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Something I threw together after helping Cyndi4U on the Discord server get things working for their game. Basically, it's for making it so that if you're in a lower elevation you can walk under a bridge, then when walking up some steps to a higher elevation, you will instead walk over the bridge - and vice versa.

There's only one plotscript, which you assign to a pair of invisible step-on NPCs, one given script argument 0 and the other given script argument 1. The one with 0 you put at the bottom of a set of stairs, ladder, etc. and the one with 1 you put at the top.

It should be pretty straightforward, the .HSS is well commented.
PostPosted: Sun Aug 13, 2017 12:04 am

Last edited by Foxley on Sun Aug 13, 2017 12:40 am; edited 1 time in total
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