Search found 112 matches

by pjbebi
Wed Jan 04, 2023 11:37 pm
Forum: Game Discussion
Topic: Brainstormathon: Fairy tale mashup
Replies: 9
Views: 1548

Re: Brainstormathon: Fairy tale mashup

Hansel and Gretel get sent off to get lost by their negligent mother only to find the candy-hoarding house of Frankenstein's Monster. Monster raises the kids to be their own. The highly intelligent and verbose monster teaches the kids to do great things while continually thwarting the Doctor Victor'...
by pjbebi
Thu Dec 08, 2022 9:56 pm
Forum: Game Discussion
Topic: Brainstormathon: Fairy tale mashup
Replies: 9
Views: 1548

Re: Brainstormathon: Fairy tale mashup

okay. Beauty and the Beast meets Jane Eyre. Belle finds the beast's secret wife kept in squalid captivity and leaves him. Gaston and his brutes destroy the castle and leave the Beast mangled and blind, forever a beast, but not broke. Belle eventually finds beast and marries him as he is.
by pjbebi
Wed Oct 19, 2022 1:58 am
Forum: Game Discussion
Topic: OHRRPGCE feature requests/suggestions
Replies: 813
Views: 161103

Re: OHRRPGCE feature requests/suggestions

I see .vgm files are supported by SDL Mixer X (via the game-music-emu library). I've been considering for years whether to switch from SDL_mixer to SDL Mixer X. It adds lots of features and libraries and I think is pretty large, so I would want to disable parts of it. So maybe someday but don't wai...
by pjbebi
Tue Oct 18, 2022 10:58 pm
Forum: Game Discussion
Topic: OHRRPGCE feature requests/suggestions
Replies: 813
Views: 161103

Re: OHRRPGCE feature requests/suggestions

is there anyway we can get support for importing/playback for .VGM music files? It's just a thought, as it could make my .rpg files considerably smaller.
by pjbebi
Thu Sep 29, 2022 8:33 pm
Forum: Game Discussion
Topic: Heart Slam: Summer of the OHR Game Making Competition
Replies: 88
Views: 12143

Re: Heart Slam: Summer of the OHR Game Making Competition

thanks you all for playing my game. I'm glad most of the feedback has been in reference to things I can fix before next release, whenever that happens.
by pjbebi
Wed Sep 14, 2022 3:19 am
Forum: Game Discussion
Topic: Heart Slam: Summer of the OHR Game Making Competition
Replies: 88
Views: 12143

Re: Heart Slam: Summer of the OHR Game Making Competition

oh yeah. entering. hoping the gameplay I have is enough for that Bob Plushie.
viewtopic.php?t=8351
by pjbebi
Tue Sep 13, 2022 6:12 pm
Forum: Games
Topic: Terminal Attractor (Pre Alpha/Tech Demo)
Replies: 0
Views: 2039

Terminal Attractor (Pre Alpha/Tech Demo)

botboy0001.png botboy0004.png botboy0003.png botboy0002.png Welp. I started this game after Time Girl 1998. The scripting needs an overhaul since I haven't touched it since I learned slice extras and pixel walking (when I made Global WARming). The concept is still here, and there's no ending. There...
by pjbebi
Mon Jul 25, 2022 5:14 am
Forum: Game Discussion
Topic: Slime Salad Game Design Discussion
Replies: 76
Views: 9211

Re: Slime Salad Game Design Discussion

Bob the Hamster wrote: Sun Jul 24, 2022 7:04 pm Eee! Those cards look so cool! I have no idea what any of them mean, but I love how they look
thanks. they represent those fairies floating around gina's head, to be cycled through to use magic abilities.
by pjbebi
Sun Jul 24, 2022 4:05 pm
Forum: Game Discussion
Topic: Slime Salad Game Design Discussion
Replies: 76
Views: 9211

Re: Slime Salad Game Design Discussion

I guess it's hard to explain.
tough quest0004.png
tough quest0004.png (6.96 KiB) Viewed 1859 times
above, is what the map looks like in the ohr editor
tough quest0005.png
tough quest0005.png (5.3 KiB) Viewed 1859 times
and here you see a path leading to the distant mountains. but I suppose a true skybox would be in yet another layer
by pjbebi
Sun Jul 24, 2022 3:12 am
Forum: Game Discussion
Topic: Slime Salad Game Design Discussion
Replies: 76
Views: 9211

Re: Slime Salad Game Design Discussion

I've been messing with some ways to use map layers/parallax to convey which path leads to where, in a side-scrolling loop of road. do you know any games that aren't linear, left-to-right things that signal what's behind in this manner?
by pjbebi
Sun Jul 24, 2022 2:53 am
Forum: Game Discussion
Topic: Titityler: A Soapy Platfohrmer
Replies: 23
Views: 3760

Re: Titityler: A Soapy Platfohrmer

can't wait to see what gets implemented next! Thanks bud! Bugs are fixed. no jumping into walls. no double jumping. music selection saves on death, and defaults to song one. also, I fixed a bug with the speedboat in hell, which is why it was blocked off in the monster house map. Is there anything e...
by pjbebi
Thu Jul 21, 2022 3:53 am
Forum: General Discussion
Topic: Hamster People Movie Place
Replies: 32
Views: 4863

Re: Hamster People Movie Place

GrudgeMatch-2013-1.jpg GRUDGE MATCH: I'm not a film official or anything. I have a blog, but the only films I cover star Nicolas Cage. But I know good stories and I know good story devices. Two of my favorite devices are Boxing and Gambling. And this is a good boxing movie. I should know, since I p...
by pjbebi
Mon Jul 18, 2022 2:53 pm
Forum: General Discussion
Topic: book club
Replies: 8
Views: 1711

Re: book club

Bob the Hamster wrote: Mon Jul 18, 2022 11:39 am And of course I'll never not recommend my own book :v:
I read your book. My copy's going in this year's secret santa box. so whoever gets it is going to HAVE to read it. :angel:
by pjbebi
Mon Jul 18, 2022 2:46 pm
Forum: General Discussion
Topic: book club
Replies: 8
Views: 1711

Re: book club

I guess I'll note my favorite books from this year's readings. Bridge Trilogy (by William Gibson) - maximum entertainment cyberpunk masterworks Neverwhere (by Neil Gaiman) - immersive portal fantasy, like a comic book but not Lurking: How a Person Became a User (by Joanne McNeil) - an in depth histo...
by pjbebi
Mon Jul 18, 2022 5:28 am
Forum: Game Discussion
Topic: Titityler: A Soapy Platfohrmer
Replies: 23
Views: 3760

Re: Titityler: A Soapy Platfohrmer

hey friends! I'm home from vacation and gonna fix those bugs ASAP, which should be easy. Then comes the slow progress of making more/good levels. thanks so much for being around for these early stages.