New Campaign: Athelos Darkening
- BMR
- Metal King Slime
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You use up the rest of the healing in the rod, leaving it "dry" for the rest of the day.
Everyone + 1 HP
(OOC: There's 1 hp left in the rod, who gets it? Or does it really matter?)
For now, there does not seem to be an impending threat, but one of the kobolds, the one shooting magically cold arrows, managed to escape down the western passage.
You listen for any sounds that might indicate a coming threat, but the caverns are silent for now.
Everyone + 1 HP
(OOC: There's 1 hp left in the rod, who gets it? Or does it really matter?)
For now, there does not seem to be an impending threat, but one of the kobolds, the one shooting magically cold arrows, managed to escape down the western passage.
You listen for any sounds that might indicate a coming threat, but the caverns are silent for now.
Last edited by BMR on Wed Jun 06, 2012 4:48 pm, edited 1 time in total.
Being from the third world, I reserve the right to speak in the third person.
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- Bob the Hamster
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You continue down the northern passage, with the grappling hook and rope though you don't encounter any further traps along the way. Half an hour of this passes, with nothing of note happening. It may be possible that there are no more kobolds, but that's probably very unlikely.
Soon, you come to a fork in the pass. The east seems to lead to a dead end, though there are a few crude sleeping bags there, probably used by the kobolds. The western path narrows to a space only just wide enough for a man to squeeze through. The air here is getting cooler, and looking back you notice that the path you were on is on an upwards incline.
The map you have says that the temple lies to the west.
Soon, you come to a fork in the pass. The east seems to lead to a dead end, though there are a few crude sleeping bags there, probably used by the kobolds. The western path narrows to a space only just wide enough for a man to squeeze through. The air here is getting cooler, and looking back you notice that the path you were on is on an upwards incline.
The map you have says that the temple lies to the west.
Being from the third world, I reserve the right to speak in the third person.
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- BMR
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Listen (1d20 + Ranks + WIS)
Spot (1d20 + Ranks + WIS)
Knowledge (Nature) (1d20 + Ranks + INT)
- Akbar: 18 + 0 + 1 + 1 = 20 Success
Beardthar: 2 + 0 + 3 + 2 = 7 Fail
Peanut: 8 + 4 + 1 + 2 = 15 Fail
Spittle: 12 + 0 + 0 = 12 Fail
Tim-Tim: 18 + 0 + 3 + 2 = 23 Success
Spot (1d20 + Ranks + WIS)
- Akbar: 10 + 0 + 1 + 1 = 12 Fail
Beardthar: 1 + 5 + 3 = 9 Fail
Peanut: 10 + 5 + 1 = 16 Success
Spittle: 13 + 0 + 0 = 13 Fail
Tim-Tim: 5 + 0 + 3 = 8 Fail
Knowledge (Nature) (1d20 + Ranks + INT)
- Akbar: 5 + 0 + -1 = 4 Fail
Beardthar: 14 + 6 + 1 = 21 Success
Peanut: 15 + 5 + 2 = 22 Success
Spittle: 18 + 0 + 1 = 19 Fail
Tim-Tim: 3 + 0 + 1 = 4 Fail
Being from the third world, I reserve the right to speak in the third person.
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- Bob the Hamster
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Beardthar looks closely at the mushrooms gowing near the Kobold camp.
Beardthar searches in his pack for the wrapper from the trail ration he ate for breakfast. Then he picks a few of the mushrooms, and carefully wraps them in the wrapper, and stows them in his spell component pouch to keep them separated from his food.Beardthar wrote:Huh. I'll bed those kobolds were snacking on berzerker-mushrooms. No wonder they were so unkoboldly ... BOLD.
Beardthar wrote:...not that I plan on eating these, but you never know when they might come in handy
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You approach the fire. As you near it, you see that there's still a hunk of meat roasting on the spit. It's mostly charred now, though it still looks remotely edible. The other kobolds were probably cooking food here before they ran off to intercept your group.
Around the fire are a few pallets and sleeping bags. They're dirty and filthy, and are probably full of fleas and the like. Near the wall is a small leather backpack. It looks too finely made to be something the kobolds designed, so it might be something they stole from someone passing through here.
Looking around, you see no sign of movement at all.
Around the fire are a few pallets and sleeping bags. They're dirty and filthy, and are probably full of fleas and the like. Near the wall is a small leather backpack. It looks too finely made to be something the kobolds designed, so it might be something they stole from someone passing through here.
Looking around, you see no sign of movement at all.
Being from the third world, I reserve the right to speak in the third person.
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