Making nice Cutscenes
Posted: Sun Jul 06, 2014 4:22 am
Hey,
this timeit's not about battlesystem, I have questions on making cutscenes. ;)
First Question with regard to camera movement:
This lookes good, the hero is not displayed in the middle of screen, ...

... now she is where heros usually are on screen.
This dosen't look good.

I would not like to move the picture even more to the right.
The camera should follow the hero, just make the hero be more right on the screen, so the distance to the picture is greater.
I'm not quiet sure how to use a camera-movement plotscript to make the hero not walk in front of it's own eye.
1.Do I use pan camera (direction,distance,pixelstep) or put camera (x,y)?
1.2 The Hero is still moving and the camera should move as well.
Does the camera "auto-update"? Or after every walking comand for the hero, do I need to move the camera manually as well?
3. How wide is the camera radius?
The put camera refers "top left corner of the camera", so I need to know the distance between the "top left corner of the camera" and the hero.
The hero is usually in the middle of the screen.
I'd just need to change the center of the camera view by 3 tiles...
Help is greatly appriciated.
this timeit's not about battlesystem, I have questions on making cutscenes. ;)
First Question with regard to camera movement:
This lookes good, the hero is not displayed in the middle of screen, ...

... now she is where heros usually are on screen.
This dosen't look good.

I would not like to move the picture even more to the right.
The camera should follow the hero, just make the hero be more right on the screen, so the distance to the picture is greater.
I'm not quiet sure how to use a camera-movement plotscript to make the hero not walk in front of it's own eye.
1.Do I use pan camera (direction,distance,pixelstep) or put camera (x,y)?
1.2 The Hero is still moving and the camera should move as well.
Does the camera "auto-update"? Or after every walking comand for the hero, do I need to move the camera manually as well?
3. How wide is the camera radius?
The put camera refers "top left corner of the camera", so I need to know the distance between the "top left corner of the camera" and the hero.
The hero is usually in the middle of the screen.
I'd just need to change the center of the camera view by 3 tiles...
Help is greatly appriciated.