"Action 37" (???)

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Foxley
Metal Slime
Posts: 832
Joined: Sat Nov 09, 2013 5:54 pm

"Action 37" (???)

Post by Foxley »

Update 3/7:
- Saves actually work now
- Crappy game over animation+screen
- Fixed some wallmaps

That's just what I named the .RPG file when I first started the project. I'll come up with a proper title soon.

Anyways, this is just to show that I've been busy. A lot of things are working now that weren't before. Aside from a crappy amount of enemies, the dungeons not having bosses (or puzzles or even proper mapping), and the lack of music and an intro and game over screen, this is really close to being a finished game. Let me know what you think, or if you encounter anything that breaks the game.

Z - Sword
X - Tool
Esc - Menu
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action37.zip (1.75MB; 343 downloads)

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Last edited by Foxley on Wed Mar 08, 2017 7:44 am, edited 1 time in total.
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