Awesome! I read the first few pages and it's very engaging. I'm going to get a physical copy.
Any inkling of further sequels?
Search found 4303 matches
- Sun Apr 23, 2023 2:08 pm
- Forum: General Discussion
- Topic: The "I'm writing a book" thread
- Replies: 167
- Views: 49465
- Sat Apr 22, 2023 12:52 am
- Forum: Game Discussion
- Topic: wake up charles
- Replies: 28
- Views: 4139
Re: wake up charles
Wow, what? You've always got to have a project, I see ;)
- Sat Apr 22, 2023 12:49 am
- Forum: Game Discussion
- Topic: who needs switch porting! Let's go for gameboy advance porting!
- Replies: 1
- Views: 805
Re: who needs switch porting! Let's go for gameboy advance porting!
phpbb3 attempts some kind of broken embedding of your link so it doesn't work. Wrapped it in url tags:
https://www.reddit.com/r/IndieGaming/co ... _our_game/
https://www.reddit.com/r/IndieGaming/co ... _our_game/
- Sat Apr 22, 2023 12:35 am
- Forum: Game Discussion
- Topic: Ridiculous Games Contest 2023: PJ/RMZ's Pizza Birthday OHR Contest
- Replies: 37
- Views: 4398
Re: Ridiculous Games Contest 2023: PJ/RMZ's Pizza Birthday OHR Contest
Excellent contest idea; I think this will prove to be particularly memorable, and I think the extra long contest window is justified for once. ...because I'm considering entering, but I haven't started yet. I'm also said I've help Bena a bit with his game. I haven't started that yet either. But what...
- Mon Mar 13, 2023 3:03 pm
- Forum: Game Discussion
- Topic: Grift & Grind: A 7 Day Roguelike
- Replies: 7
- Views: 1281
Re: Grift & Grind: A 7 Day Roguelike
Well, we released what we had after 7 days, but it wasn't a successful 7DRL. And I'm still writing the day 6+7 devlog, argh. Until then I should actually post a link to the game here, shouldn't I? https://seilburg.itch.io/grift-grind -- Plays in your web browser. Now with fixed walkabout graphics* W...
- Sat Mar 11, 2023 3:48 am
- Forum: Game Discussion
- Topic: Grift & Grind: A 7 Day Roguelike
- Replies: 7
- Views: 1281
Re: Grift & Grind: A 7 Day Roguelike
No animations... except for the UI. Guess what, I did more work on UI today/yesterday!
Will combine day 6+7 devlogs again, and Seilburg is too burnt out on them and hasn't slept in 23+ hours. So here's a screenshot. Yet still the same dumb placeholder-but-actually-real tasks..
Will combine day 6+7 devlogs again, and Seilburg is too burnt out on them and hasn't slept in 23+ hours. So here's a screenshot. Yet still the same dumb placeholder-but-actually-real tasks..
- Fri Mar 10, 2023 6:49 am
- Forum: Game Discussion
- Topic: Grift & Grind: A 7 Day Roguelike
- Replies: 7
- Views: 1281
Re: Grift & Grind: A 7 Day Roguelike
Well, realise that we're putting a lot of hours into this, not just afternoons. I'm quite unimpressed with the progress I'm making! Especially compared to the games other people manage in a week. Always a lot of nice games to check out, and lots of progress updates posted on itch.io, reddit, twitter...
- Tue Mar 07, 2023 3:58 pm
- Forum: Game Discussion
- Topic: Grift & Grind: A 7 Day Roguelike
- Replies: 7
- Views: 1281
Re: Grift & Grind: A 7 Day Roguelike
We both skipped a day to save time. And I just spent way too long mucking around with screen recording and ffmpeg commandline args. Argh, got to put in less effort!
Day 2+3
Day 2+3: Take all the donuts
Day 2+3 - Progress at the Expense of Progress
Day 2+3
Day 2+3: Take all the donuts
Day 2+3 - Progress at the Expense of Progress
- Mon Mar 06, 2023 2:06 am
- Forum: Game Discussion
- Topic: Grift & Grind: A 7 Day Roguelike
- Replies: 7
- Views: 1281
Grift & Grind: A 7 Day Roguelike
It's time once again... to make a roguelike in seven days for the venerable 7DRL Challenge . Grift & Grind (working title): A roguelike for the 2023 7DRL contest! Tile-based, turn-based, tactical with careful time and item management... but never mind that. It's a game about doing the bare minim...
- Sun Jan 22, 2023 10:28 pm
- Forum: General Discussion
- Topic: A question for the Godot users...
- Replies: 4
- Views: 1178
Re: A question for the Godot users...
You didn't really say what your goal is, to create games? Ones more sophisticated than Space Invaders? What kind? To learn to program? It all depends on that. Godot has some steep learning curves and a great deal of complexity. Its main goal is to be powerful, and it caters for power users, not new ...
- Sat Jan 07, 2023 11:12 pm
- Forum: Game Discussion
- Topic: The termite log
- Replies: 15
- Views: 4945
Re: The termite log
Hi! Nice to see you're not actually gone. So you're still working on your game? It looked so nice.
Sorry, I still haven't got Bena's `read attack data` command in, but I still want to do that before the next release. Which I'm hopeful will be this month. Maybe? Soon anyway.
Sorry, I still haven't got Bena's `read attack data` command in, but I still want to do that before the next release. Which I'm hopeful will be this month. Maybe? Soon anyway.
- Wed Jan 04, 2023 11:00 am
- Forum: General Discussion
- Topic: The Surlaw Reviews - 1/2/23 - 2022 Year in Review
- Replies: 605
- Views: 141737
Re: The Surlaw Reviews - 1/2/23 - 2022 Year in Review
Donut Dodo was a surprise! I hadn't heard of it.
- Tue Oct 18, 2022 11:15 pm
- Forum: Game Discussion
- Topic: OHRRPGCE feature requests/suggestions
- Replies: 813
- Views: 161438
Re: OHRRPGCE feature requests/suggestions
I see .vgm files are supported by SDL Mixer X (via the game-music-emu library). I've been considering for years whether to switch from SDL_mixer to SDL Mixer X. It adds lots of features and libraries and I think is pretty large, so I would want to disable parts of it. So maybe someday but don't wait...
- Sat Sep 17, 2022 3:30 am
- Forum: Q&A Discussion
- Topic: Open a slice collection in one script and lose it on another one
- Replies: 6
- Views: 2502
Re: Open a slice collection in one script and lose it on another one
Did you get answers to all your questions here on Discord? I didn't read everything that was said there. However your question about creating a menu and moving the cursor is nearly the same as what you asked in a previous thread about a slice menu with a cursor. (Unfortunately since then a forum upg...
- Tue Sep 06, 2022 4:43 pm
- Forum: Game Discussion
- Topic: Red Triangle Games Projects (Development Thread)
- Replies: 135
- Views: 18516
Re: Red Triangle Games Projects (Development Thread)
Many a wise software or product developer has quipped some version of Customers Don’t Know What They Want. Design it yourself . People wrongly try to tell you how they want you to accomplish something rather what. Nonetheless, I feel validated! Finally someone actually wants "HD graphics tweaki...