New Campaign: Athelos Darkening
- BMR
- Metal King Slime
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Peanut
Peanut runs to the left of Beardthar and looses an arrow at the kobold.
Peanut: 10 + 3 + 1 - 2 + 2 = 14 Hit! Peanut hits for (1d6[3] + 0) 3 damage
It punches into the kobold's arm, injuring it pretty badly.
Kobold 4
Wounded, and terrified, the kobold turns and runs.
Before it can get far though, Spittle lashes out with his halberd.
Spittle: 11 + 3 + 3 = 17 Hit! Spittle hits for (1d10[6] + 4) 10 damage
The weapon arcs through the air, cutting into and snapping the kobold's neck.
Combat is Ended!
All players receive 90 experience.
Four of the kobolds lie dead at your feet, while the other two are still on the ground, babbling incoherently, absolutely high on colors and whatever else is going through their minds.
Peanut runs to the left of Beardthar and looses an arrow at the kobold.
Peanut: 10 + 3 + 1 - 2 + 2 = 14 Hit! Peanut hits for (1d6[3] + 0) 3 damage
It punches into the kobold's arm, injuring it pretty badly.
Kobold 4
Wounded, and terrified, the kobold turns and runs.
Before it can get far though, Spittle lashes out with his halberd.
Spittle: 11 + 3 + 3 = 17 Hit! Spittle hits for (1d10[6] + 4) 10 damage
The weapon arcs through the air, cutting into and snapping the kobold's neck.
Combat is Ended!
All players receive 90 experience.
Four of the kobolds lie dead at your feet, while the other two are still on the ground, babbling incoherently, absolutely high on colors and whatever else is going through their minds.
Being from the third world, I reserve the right to speak in the third person.
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- Spoonweaver
- Liquid Metal King Slime
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- Bob the Hamster
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- BMR
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Tim-Tim goes about the kobolds, slitting their throats to finish them off.
Spellcraft (1d20 + Ranks + INT)
Tim-Tim: 13 + 6 + 1 = 20
Despite using the dagger, you don't feel anything particularly magical happening.
Listen (1d20 + Ranks + WIS)
Spellcraft (1d20 + Ranks + INT)
Tim-Tim: 13 + 6 + 1 = 20
Despite using the dagger, you don't feel anything particularly magical happening.
Listen (1d20 + Ranks + WIS)
- Akbar: 16 + 0 + 1 + 1 = 18 Success
Beardthar: 17 + 0 + 3 = 20 Success
Peanut: 15 + 4 + 1 + 2 = 22 Success
Spittle: 17 + 0 + 0 = 17 Fail
Tim-Tim: 19 + 0 + 3 + 2 = 24 Success
Being from the third world, I reserve the right to speak in the third person.
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- Bob the Hamster
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Beardthar takes Seneschal's Ileran's Magic Rod out of his pack, and uses it to restore everyone who is injured.
(He tries to distribute the 30 points of healing as evenly as he can based on how badly each person appears to be injured
(He tries to distribute the 30 points of healing as evenly as he can based on how badly each person appears to be injured
Beardthar wrote:I don't like the sound of that distant clicking. Maybe they are setting another trap?
- BMR
- Metal King Slime
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Beardthar goes among the party and uses the rod on each member. The rod briefly glow purple each time it's used.
Akbar + 12 hp
Beardthar + 6 hp
Peanut + 3 hp
Spittle + 0 hp
Tim-Tim + 3 hp
Everyone is at full health.
Total used: 24 hp (6 hp left for today)
A quick glance through the kobold's gear, shows that what weapons they were using are mostly of fairly poor quality, hardly worth taking though it is of course an option. Each has a small spear, along with a sling and a pouch of sling bullets.
Spot (1d20 + Ranks + WIS)
Listen (1d20 + Ranks + WIS)
Akbar + 12 hp
Beardthar + 6 hp
Peanut + 3 hp
Spittle + 0 hp
Tim-Tim + 3 hp
Everyone is at full health.
Total used: 24 hp (6 hp left for today)
A quick glance through the kobold's gear, shows that what weapons they were using are mostly of fairly poor quality, hardly worth taking though it is of course an option. Each has a small spear, along with a sling and a pouch of sling bullets.
Spot (1d20 + Ranks + WIS)
- Akbar: 12 + 0 + 1 + 1 = 14 Success
Beardthar: 2 + 5 + 3 = 10 Fail
Peanut: 14 + 5 + 1 = 20 Success
Spittle: 3 + 0 + 0 = 3 Fail
Tim-Tim: 7 + 0 + 3 = 10 Fail
Listen (1d20 + Ranks + WIS)
- Akbar: 1 + 0 + 1 + 1 = 3 Fail
Beardthar: 16 + 0 + 3 = 19 Success
Peanut: 2 + 4 + 1 + 2 = 9 Fail
Spittle: 16 + 0 + 0 = 16 Fail
Tim-Tim: 6 + 0 + 3 + 2 = 11 Fail
Being from the third world, I reserve the right to speak in the third person.
