Page 31 of 109
Posted: Sat Aug 24, 2013 3:50 pm
by Spazman
Just a little bit of a hint as to what I'm working on again:

Posted: Sat Aug 24, 2013 3:50 pm
by Spazman
Just a little bit of a hint as to what I'm working on again:

Posted: Sat Sep 21, 2013 3:26 am
by Meowskivich
based on

Posted: Sun Sep 22, 2013 3:08 pm
by BMR
Been practicing with trees:
The trunk was mostly slapped together, as I was focusing on getting leaves to look good with this exercise.
Not sure if I'll actually use this style in Legacy. Still, it's good practice.
Posted: Sun Sep 22, 2013 7:40 pm
by Meowskivich
lookin' smecksy. Reminds me of a dream I had the other day where I used enemy sprites to play as foreground objects in my games. I may use this dream to my advantage...
Posted: Sun Sep 22, 2013 10:03 pm
by Bob the Hamster
Very nice tree! I like it!
Posted: Mon Sep 23, 2013 3:59 am
by BMR
New barrels:
Been reading up on a bunch of pixel art tutorials, and am improving the weaker parts of my tilemaps. Basically bringing everything up to the same level of quality that I want.
Posted: Mon Sep 23, 2013 1:22 pm
by Meowskivich
Oh? What tutorials? Meowskivich could use some improvement on his skill, he's still not very dandy on this shading thing.
Posted: Mon Sep 23, 2013 1:41 pm
by BMR
Mostly going over tsugumo's again, definitely one of the better tutorials out there. Going over the stuff he's talked about after gaining some experience is actually still helpful. Particularly the stuff about sel-out and shading.
Posted: Tue Oct 15, 2013 1:22 am
by Sparoku
Here's a screenshot from my current project.
Not too sure I like the stove-top, but I haven't had much luck trying to make it look like the damn thing's not STARING at me! :c
Posted: Tue Oct 15, 2013 1:31 am
by Meowskivich
SparElric wrote:Here's a screenshot from my current project.
Not too sure I like the stove-top, but I haven't had much luck trying to make it look like the damn thing's not STARING at me! :c
now that you have said that, I can't un-see it.
perhaps make the circles into ovals. that may help.
Posted: Tue Oct 15, 2013 4:30 am
by Nathan Karr
Put a third burner in the middle. Then even though it might still look like it's staring, it would be a triclops.
Posted: Tue Oct 15, 2013 7:26 am
by Sparoku
Thanks for the ideas guys! I'll implement them ASAP!

Posted: Thu Oct 17, 2013 7:43 am
by sheamkennedy
Here some character graphics I'm working on for my game. After finding out how easy the embiggen heroes/NPC's script was, I decided to implement it.
Main Character:
Guide Character:
Also can anyone give me a rundown on how you post pictures in the forum... I'm having difficulties and will post links for now.
Posted: Thu Oct 17, 2013 9:41 am
by Jack
Select the link text and hit the
Img button above the box of the body of your message. You have to make sure you're linking directly to the image itself and not just a page that the image happens to be on.
So, your links for the images would be:
Code: Select all
http://ih3.redbubble.net/image.14983609.4491/flat,550x550,075,f.jpg
http://ih1.redbubble.net/image.14983644.4518/flat,550x550,075,f.jpg
And to make them appear as images would be:
Code: Select all
[img]http://ih3.redbubble.net/image.14983609.4491/flat,550x550,075,f.jpg[/img]
[img]http://ih1.redbubble.net/image.14983644.4518/flat,550x550,075,f.jpg[/img]
Edit: However, the site you're using makes it silly to find a direct link to your images (right click, view image won't work - i had to dig through the page's code for it). You'll have to use a site like Photobucket or Postimg if you want an easier solution.