The Adventures of Powerstick Man: Extended Edition Promo:
Tired of random battles sneaking up on you and ruining your groove? Then it's time to meet the Fight Manager!
The Fight Manager
If an enemy party attacks, a pop-up window tells you who or what is attacking and gives you the option to FIGHT, RUN, HIT AND RUN, or use a SPECIAL WEAPON against it.
"You're Quite The Rock Star, Mr. Superhero!"
Then, once you've made your selection, a message in the lower right corner of the screen will let you know if your decision was smart.
The Battle You Previewed
Then, if you decided to fight, or if your other choice was a failure, you'll face those nasties that the Fight Manager warned you about.
So, why is this better than the traditional random battle system? Because you can--
FIGHT: Select this to jump right into battle. If your level is 4 less than the enemy party's average level, then the message to follow your selection may be less than encouraging.
RUN: Depending on your probability, you can try to avoid this fight completely. If successful, you'll raise your run probability and raise your AGILITY field stat. Buy the new item, Turbo Shot, if you want to perfect your odds of escape.
HIT AND RUN: Harder to pull off than simply running, the payoff for success is much nicer. Simply put, run away from the enemy, but not without getting in a cheap shot first. A successful hit and run will increase your DEFENSE field stat and earn you a third of the experience you would've gained by fighting. Warning: Unsuccessful hit and runs will not only force you into battle, but will allow the enemy to get a cheap shot on you! Buy the new item, Bag of Hornets, if you want to perfect your odds at pulling off a hit and run.
SPECIAL WEAPON: Want the best case scenario against rampaging random enemies? Buy a special weapon fitting for the enemy party. Need to kill off a party of slimes? Buy some salt. Want to distract the monkeys long enough to escape? Shoot bananas at them. Using the right (disposable) weapon against the enemy party (majority enemy type rules) will annihilate the attackers and double the receiving experience. Using the wrong weapon against the enemy party may yield less desirable effects, however, so buy and choose wisely.
So, with these special options to choose from prior to battle, you'll never have to hate on random battles again (at least until you tire of this gimmick).
Notes:
-The Fight Manager pops up only for random battles. NPC-triggered battles and boss fights do not permit the Fight Manager selection.
-Just because running through the Fight Manager fails doesn't mean you can't still run from inside the battle.
-If you prefer the pure RPG experience, you can turn off the Fight Manager and go back to triggering immediate battles.
-Running and hit and runs get easier the more you attempt them and the more you level up.
-Messages of success and failure have five alternates per selection.
-It will come with some hoopla.