy
- Liquid Metal Slime
- Posts: 1110
- Joined: Mon Sep 16, 2013 9:29 pm
- Location: Tama-shi, Tokyo, Japan
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I like it!
My battle sprites in my game are basically my walkabouts with their hands raised up to a guard position. I actually think I prefer games where you look the same size in battle as you do in the rest of the game. It's good because it allows you to make enemies look massive in proportion the the hero, without taking up the whole screen.
My battle sprites in my game are basically my walkabouts with their hands raised up to a guard position. I actually think I prefer games where you look the same size in battle as you do in the rest of the game. It's good because it allows you to make enemies look massive in proportion the the hero, without taking up the whole screen.
⊕ P E R S O N A L M U S I C: https://open.spotify.com/album/6fEo3fCm5C3XhtFRflfANr
â� C O L L A B M U S I C: https://dustpuppets.bandcamp.com/releases
â� C O L L A B M U S I C: https://dustpuppets.bandcamp.com/releases
- sheamkennedy
- Liquid Metal Slime
- Posts: 1110
- Joined: Mon Sep 16, 2013 9:29 pm
- Location: Tama-shi, Tokyo, Japan
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Oh yeah! I like the shading and colour choices. Very good.Foxley wrote:Another hero walktall set done. This one took me quite a bit longer, but I think I learned quite a bit as I went along.
⊕ P E R S O N A L M U S I C: https://open.spotify.com/album/6fEo3fCm5C3XhtFRflfANr
â� C O L L A B M U S I C: https://dustpuppets.bandcamp.com/releases
â� C O L L A B M U S I C: https://dustpuppets.bandcamp.com/releases
<a href="http://s19.photobucket.com/user/RedMave ... 7.png.html" target="_blank"><img src="http://i19.photobucket.com/albums/b175/ ... 830827.png" border="0" alt="Batman Joker Mode Nightmare photo Batman0001_zps0e830827.png"></a>
Joker and Harley take on the Joker's nightmare in the form of an evil shadowy Batman!
Joker and Harley take on the Joker's nightmare in the form of an evil shadowy Batman!
<a href="http://www.redtrianglegames.com">Check out Red Triangle Games!</a>
- sheamkennedy
- Liquid Metal Slime
- Posts: 1110
- Joined: Mon Sep 16, 2013 9:29 pm
- Location: Tama-shi, Tokyo, Japan
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A very epic battle! So is the red-monochrome effect supposed to represent Joker's nightmare realm, or is there some other reason for this?
⊕ P E R S O N A L M U S I C: https://open.spotify.com/album/6fEo3fCm5C3XhtFRflfANr
â� C O L L A B M U S I C: https://dustpuppets.bandcamp.com/releases
â� C O L L A B M U S I C: https://dustpuppets.bandcamp.com/releases

