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I am making a game-slash-game engine that will hopefully be useful in future.

Right now, nothing is really completed, but you can look at graphics and script assets and check out the rough design/layout of the map.

It's all terribly unfinished and requires a lot of work, maybe more than I can manage. I want to fill in at least a few areas so I can release a demo. But I also need to work on the gameplay systems quite a lot.

Maybe it will turn into something, maybe it will fizzle out and die.
Time will tell.
I've uploaded it here in case anyone is curious.

screenshots not representative of gameplay or the contents of the file. It's meant to be demonstrative.
PostPosted: Thu Jun 07, 2018 1:54 am

Last edited by SwordPlay on Tue Jul 17, 2018 4:40 pm; edited 7 times in total
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desert funk Jul17.rpg.zip desert funk Jul17.rpg.zip (483.46 KB; downloaded 14 times)
updated map version 2. some ideas knocking about
Reviews
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I want to make the game exploration based.
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working with different vertical elements is difficult in a strictly 2D space. But it's possible! I think haha
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