Search found 64 matches

by bis_senchi
Tue Mar 16, 2021 4:46 am
Forum: Q&A Discussion
Topic: How do I update dialogue through slice collection?
Replies: 74
Views: 18808

Here are the screenshots for the errors. https://www.mediafire.com/convkey/2c0a/eq5brcp8uoz25n24g.jpg https://www.mediafire.com/convkey/1a1d/5l86chvqvmn91u24g.jpg https://www.mediafire.com/convkey/4e36/6dkcelo902gp96e4g.jpg https://www.mediafire.com/convkey/4918/k69hlhuijsa8kzl4g.jpg https://www.med...
by bis_senchi
Mon Mar 15, 2021 5:41 am
Forum: Q&A Discussion
Topic: How do I update dialogue through slice collection?
Replies: 74
Views: 18808

I tried to test only a piece of the code but....

As always thanks a lot for answering so quickly I tried to test only the parts of the code as you suggested, I but I got another error: the script was stuck into a infinite loop. Here screenshots for the errors https://www.mediafire.com/convkey/a3d1/w743acgavjbt6gh4g.jpg https://www.mediafire.com/co...
by bis_senchi
Sun Mar 14, 2021 8:50 am
Forum: Q&A Discussion
Topic: How do I update dialogue through slice collection?
Replies: 74
Views: 18808

Thank you Sword Play. I finally managed to play the GameNumPad and even edit the rpg file. There's are an error message certainly due to the fact you're using a nigh-built. What you have done is really what I would to do. Thanks a lot Sadly I open the .txt file and there some part of the plotscripti...
by bis_senchi
Sun Mar 07, 2021 12:12 pm
Forum: Q&A Discussion
Topic: How do I update dialogue through slice collection?
Replies: 74
Views: 18808

I see...

I see. Thanks SwordPlay! After some first tests wait for key (any key) will really be useful! Could you (or somoene else) please give me advise about slice child handling? As I explained before when if I want to make appear selected a figure, I just can use the look up slice. if(keypress&...
by bis_senchi
Fri Mar 05, 2021 5:11 am
Forum: Q&A Discussion
Topic: How do I update dialogue through slice collection?
Replies: 74
Views: 18808

SwordPlay shared the code : SWITCH(key)DO( CASE(1)DO() CASE(2)DO(key:=1) CASE(3)DO(key:=2) CASE(4)DO() CASE(5)DO&...
by bis_senchi
Wed Mar 03, 2021 6:43 am
Forum: Q&A Discussion
Topic: How do I update dialogue through slice collection?
Replies: 74
Views: 18808

Swordplay said: are you using the latest version of the engine? you can change the dimensions of any sprite set freely. Yes I'm using the last version Gorgonzola. I noticed that you could change the size of the sprite set but it don't feel the need to use this function (yet) but that may come as I a...
by bis_senchi
Tue Mar 02, 2021 5:18 am
Forum: Q&A Discussion
Topic: How do I update dialogue through slice collection?
Replies: 74
Views: 18808

ok but...

Sword play wrote The sprite set or frame numbers can match the digits they represent. Example: digit sprites for 0 to 9 are in sprite frames 0 to 9 If you have sprite frame 7, you have the digit 7 Well that works only if I chose to use border sprite but I wanted bigger digits so I chose weapon attac...
by bis_senchi
Mon Mar 01, 2021 6:34 am
Forum: Q&A Discussion
Topic: How do I update dialogue through slice collection?
Replies: 74
Views: 18808

Here are the scripts

As you requested, here are the actual versions of my script #------------------------------------------------------------------------------------------ #script for keyboard customisation plotscript, mykeypressedscript, begin if (check tag (tag: card machine is used)==...
by bis_senchi
Fri Feb 26, 2021 5:35 am
Forum: Q&A Discussion
Topic: How do I update dialogue through slice collection?
Replies: 74
Views: 18808

As requested here are scripts

Thanks TMC for your answer both here and on the wiki. I managed to solve my problem two weeks ago. The command I was needing was append ascii. As you pointed out, the value you need depends on your game font table. For example é, ¿, Ñ are characters 233, 191, 209 would be the value I need if I ha...
by bis_senchi
Wed Feb 24, 2021 9:27 am
Forum: Q&A Discussion
Topic: How do I update dialogue through slice collection?
Replies: 74
Views: 18808

Sorry but... I have another question

Thanks to both of you SwordPlay and Kylekrack! I'm making test and choose string 17 t receive the number which corresponds to the card. The problem as it is nothing is recorded. It launch the script and press on the keys. I've made given to an npc a text box with string 17 in so that I can see what ...
by bis_senchi
Tue Feb 23, 2021 6:09 am
Forum: Q&A Discussion
Topic: How do I update dialogue through slice collection?
Replies: 74
Views: 18808

An answer please?

KyleKrack, could you (you or somoene else) somoene else answer the question below?
by bis_senchi
Mon Feb 15, 2021 6:08 am
Forum: Q&A Discussion
Topic: custom wont open.
Replies: 2
Views: 2011

Sorry to learn about that.

I had problems with Custom.exe once. Your problem may come from that the unlumping process while leaving went differently as it is supposed to do. As you suggest reinstall is a good idea, and I would suggest you to do in a new repertory. You can also try to unzip custom in your current directory and...
by bis_senchi
Fri Feb 12, 2021 3:33 am
Forum: Q&A Discussion
Topic: How do I update dialogue through slice collection?
Replies: 74
Views: 18808

Ok but...

So it is a simple digit...

but then what should I put in the plotscript head ?
I need an number for an argument right?

You've also written string ID means, that's I'l need to pick up free string right. That
string will store the number which is going to be checked
by bis_senchi
Thu Feb 11, 2021 6:29 am
Forum: Q&A Discussion
Topic: How do I update dialogue through slice collection?
Replies: 74
Views: 18808

As always thanks for the pieces of advice

Thanks for your script SwordPlay! I took a look and indeed the script look messy. But it seems to work, so I'll take it as back up. I'm more at ease with global variables and look up! To KylerKrack, I have a little problem. When I include script, pressNumber, number, begin if(string length&a...
by bis_senchi
Wed Feb 10, 2021 7:30 am
Forum: Q&A Discussion
Topic: How do I update dialogue through slice collection?
Replies: 74
Views: 18808

It works! Thanks a lot!

You idea worked... :) Thank you very much! So you need to simple text and the command append ascii.... After all these questions I can know make dialogues in whatever languages without even having to be afraid of the text box limitation! My next question will be this time more linked with figures bu...