Search found 3308 matches

by BMR
Sat Aug 03, 2019 2:47 pm
Forum: General Discussion
Topic: The Catacombs of Avacor (Pathfinder Play-by-Post RPG)
Replies: 71
Views: 20589

Ok, that works. But what about with multiple rolls?

{{1d20+5}}
{{1d12+6}}
{{2d6+2}}
by BMR
Sat Aug 03, 2019 2:46 pm
Forum: General Discussion
Topic: The Catacombs of Avacor (Pathfinder Play-by-Post RPG)
Replies: 71
Views: 20589

Let me just familiarize myself with this dice roller.

John doe rolls a Knowledge (Forum) check: {{1d20+5}}
by BMR
Thu Aug 01, 2019 3:43 am
Forum: General Discussion
Topic: The Catacombs of Avacor (Pathfinder Play-by-Post RPG)
Replies: 71
Views: 20589

PCGen is fine. So you'll post a PDF or an XML or something? Works for me.
by BMR
Thu Aug 01, 2019 2:31 am
Forum: General Discussion
Topic: The Catacombs of Avacor (Pathfinder Play-by-Post RPG)
Replies: 71
Views: 20589

Oops! I forgot to add that, starting level is indeed 1. I'll fix that right up.
by BMR
Wed Jul 31, 2019 12:14 pm
Forum: General Discussion
Topic: The Catacombs of Avacor (Pathfinder Play-by-Post RPG)
Replies: 71
Views: 20589

The Catacombs of Avacor (Pathfinder Play-by-Post RPG)

The Catacombs of Avacor You awake. Gods... your head is on fire, there's a throbbing there like you've never quite experienced before. You take a few breaths to steady yourself, and soon the pain recedes to a dull throbbing. You look around, trying to get your bearings. You find yourself in a room ...
by BMR
Wed Jul 17, 2019 2:36 am
Forum: General Discussion
Topic: CataclysmDDA
Replies: 84
Views: 18733

Day 04 - 0223h Run! Run quietly! As Sir Robin's minstrels would say, bravely run away. Run away! Day 04 - 0813h Escaping the town took some doing. I ran into a few zeds on the way back to the bus, but I was able to evade them using the cover of darkness. I think they were able to track me by scent ...
by BMR
Tue Jul 16, 2019 8:37 am
Forum: General Discussion
Topic: CataclysmDDA
Replies: 84
Views: 18733

Day 03 - 2354h Check the other two houses, then head back to base, shaking off any zombies we pick up. Check to make sure there aren't any zombies at base before unloading. Its possible they all went after there while we've been gone. These houses are a gold mine and there don't seem to be that man...
by BMR
Tue Jul 16, 2019 2:01 am
Forum: General Discussion
Topic: CataclysmDDA
Replies: 84
Views: 18733

Day 03 - 1710h Search the town at night very carefully, but make sure you're healed up and the rich guy is back at base. If the rich guy's name turns out to be Richard I will be furious ;) "Hey, you know, I never got your name." "What? It was on the work order form, wasn't it?" ...
by BMR
Mon Jul 15, 2019 3:38 pm
Forum: General Discussion
Topic: CataclysmDDA
Replies: 84
Views: 18733

Day 03 - 1425h Might as well explore some while in the bus! You can explore the farm on foot when you're done exploring in the bus. Might want to stay on the edge of town and not actually go fully into town to try to search for supplies and tools. Yes, go at least far enough to see how bad things a...
by BMR
Mon Jul 15, 2019 3:10 am
Forum: General Discussion
Topic: CataclysmDDA
Replies: 84
Views: 18733

Day 03 - 0436h Go to bed early. Tomorrow check the place for anything we can reinforce. Take apart unnecessary furniture if need be. We should also see about draining the gas tank of that military vehicle we found, we might need the gass if the roaches and undead were aroused by the sound of gunfir...
by BMR
Sun Jul 14, 2019 2:20 am
Forum: General Discussion
Topic: CataclysmDDA
Replies: 84
Views: 18733

Day 01 - 1605h Train the sheep for war, it is the only way! Looks like we're eating cockroach tonight. Come, my woolly brethren! To BAAttle we go! Chaaaarge! Day 02 - 0116h Build a fire Kill a pig and practice butchering -abandon the sheep if the giant roaches prove to be too hostile make sure the ...
by BMR
Sat Jul 13, 2019 7:02 am
Forum: General Discussion
Topic: I started a blog about shooting games
Replies: 2
Views: 1301

Ooh, Blood! Do Blood!
by BMR
Fri Jul 12, 2019 2:54 am
Forum: General Discussion
Topic: CataclysmDDA
Replies: 84
Views: 18733

Day 01 - 1409h We get to work checking the place out. But first, I go ahead and siphon the diesel from the harvester and into the school bus. Who knows if we'll have to make a quick escape. Inside the garage, I also find a roll of duct tape. That's always useful, I can do a whole lot of things with...
by BMR
Thu Jul 11, 2019 4:29 am
Forum: General Discussion
Topic: CataclysmDDA
Replies: 84
Views: 18733

Day 01 - 1015h It's probably locked, since most of those things were built to last hundreds of years, we should move onward. Might as well check if it’s locked though. But considering what might be lurking in a terrible place like this, better keep the bus running and pointed towards the exit. A ...
by BMR
Wed Jul 10, 2019 3:54 am
Forum: General Discussion
Topic: CataclysmDDA
Replies: 84
Views: 18733

Day 01 - 0940h South, or east, south or east... Well, time to toss a coin. Heads, I go south, tails, I go east. *FLIP* ... ... ... Heads, south it is! Day 01 - 1015h Been driving for half an hour or so. Fuel is getting really low, but at least it helped put some distance between us and the city. Ha...