How to make an attack chain more when a spell is used?
Posted: Sat Oct 17, 2020 5:08 pm
Hello! I'm new here, and to the OHRRPGCE so just wanna say it's good to be here. I'm working on a battle system for a game and had one question.. with maybe a couple minor others as well.
Ok, so here's my situation and what I want to achieve; My hero has a basic melee attack that hits once. He also has a magic spell that, when cast, allows that melee attack to chain into a combo. What I want is to be able to cast that magic spell a second time, allowing the attack to chain even further into an even bigger combo.
Here's my setup; I've got three attacks (whack, bop, and smash) and one spell (combo trigger)
The first attack (whack) chains into the second (bop) with the condition of a tag check. If (always) and tag 4=On then chain into bop.
Now my spell, combo trigger, has the following in the "tags" menu;
On Use
If (always)
Set tag 4=On
On use
If tag 5=on
Set tag 6=On
Ok, so this works to activate that bop chain. If I whack without using combo trigger, there is no bop.
OMG I totally figured it out while typing this... Ok so I got the three hit combo down when using the combo trigger twice.
So NOW my question is.. How do I reset all these tags I flipped after a battle? They stay on so on the subsequent battles he starts off with the whole whack bop smash combo.
Ok, so here's my situation and what I want to achieve; My hero has a basic melee attack that hits once. He also has a magic spell that, when cast, allows that melee attack to chain into a combo. What I want is to be able to cast that magic spell a second time, allowing the attack to chain even further into an even bigger combo.
Here's my setup; I've got three attacks (whack, bop, and smash) and one spell (combo trigger)
The first attack (whack) chains into the second (bop) with the condition of a tag check. If (always) and tag 4=On then chain into bop.
Now my spell, combo trigger, has the following in the "tags" menu;
On Use
If (always)
Set tag 4=On
On use
If tag 5=on
Set tag 6=On
Ok, so this works to activate that bop chain. If I whack without using combo trigger, there is no bop.
OMG I totally figured it out while typing this... Ok so I got the three hit combo down when using the combo trigger twice.
So NOW my question is.. How do I reset all these tags I flipped after a battle? They stay on so on the subsequent battles he starts off with the whole whack bop smash combo.