Search found 1244 matches

by kylekrack
Fri Jul 23, 2021 4:19 am
Forum: Q&A Discussion
Topic: Textbox slice visibility control
Replies: 2
Views: 2244

Re: Textbox slice visibility control

That's what I assumed. Didn't see the textbox layer slice. That's much easier to access.
by kylekrack
Wed Jul 21, 2021 7:52 pm
Forum: Q&A Discussion
Topic: Textbox slice visibility control
Replies: 2
Views: 2244

Textbox slice visibility control

I'm using a slice collection for text box visuals for better or for worse, but I'm loading actual textboxes and then hiding them to handle the mechanics of them. This works fine when I use the show textbox command, but there's a frame of delay with automatic textbox advancing. For example, showTextb...
by kylekrack
Sat Jul 17, 2021 8:14 pm
Forum: General Discussion
Topic: I deleted some games--setting the record straight
Replies: 12
Views: 5543

Re: I deleted some games--setting the record straight

As someone who wasn't around for that part of ohr "history", I appreciate the explanation. It certainly doesn't go without saying for those of us who don't have a context for it. This perspective is really valuable, though. Wobbler is right, it's really hard to admit things like that, but ...
by kylekrack
Sat Jul 17, 2021 8:07 pm
Forum: Q&A Discussion
Topic: State Switching and the Script Stack
Replies: 4
Views: 2453

Re: State Switching and the Script Stack

That's smart. Not worth rewriting everything at this point, but in the future I'll start with that model probably.
by kylekrack
Sat Jul 17, 2021 8:05 pm
Forum: Game Discussion
Topic: Show off your graphics!
Replies: 1661
Views: 427186

Re: Show off your graphics!

Amazing. I never really felt like I got a good context for what the cities in False Skies looked like. This really changes the whole perspective (literally).
by kylekrack
Fri Jul 16, 2021 8:16 pm
Forum: Q&A Discussion
Topic: State Switching and the Script Stack
Replies: 4
Views: 2453

Re: State Switching and the Script Stack

Thanks! That clears my head. I couldn't tell if I was being clever or naive. I shall push on!
by kylekrack
Fri Jul 16, 2021 12:00 am
Forum: Q&A Discussion
Topic: State Switching and the Script Stack
Replies: 4
Views: 2453

State Switching and the Script Stack

So in our current project, I'm programming most of the mechanics and systems from scratch. It also switches between several modes of gameplay, so I have a state manager script that initializes each state correctly. A potential issue I encountered with doing this was that none of the scripts ever act...
by kylekrack
Thu Jul 15, 2021 8:42 pm
Forum: Game Discussion
Topic: SUMMER SLAM - the next gen of ohr contest
Replies: 171
Views: 39454

Re: SUMMER SLAM - the next gen of ohr contest

That was just a soft agreement, I wasn't actually pressuring for an extension. Just saying I wouldn't be mad about it.
by kylekrack
Thu Jul 15, 2021 8:30 pm
Forum: Game Discussion
Topic: SUMMER SLAM - the next gen of ohr contest
Replies: 171
Views: 39454

Re: SUMMER SLAM - the next gen of ohr contest

Gaplan pitched a hugely scoped game, so any extra time we get will give me time to add more content. I'm working on programming each system to be functional on a base level, but optimally we'd be able to make them more fun.
by kylekrack
Sun Jul 04, 2021 10:04 pm
Forum: Q&A Discussion
Topic: Where should I start?
Replies: 5
Views: 2642

Re: Where should I start?

I think there are some users around who use/used RPG maker. I can't recall who, exactly....
by kylekrack
Fri Jul 02, 2021 10:29 pm
Forum: Q&A Discussion
Topic: Where should I start?
Replies: 5
Views: 2642

Re: Where should I start?

I learned the engine by just trying to make something. It didn't go super well, but then I restarted and tried again with my newfound knowledge. You tend to find little details along the way as you focus on basic things. Eventually you get a good idea of what all the engine's tools are and where the...
by kylekrack
Tue Jun 29, 2021 9:26 pm
Forum: Game Discussion
Topic: Walthros: Renewal - Now available
Replies: 602
Views: 178805

Re: Walthros: Renewal - Demo 2.1 Now Available

Woah, playable Lydia. I haven't played enough W:R to know what would be a good weapon for her, and it's been too long. I guess I gotta go play more!
by kylekrack
Tue Jun 29, 2021 8:33 pm
Forum: Q&A Discussion
Topic: I can't download the new OHRRPGCE engine. What happened to the link?
Replies: 3
Views: 2423

Re: I can't download the new OHRRPGCE engine. What happened to the link?

I've had a similar issue, where clicking the download links on the wiki doesn't do anything. I think it might be a browser issue, but I'm not sure. My workaround was to download from the nightly archive because I wasn't looking for the stable build anyway. EDIT: Yep just checked the console, clickin...
by kylekrack
Tue Jun 29, 2021 8:32 pm
Forum: General Discussion
Topic: I wish I coud stop procrastinating.
Replies: 8
Views: 3671

Re: I wish I coud stop procrastinating.

Spreadsheets can be really nice too. Writing down all the tasks you need to do is a great way to stave off procrastination, because if you're trying to simply remember what you need to do, your brain is dedicating space to remembering. If you write all the stuff down, you don't have to worry about f...
by kylekrack
Wed Jun 23, 2021 5:49 pm
Forum: Front Page
Topic: Updates: Things are slowly becoming un-broken
Replies: 28
Views: 9702

Re: Updates: Things are slowly becoming un-broken

I had one instance where it didn't remember me a few days ago, but haven't had it since.