Boulderbeast Tech Demo
Moderators: Bob the Hamster, marionline, SDHawk
- TwirlySocrates
- Red Slime
- Posts: 56
- Joined: Mon Mar 15, 2010 1:03 pm
Boulderbeast Tech Demo
Who says 3D graphics isn't possible using the OHRRPGCE?
I'm not sure ... but I don't.
This boulderbeast will be used in the game Saminaster & Sorcery.
The boulders are positioned using 3D coordinates, and body joints can each be positioned at specified angles, giving the creature a very 3D feel.
In game, he'll be animated by specifying joint angles.
If anyone wants build a boulderbeast for themselves, the source code is in the .zip file. Also, feel free to message me about anything.
UPDATE:
The Boulderbeast now has walkabout animations.
Also, I've included an early implementation of the simple harmonic oscillator simulator - currently, it looks rather goofy.
Ideas and comments are welcome at my journal page:
http://www.castleparadox.com/viewjournaltopic.php?t=792
May 04: The update now contains the .exe file. Sorry about that.
Download
BB_Tech_Demo_v1.1.zip (1.39MB; 817 downloads) This is the newest iteration of the BB Tech Demo as of May 04 2010.
Boulderbeast_Tech_Demo.zip (1.35MB; 754 downloads) This is an obselete version
Reviews
No reviews. Be the first to review Boulderbeast Tech Demo!
Last edited by TwirlySocrates on Thu Jun 03, 2010 11:55 pm, edited 11 times in total.