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Moderators: Bob the Hamster, marionline, SDHawk






This looks fantastic. Super stoked about yours too, Mogri.FnrrfYgmSchnish wrote:Some early screenshots from my 8-bit contest attempt for this year (which hopefully will get to a decent-sized demo stage, since I've gotten so much graphics and mapping work done already!)
Here's the map. The individual areas will be linked together Puckamon-style, so the regular OHR minimap would be near worthless... I'll be scripting a different map system to replace it, which will show your location on this map instead.
You should be able to figure out exactly where each of these screenshots is from, going by the map above.
No in-game screenshots just yet... mostly because I haven't started on anything playable yet. XD
So far I just have a lot of graphics done, and almost all of the mapping (for the outside maps, at least.) The only maps I still have to make are the little campsite areas (marked by 3 tents on the main map) and a mountainous area on the left, including that little area on the other side of the lake that's blocked off from the rest by the mountains.


That, my dear poppet, is because it's not your typical OHRRPGCE game.FnrrfYgmSchnish wrote:Oh hey, they're like the Wall Masters in Zelda! I actually don't think I've seen anyone make something like those in an OHRRPGCE game before.
I knew that already, actually, I just didn't remember until after I posted this in IRC and started talking about the character. So later that same night I made some edited versions of his shield and surcoat to reflect this.BMR wrote:It'd be interesting if you introduced some sort of heraldic stuff on his shield. "Bar sinister" is also a heraldic term for a bar going from the bottom left to the top right of the shield. Useless information number 732, hehe.




