Page 82 of 109

Posted: Tue Dec 01, 2015 1:17 am
by Gizmog
Brotoad wrote:Image
Post-apocalyptic seaside town from my current large game!
Wicked! I can't wait to see how it all plays out.

Posted: Tue Dec 01, 2015 9:45 am
by TMC
It sure looks fantastic

Posted: Fri Dec 04, 2015 4:54 am
by Sparoku
Really digging the graphics!

Posted: Sun Dec 06, 2015 4:36 pm
by splendidland
Image
I just drew this death sprite for the monster 'Sackharine' and I feel so bad for it, so sad...
Though, it's certainly a better outcome than if you let it feed on your blood and then defeat it...

Posted: Sun Dec 06, 2015 4:48 pm
by sheamkennedy
I'm looking forward to playing this just to explore the graphics alone!

Posted: Sun Dec 06, 2015 4:56 pm
by Feenicks
That's a lot of blood.

And yeah, those are some pretty sweet monsters you have there. Looking good.

Posted: Tue Dec 08, 2015 7:54 am
by TMC
Whoa...
Neat, death sprites! It's definitely a great touch (and one of those things that ought to be built in).

Posted: Fri Dec 11, 2015 10:18 pm
by kylekrack
I put a little more time than usual into making a tree. I'm still trying to figure out how to draw leaves, but I accidentally switched palettes and noticed the master palette I'm using has some great fall colors.

Posted: Sat Dec 19, 2015 6:33 am
by Nathan Karr
I am a making of game again~

Posted: Sun Dec 20, 2015 4:39 am
by kylekrack
I really like your hero sprite.

Posted: Tue Dec 29, 2015 10:09 pm
by splendidland
I won't be posting any more images after this since a big emphasis in my game is discovering weird things, but I couldn't resist sharing the "Droolers"

Image

Posted: Wed Dec 30, 2015 2:24 am
by Bob the Hamster
Those are great

Does the stream of drool animate?

Posted: Wed Dec 30, 2015 7:39 am
by Taco Bot
Playing around with small colour palettes again because 1) I think it looks cool and 2) I don't know squat about colour theory

Image

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Inside duder's dream:

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Posted: Wed Dec 30, 2015 7:52 am
by Nathan Karr
My game has a 16-color palette, but while I try to use as few colors as I can on a character I don't stick to a hard cap of three, four, or even five colors if I think more will look better.

Posted: Wed Dec 30, 2015 10:38 am
by splendidland
Bob the Hamster wrote:Those are great

Does the stream of drool animate?
Not currently, but I think that'd be a great touch!

Also, Taco Bot, I'm really loving the ZX Spectrum look of the dream, I think that giving it a totally different feel to the rest of the games assets will really help it feel surreal and ...dreamlike!