Search found 744 matches

by FnrrfYgmSchnish
Thu Jun 27, 2019 7:33 pm
Forum: General Discussion
Topic: Reddit Pixel art contact
Replies: 3
Views: 1408

Here you go! One version with the original layout kept intact and another with each color ramp going dark-to-light on its own line.
by FnrrfYgmSchnish
Fri May 24, 2019 9:45 pm
Forum: Front Page
Topic: Gamelist now contains screenshots
Replies: 11
Views: 8582

From what I can see, it seems like it's not always the most recent screenshot being used -- FYS:AHS and the 8-Bit Graphics Set are both displaying the last screenshot from the first batch I uploaded, rather than one of the ones I added later along with an updated version. Any idea what's causing thi...
by FnrrfYgmSchnish
Sat May 11, 2019 4:12 am
Forum: Game Discussion
Topic: Dear Clowns - Your Input Needed!
Replies: 8
Views: 2939

It's seriously hard to believe that was five years ago already! I still feel like I just made Teekee maybe a couple years ago at most... even though I know that game came from the contest because that's why it has a pig named Hans Stinkman in it. XD Unsure if I'd be able to enter anything into a 201...
by FnrrfYgmSchnish
Mon Apr 08, 2019 5:36 am
Forum: Game Discussion
Topic: Formation Stats and Enemy Usage menus
Replies: 5
Views: 2121

Oh man, the drop/steal rate statistics is a feature I never even thought of requesting! Looks super useful.
by FnrrfYgmSchnish
Sun Mar 10, 2019 8:15 pm
Forum: Game Discussion
Topic: Ridiculous Games Contest 2019
Replies: 86
Views: 27222

Need to make at least one each of undead and mechanical enemies for player character skill sets to work.
The mechanical one should definitely be a mouse.

As in, not the small furry kind, the "used to operate a computer" kind.
by FnrrfYgmSchnish
Fri Jan 18, 2019 5:50 pm
Forum: Game Discussion
Topic: Yet another OHRRPGCE dev blog
Replies: 148
Views: 33781

I want to add back to the spriteset editor the ability to edit a whole spriteset as one frame - people are complaining - and also the names of frames are missing (I started on that). That is a blocker. Plus make "Add new spriteset" less annoying to select. Good to hear -- I was definitely...
by FnrrfYgmSchnish
Thu Jan 03, 2019 6:23 am
Forum: Game Discussion
Topic: What design of a character do you like more?
Replies: 10
Views: 3431

Reddish hair and purple clothes is a nice color combination in general, but I have to agree that the pale skin and blue looks more "robot-y." The super pale yellow eyes on the second one are a bit odd also, a bit hard to see for an eye color -- yellow and white tend to be like that unless ...
by FnrrfYgmSchnish
Sat Dec 08, 2018 11:23 pm
Forum: Game Discussion
Topic: Heart of the OHR Contest 2018
Replies: 337
Views: 105829

So... it looks like the chances of me having a demo ready by the 15th/16th are slim to none. On top of recent problems in real life (around the start of November a Domino's delivery driver crashed into my parked car and totaled it... new car I got after that is looking like it'll turn out to be abou...
by FnrrfYgmSchnish
Sat Aug 04, 2018 3:45 am
Forum: Game Discussion
Topic: Heart of the OHR Contest 2018
Replies: 337
Views: 105829

https://i.imgur.com/uFjR2R2.png Optional character Marina does not approve of slime hunts. Be careful when you recruit her into the party if you want her to stick around for the whole game! If she leaves prematurely after you've helped her out of her initial situation, it may be possible to get her...
by FnrrfYgmSchnish
Thu Jul 19, 2018 7:11 pm
Forum: Game Discussion
Topic: Heart of the OHR Contest 2018
Replies: 337
Views: 105829

Haven't posted anything here for a little while, so here's a look at a new map (and new maptiles) from a few scenes I just finished:

Image
by FnrrfYgmSchnish
Fri Jun 29, 2018 7:25 pm
Forum: Game Discussion
Topic: Heart of the OHR Contest 2018
Replies: 337
Views: 105829

How does your confuse spell work? A lot of counterattacks and transmogrification! Shiz's Trick spell has its own elemental bitset, and enemies vulnerable to confusion counterattack it with an attack that transmogrifies them into a second copy of that enemy with the flipped graphics and ally-targeti...
by FnrrfYgmSchnish
Tue Jun 26, 2018 10:23 pm
Forum: Game Discussion
Topic: Heart of the OHR Contest 2018
Replies: 337
Views: 105829

So will it actually be possible to reach levels > 99 in your game? I don't remember seeing anyone do that before. Nah, the actual leveling-up is handled by the built-in method, only the stat gain and spell-learning bits are scripted... so 99 will most likely be the highest level possible (unless I ...
by FnrrfYgmSchnish
Fri Jun 15, 2018 8:31 pm
Forum: Game Discussion
Topic: Heart of the OHR Contest 2018
Replies: 337
Views: 105829

Since I just got a pretty big map done, I figured it was screenshot time again. https://i.imgur.com/DeWygCa.png Yep, the big map I just got done is a castle. Two full floors plus tower and storage rooms. The king here will send you on your first couple of quests early in the game, and then things th...
by FnrrfYgmSchnish
Sun Jun 10, 2018 9:01 pm
Forum: Game Discussion
Topic: Heart of the OHR Contest 2018
Replies: 337
Views: 105829

But OK, you also want per-item settings overriding the default visibility? I guess I could do that (I feel like that settings for how something is displayed in shops should be defined in the shop-item editor rather than the item editor), though it seems like a feature that would hardly ever be used...
by FnrrfYgmSchnish
Thu May 31, 2018 9:08 pm
Forum: Game Discussion
Topic: Heart of the OHR Contest 2018
Replies: 337
Views: 105829

Just remembered a possible bugfix/feature request I'd thought of a while back, so I figured I'd go ahead and post it here before I forget it again. Here goes: an option to hide stat increases in shops. Preferably on a stat-by-stat basis per item, just like how it works for the hero status screen. Th...