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- Newbie Newtype
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- Bob the Hamster
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- Spoonweaver
- Liquid Metal King Slime
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- BMR
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Before you can move anywhere, kobolds burst from the shadows, in numbers that would suggest they intend to swamp you (seeing as how you seemed to be so readily disabling their traps) with typical kobold quantity over quality.
In the western passage, you see one kobold who seems a bit tougher-looking than the rest, perhaps a sergeant of some sort.
Spot (1d20 + Ranks + WIS)
Begin Combat
Initiative Roll
Kobold 11: 20
Kobold 16: 18
Kobold 18: 17
Holy Saint Akbar al-Akbar: 16
Peanut: 15
Beardthar: 14
Kobold 10: 14
Kobold 17: 12
Lizardfolk: 12
Tim-Tim: 10
Kobold 5: 9
Kobold 12: 7
Kobold 8: 7
Kobold 9: 7
Spittle: 6
Kobold 6: 6
Kobold 15 (Sergeant): 4
Kobold 7: 3
Kobold 11
The kobold runs at Holy Saint Kabar al-Akbar and stabs at him.
Kobold 11: 13 + 1 + -0 = 14 Miss!
The clumsy attack glances off Akbar's armor though, causing no lasting damage.
Kobold 16
The kobold runs through the southern passage, upon seeing that you have a gnome in your party, it charges straight for Tim-Tim. Unfortunately for it though, it didn't take the time to notice the elven paladin standing near Tim-Tim.
Akbar (AoO): 14 + 2 + 2 = 18 Hit! Akbar hits for (2d4[7] + 3) 10 damage
A single two-handed slash with his falchion drops the kobold to the ground in a bloody heap.
Kobold 18
The kobold comes barrelling down the western passage, pushing past his companions in his fervor to get at your party. It jumps at Peanut and stabs at him with his spear.
Kobold: 19 + 1 + -0 = 20 Hit! Kobold hits for (1d6[1] + 0) 1 damage
The spear manages to cut into Peanut's leg. It's mostly a flesh-wound though, and offers no real annoyance to the halfling.

Knowledge (Nature) (1d20 + Ranks + INT)
Holy Saint Akbar al-Akbar's Turn!
In the western passage, you see one kobold who seems a bit tougher-looking than the rest, perhaps a sergeant of some sort.
Spot (1d20 + Ranks + WIS)
- Akbar: 5 + 0 + 1 + 1 = 7 Fail
Beardthar: 12 + 5 + 3 = 20 Success
Peanut: 3 + 5 + 1 = 9 Fail
Spittle: 14 + 0 + 0 = 14 Success
Tim-Tim: 18 + 0 + 3 = 21 Success
Begin Combat
Initiative Roll
Kobold 11: 20
Kobold 16: 18
Kobold 18: 17
Holy Saint Akbar al-Akbar: 16
Peanut: 15
Beardthar: 14
Kobold 10: 14
Kobold 17: 12
Lizardfolk: 12
Tim-Tim: 10
Kobold 5: 9
Kobold 12: 7
Kobold 8: 7
Kobold 9: 7
Spittle: 6
Kobold 6: 6
Kobold 15 (Sergeant): 4
Kobold 7: 3
Kobold 11
The kobold runs at Holy Saint Kabar al-Akbar and stabs at him.
Kobold 11: 13 + 1 + -0 = 14 Miss!
The clumsy attack glances off Akbar's armor though, causing no lasting damage.
Kobold 16
The kobold runs through the southern passage, upon seeing that you have a gnome in your party, it charges straight for Tim-Tim. Unfortunately for it though, it didn't take the time to notice the elven paladin standing near Tim-Tim.
Akbar (AoO): 14 + 2 + 2 = 18 Hit! Akbar hits for (2d4[7] + 3) 10 damage
A single two-handed slash with his falchion drops the kobold to the ground in a bloody heap.
Kobold 18
The kobold comes barrelling down the western passage, pushing past his companions in his fervor to get at your party. It jumps at Peanut and stabs at him with his spear.
Kobold: 19 + 1 + -0 = 20 Hit! Kobold hits for (1d6[1] + 0) 1 damage
The spear manages to cut into Peanut's leg. It's mostly a flesh-wound though, and offers no real annoyance to the halfling.

Knowledge (Nature) (1d20 + Ranks + INT)
- Akbar: 17 + 0 + -1 = 16 Fail
Beardthar: 1 + 6 + 1 = 8 Fail
Peanut: 17 + 5 + 2 = 24 Success
Spittle: 4 + 0 + 1 = 5 Fail
Tim-Tim: 2 + 0 + 1 = 3 Fail
Holy Saint Akbar al-Akbar's Turn!
Being from the third world, I reserve the right to speak in the third person.
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