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BMR
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Post by BMR »

With A, I started out with a basic pose of what I wanted. I generally have an idea as to how I want it to look. For the most part, I do know what it should look like and how to structure the lines. If I don't or if I can't get it just right, then I hunt down a reference photo. I either shoot myself doing the pose (very, very rarely, only done if I can't find anything else), look through public domain pose references on dA or Google (much more common), or if all else fails, I use Poser. The pose in Step A is just the very basic skeleton, to give me an idea of the flow and form. It's really rough and is subject to a lot of revision in later steps.

With Step B, I start to flesh the skeleton out by adding muscles. At this point, I keep my eye out for anything in the skeleton that would look awkward once fleshed out. As the skeleton is a rough pose guide, a lot can change. The elbow was lowered because while adding the muscles, I realized that the way the pose was drawn in A it looked like he was holding the club out rather than at ready.

In Step C, I added the legs and the loin cloth. The way I did the legs was based on the width of the stance. I realized while drawing it that the upper body was out of proportion with the legs, so I literally split the upper body in half and moved either side a few pixels over and then redrew the stuff in between. The slabs of muscle added to the collar area was because in Step C it looked like he was holding his head up high. But as the cyclops is supposed to be a hulking tank, I piled on muscle to make it look like he was slouching.

Hmm, maybe I'll try to write a guide that focuses on the pre-coloring stages. But then again, I'm not that good at those stages myself. Oh well, I'll see how it goes.
Being from the third world, I reserve the right to speak in the third person.

Using Editor version wip 20170527 gfx_sdl+fb music_sdl
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Diretooth
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Post by Diretooth »

I looked up Poser and saw on their webpage Ruby and Yang from RWBY.
Awesome.

I always use my own body as a model. I strike a pose and then look at myself with my mind's eye. I can always remember the basic pose and how it looks, the details always come later. (though, I wouldn't say no to a drawing mannequin.)
May the Moon light your path, and the Shadows hide you from your prey.

Posgagen urzefa Posyosriig ahgesqizeur genyouldr Jiikyouldr, gariigig urzefa Sazegaigyouldsa zegesigfe genyould fr'yopos genyouldr jiikrfagen.
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Meowskivich
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Post by Meowskivich »

BMR wrote:With A, I started out with a basic pose of what I wanted. I generally have an idea as to how I want it to look. For the most part, I do know what it should look like and how to structure the lines. If I don't or if I can't get it just right, then I hunt down a reference photo. I either shoot myself doing the pose (very, very rarely, only done if I can't find anything else), look through public domain pose references on dA or Google (much more common), or if all else fails, I use Poser. The pose in Step A is just the very basic skeleton, to give me an idea of the flow and form. It's really rough and is subject to a lot of revision in later steps.

With Step B, I start to flesh the skeleton out by adding muscles. At this point, I keep my eye out for anything in the skeleton that would look awkward once fleshed out. As the skeleton is a rough pose guide, a lot can change. The elbow was lowered because while adding the muscles, I realized that the way the pose was drawn in A it looked like he was holding the club out rather than at ready.

In Step C, I added the legs and the loin cloth. The way I did the legs was based on the width of the stance. I realized while drawing it that the upper body was out of proportion with the legs, so I literally split the upper body in half and moved either side a few pixels over and then redrew the stuff in between. The slabs of muscle added to the collar area was because in Step C it looked like he was holding his head up high. But as the cyclops is supposed to be a hulking tank, I piled on muscle to make it look like he was slouching.

Hmm, maybe I'll try to write a guide that focuses on the pre-coloring stages. But then again, I'm not that good at those stages myself. Oh well, I'll see how it goes.
Yes yes, but the eye. Where is the eye?
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BMR
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Post by BMR »

Meowskivich wrote:Yes yes, but the eye. Where is the eye?
It was obscured by poor shading in the head area that I only noticed after posting the picture, heh.

Image
Being from the third world, I reserve the right to speak in the third person.

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Feenicks
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Post by Feenicks »

Seeing as showing processes seems to be cool, here's two things I made... at this point almost a year ago but whatever:
http://www.youtube.com/watch?v=rBkE7izPqeQ
http://www.youtube.com/watch?v=FNcLrxZzFxU
TMC
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Post by TMC »

Those are awesome; thanks for that. It's nice to see a drawing method that's a little bit different.
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Diretooth
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Post by Diretooth »

BSOD + open game editor + no spare file = starting over again. I'm just glad that I wasn't too far into it, I can focus now on improving on what I had prior.
May the Moon light your path, and the Shadows hide you from your prey.

Posgagen urzefa Posyosriig ahgesqizeur genyouldr Jiikyouldr, gariigig urzefa Sazegaigyouldsa zegesigfe genyould fr'yopos genyouldr jiikrfagen.
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Post by TMC »

Spare file? What do you mean by that? You're starting over on the graphic you were drawing?
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BMR
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Post by BMR »

Diretooth wrote:BSOD + open game editor + no spare file = starting over again. I'm just glad that I wasn't too far into it, I can focus now on improving on what I had prior.
Doesn't Custom recover the file for you pretty much automatically if something like that happens?
Being from the third world, I reserve the right to speak in the third person.

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Diretooth
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Post by Diretooth »

All I know is I had a BSOD, fixed the problem, and my game file was corrupted. The only thing that I didn't have a backup of was the file itself and the tileset I was working on.
May the Moon light your path, and the Shadows hide you from your prey.

Posgagen urzefa Posyosriig ahgesqizeur genyouldr Jiikyouldr, gariigig urzefa Sazegaigyouldsa zegesigfe genyould fr'yopos genyouldr jiikrfagen.
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Bob the Hamster
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Post by Bob the Hamster »

Do you still have a copy of the corrupted rpg file?

No matter how a file gets corrupted, I am always interested in examining it.

We have some tools for attempting to recover/repair damaged files, and even if you do have a backup, it is often useful to be able to rest and improve the recovery tools on the damaged file.
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Diretooth
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Post by Diretooth »

Uh... heheh... I deleted it. I'm going to attempt to recover the file, so hopefully it's not gone forever. If I can recover it, I'll put it on dropbox so you can dissect it.
May the Moon light your path, and the Shadows hide you from your prey.

Posgagen urzefa Posyosriig ahgesqizeur genyouldr Jiikyouldr, gariigig urzefa Sazegaigyouldsa zegesigfe genyould fr'yopos genyouldr jiikrfagen.
TMC
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Post by TMC »

Custom should tell the user to contact us for help in recovering a corrupted file if something goes wrong...

Unfortunately it is a lot of work to check for errors at every stage of loading a file.

What happened when you tried to open the recovered .rpg file with Custom?
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Diretooth
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Post by Diretooth »

Meh, I'm having trouble recovering it. The program I'm using to undelete it doesn't have a .rpg extension finder, and it takes too long to scan for it. I'm probably going to have to find a different program.
May the Moon light your path, and the Shadows hide you from your prey.

Posgagen urzefa Posyosriig ahgesqizeur genyouldr Jiikyouldr, gariigig urzefa Sazegaigyouldsa zegesigfe genyould fr'yopos genyouldr jiikrfagen.
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Post by Sparoku »

These aren't really OHR related, but I just wanted to show off a little.

Did this one in roughly 2-3 minutes. Image

These two were both done in iScribble. Also took me a bit longer, but I'm pretty happy with them! Image Image

I'm gonna go on record here, saying that my favorite is still the NES controller.
"One can never improve enough nor should one stop trying to improve."
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