Show off your graphics!
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- Froginator
- Slime Knight
- Posts: 188
- Joined: Thu Apr 24, 2014 10:13 pm
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Couple of weeks ago, I was determined to get some real work done on my game. I made myself sit down and draw map tiles for one of the early dungeon areas. It was hard as hell and I felt like I was smashing my head into a brick wall for the first couple days of the 3 day weekend, but I just persevered, and gradually I started making things work. Then I started actually enjoying it and having fun with it.
Result after two weeks:



Now I'm working on my game for several hours every day again. Feels so damn good. I've got a lot of work to do if I want to finish this game, but at least now I can believe in my ability to keep making it happen, even after months of depression and burnout.
Result after two weeks:



Now I'm working on my game for several hours every day again. Feels so damn good. I've got a lot of work to do if I want to finish this game, but at least now I can believe in my ability to keep making it happen, even after months of depression and burnout.
- Froginator
- Slime Knight
- Posts: 188
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- sheamkennedy
- Liquid Metal Slime
- Posts: 1110
- Joined: Mon Sep 16, 2013 9:29 pm
- Location: Tama-shi, Tokyo, Japan
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All I could think of when I saw that one was why is it not called Dino-Sour?Foxley wrote:I think I like Yellowsaur most by a slight margin, he looks like a fat disgruntled lemon that's also a dinosaur.
⊕ P E R S O N A L M U S I C: https://open.spotify.com/album/6fEo3fCm5C3XhtFRflfANr
â� C O L L A B M U S I C: https://dustpuppets.bandcamp.com/releases
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- sheamkennedy
- Liquid Metal Slime
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@Foxely: I think those spikes are a bit hard on the eyes. I suggest making them either a dimmer colour or just making them single large spikes rather than a set a four. Everything else looks very cool though, I'm really liking the graphics otherwise.
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- Spoonweaver
- Liquid Metal King Slime
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- Froginator
- Slime Knight
- Posts: 188
- Joined: Thu Apr 24, 2014 10:13 pm
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- sheamkennedy
- Liquid Metal Slime
- Posts: 1110
- Joined: Mon Sep 16, 2013 9:29 pm
- Location: Tama-shi, Tokyo, Japan
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Thanks. I pride myself on my pun-making and word play abilities. I try to come up with at least one pun a day. You can definitely use that to name your enemy if you want.Froginator wrote:@sheamkennedy Duuude that idea for the name is awesome!
Last edited by sheamkennedy on Mon Mar 02, 2015 7:38 pm, edited 2 times in total.
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â� C O L L A B M U S I C: https://dustpuppets.bandcamp.com/releases
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- sheamkennedy
- Liquid Metal Slime
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Hehehe. I do like that better than Healtron. I think I'd personally call it Mend-droid as in to mend a wound and droid. Though I'm not sure if it's really that good.Foxley wrote:May I also suggest HEAL 9000 for Healtron? *dodges tomatoes*
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â� C O L L A B M U S I C: https://dustpuppets.bandcamp.com/releases
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- Bob the Hamster
- Liquid Metal King Slime
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I love the look of this art style.Spoonweaver wrote:
Something about it keeps reminding me of <a href="http://www.arcade-museum.com/game_detai ... 655">Exidy Crossbow</a>
- sheamkennedy
- Liquid Metal Slime
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I still need to create some collision detection code for it but I got this Zelda style boomerang working for the most part:
https://www.youtube.com/watch?v=QpWtO9G ... hH6wejO_Rr
https://www.youtube.com/watch?v=QpWtO9G ... hH6wejO_Rr
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â� C O L L A B M U S I C: https://dustpuppets.bandcamp.com/releases
â� C O L L A B M U S I C: https://dustpuppets.bandcamp.com/releases
That command (and its brother FindCollidingSlice) are two of my favorite things ever implemented.kylekrack wrote:Looks pretty rad. Also, when writing the collision detection for Crusty's, I discovered that the 'slice collide' command makes it infinitely simpler than I thought it was going to be.
EDIT: And oh slime, just checked out the vid! That did turn out pretty rad!
Last edited by Gizmog on Sat Mar 07, 2015 8:01 am, edited 1 time in total.
