Hype Up Your Game Thread
Moderators: Bob the Hamster, marionline, SDHawk
- Meowskivich
- Blubber Bloat
- Posts: 2199
- Joined: Tue Mar 06, 2012 12:38 am
- Location: Earth
- Contact:
<object width="420" height="315"><param name="movie" value=" name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="" type="application/x-shockwave-flash" width="420" height="315" allowscriptaccess="always" allowfullscreen="true"></embed></object>
<a href="http://s19.photobucket.com/user/RedMave ... 1.png.html" target="_blank"><img src="http://i19.photobucket.com/albums/b175/ ... b39031.png" border="0" alt="Triangle's MA MiniMap photo TriangleMA_MiniMap_zps34b39031.png"></a>
Okay, this seems like a little thing I know, but this is one of the coolest new things in the game! The world map is the largest of any I've ever designed, and it's annoying going back and forth between the ohr's regular main menu, so I had this implemented!
Okay, this seems like a little thing I know, but this is one of the coolest new things in the game! The world map is the largest of any I've ever designed, and it's annoying going back and forth between the ohr's regular main menu, so I had this implemented!
<a href="http://www.redtrianglegames.com">Check out Red Triangle Games!</a>
- Meowskivich
- Blubber Bloat
- Posts: 2199
- Joined: Tue Mar 06, 2012 12:38 am
- Location: Earth
- Contact:
- The Wobbler
- A Scrambled Egg
- Posts: 2615
- Joined: Mon Oct 15, 2007 8:36 pm
- Location: Underwater
- Contact:
- The Wobbler
- A Scrambled Egg
- Posts: 2615
- Joined: Mon Oct 15, 2007 8:36 pm
- Location: Underwater
- Contact:
- Bob the Hamster
- Liquid Metal King Slime
- Posts: 7460
- Joined: Tue Oct 16, 2007 2:34 pm
- Location: Hamster Republic (Ontario Enclave)
- Contact:
- Meowskivich
- Blubber Bloat
- Posts: 2199
- Joined: Tue Mar 06, 2012 12:38 am
- Location: Earth
- Contact:
- The Wobbler
- A Scrambled Egg
- Posts: 2615
- Joined: Mon Oct 15, 2007 8:36 pm
- Location: Underwater
- Contact:
- Soda_piggy
- Slime Knight
- Posts: 163
- Joined: Tue Oct 16, 2007 1:18 am
- Location: Osaka, Japan
- Contact:
Hyping up Mr. Triangle's Mediocre Adventure some more with this new track!
Enjoy!
<object width="560" height="315"><param name="movie" value="//www.youtube.com/v/DQv0iufxGS4?hl=en_US& ... ram><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="//www.youtube.com/v/DQv0iufxGS4?hl=en_US&version=3" type="application/x-shockwave-flash" width="560" height="315" allowscriptaccess="always" allowfullscreen="true"></embed></object>
<object width="560" height="315"><param name="movie" value="//www.youtube.com/v/DQv0iufxGS4?hl=en_US& ... ram><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="//www.youtube.com/v/DQv0iufxGS4?hl=en_US&version=3" type="application/x-shockwave-flash" width="560" height="315" allowscriptaccess="always" allowfullscreen="true"></embed></object>
<a href="https://www.sodapiggymusic.com">Soda Piggy Website</a>
- Nathan Karr
- Liquid Metal Slime
- Posts: 1215
- Joined: Fri Jan 25, 2008 3:51 am
- Contact:
Working on two games right now, both of them more tech demos than anything. One is a single-character adventure where you play as a bard (and thus have a menu for deciding what music to play), the other is this:

I missed one of the characters (there's seven total). Going to dig out that script from Maces Wild to make them change sprites based on their body armor.

I missed one of the characters (there's seven total). Going to dig out that script from Maces Wild to make them change sprites based on their body armor.
Remeber: God made you special and he loves you very much. Bye!
- Nathan Karr
- Liquid Metal Slime
- Posts: 1215
- Joined: Fri Jan 25, 2008 3:51 am
- Contact:
- Meowskivich
- Blubber Bloat
- Posts: 2199
- Joined: Tue Mar 06, 2012 12:38 am
- Location: Earth
- Contact:
- Meatballsub
- Liquid Metal Slime
- Posts: 996
- Joined: Mon Oct 15, 2007 6:39 pm
- Location: Northwest Georgia
- Contact:


