This is more practice for my coding skills than anything else. While it may eventually see the light of day as a complete game, it probably won't receive the amount of work and attention that I give Legacy. Still, it's good practice, and who knows? It may even wind up to be fun.
To be implemented in the future:
- Non-square buildings. This was implemented previously, but then removed after it broke the generation of building interiors. It'll be back in future versions.
- NPCs. Yeah, the world is kinda barren now, innit?
- Cars and traffic. Because all the roads are zoned as either vertical or horizontal, I can direct traffic along them. This will probably be tricky, but it's code that I'll be able to use in Legacy, so that's a plus.
- Interior stuff. Also rather barren inside buildings, huh?