Page 78 of 101
Posted: Mon Dec 08, 2014 6:25 pm
by Matokage
TMC wrote:That is the most games I have ever heard of anyone working on at once. How many of those have gotten anywhere?
So Game World doesn't take place only in SAMPLE.RPG-land?
Wow, that screenshot of "V The XXX Site Virus II: The Backup" shows some serious issues with the dither background and font outline conflicting. I'll try to remeber to add an option to outline fonts using 8-neighbourhood rather than 4-neighbourhood pixels.
Kinda concerned by the existence of OHRChan...
Agaresta and Isometric are definitively going some where. GTA is a bit slow but i'm already working on a plot. V II is in halt since V I but i will try to get it finished. Game world original plot would be from this Slime.rpg to NPC and tags tutorial, i would build the place as a big space station and then to viking of midgard probably and Wandering hamster. next would be Sword of jade but i did never touched this one.
OHRChan already have a battle system, just need some balancing and a solid plot. NPC Life is going forward on baby steps... but going.
Posted: Sat Dec 13, 2014 5:12 am
by Spoonweaver
Posted: Sun Dec 14, 2014 6:58 pm
by sheamkennedy
Spoonweaver wrote:
This looks like it's going to be great! Also looks like the player is jumping in to a pit rather than facing the boss which is pretty comical in itself.
Posted: Tue Dec 16, 2014 1:13 am
by Taco Bot
Posted: Tue Dec 16, 2014 3:38 pm
by sheamkennedy
I'm liking that white outline you use in your game. Is it intentionally there to make the character more visible when standing in the shadows of the buildings and such? Either way it's very unique.
Posted: Tue Dec 16, 2014 5:50 pm
by Taco Bot
sheamkennedy wrote:I'm liking that white outline you use in your game. Is it intentionally there to make the character more visible when standing in the shadows of the buildings and such? Either way it's very unique.
Thanks! Good to be receiving some positive feedback on the project. The outlines are partly for clarity and partly a style thing. I think it's a major improvement from my original design (when he was standing in the road, it looked like he had no arms).
Posted: Sun Jan 04, 2015 5:19 pm
by marionline
I've been working on cut scenes lately.

Posted: Sun Jan 04, 2015 11:17 pm
by Spoonweaver
Looks neat.
Posted: Wed Jan 14, 2015 2:17 pm
by sheamkennedy
@marionloine: I really am liking the style of your game.
Posted: Wed Jan 21, 2015 12:12 am
by Feenicks
Due to [s]complaints[/s] popular request, I changed around a few things in the Cage Tower:
Ocypete also had her 'use an enemy's attack against it' skill moved down 10 or so levels, which should make her a bit more usable in random battles.
Posted: Sat Jan 24, 2015 3:20 am
by Urkelbot666
I'm just posting a little notice that I uploaded a game
here. It's a retro, Atari-ish take on Cronenberg's 1986 movie The Fly. I hope It works right (It did in all my playtesting) and I hope that a few folks take a couple minutes to give it a looksee.

Posted: Sat Jan 24, 2015 4:17 am
by Willy Elektrix
Pheonix wrote:Due to [s]complaints[/s] popular request, I changed around a few things in the Cage Tower:
Looks great! Thanks for paying attention to feedback. I hope you keep working on this game. I really enjoyed it.
Posted: Sat Jan 24, 2015 9:58 pm
by Urkelbot666
I Re-uploaded a version of THE FLY in which the points scored are lower, which should keep the score counter from maxing out, and messing up the game.
I apologize to anyone who downloaded the first version, and hope that some of you will give it another try now that the "Bug" is fixed. Pun intended.
Urkelbot666 wrote:I'm just posting a little notice that I uploaded a game
here. It's a retro, Atari-ish take on Cronenberg's 1986 movie The Fly. I hope It works right (It did in all my playtesting) and I hope that a few folks take a couple minutes to give it a looksee.

Posted: Sun Jan 25, 2015 2:40 am
by Spoonweaver
Posted: Sun Jan 25, 2015 3:00 am
by RMZ
<a href="
http://s19.photobucket.com/user/RedMave ... 1.png.html" target="_blank"><img src="
http://i19.photobucket.com/albums/b175/ ... ggy4-1.png" border="0" alt="StinkofSpace 001 photo StinkSpace0001_zpsagayggy4-1.png"></a>
Work on Stink of Space has begun!