Search found 6246 matches
- Mon Feb 16, 2009 7:41 am
- Forum: Game Discussion
- Topic: Gameathon 2009
- Replies: 29
- Views: 11951
- Thu Feb 12, 2009 1:04 am
- Forum: Front Page
- Topic: HamsterSpeak #23 Online
- Replies: 6
- Views: 4035
- Mon Feb 02, 2009 9:09 pm
- Forum: Game Discussion
- Topic: Hard drive failure...
- Replies: 12
- Views: 3670
- Mon Feb 02, 2009 9:06 pm
- Forum: Game Discussion
- Topic: Gameathon 2009
- Replies: 29
- Views: 11951
- Tue Jan 27, 2009 5:22 am
- Forum: Game Discussion
- Topic: Portraits!
- Replies: 19
- Views: 7964
- Mon Jan 26, 2009 2:14 pm
- Forum: Game Discussion
- Topic: Where is Your City?
- Replies: 15
- Views: 5999
- Mon Jan 26, 2009 8:32 am
- Forum: Game Discussion
- Topic: Where is Your City?
- Replies: 15
- Views: 5999
Mogri, I think you're going too deep into potential plot details. Though, I do agree that the general idea of the hero waking up and noticing that Boston has moved to a different state seems hard to explain or even pull off. I read the rules and Pepsi Ranger mentions a couple times how he doesn't wa...
- Tue Jan 20, 2009 6:35 am
- Forum: Game Discussion
- Topic: The fun behind Darkavern
- Replies: 5
- Views: 2096
- Thu Jan 15, 2009 12:21 am
- Forum: Game Discussion
- Topic: Surlaw asks about maptiles
- Replies: 11
- Views: 3731
well for a desert map tile, you can do 1 of 2 things. 1. airbrush a bunch of shades of tan/yellow together http://i46.photobucket.com/albums/f117/spoonweaver/deserttile2.jpg or 2. make a wavy line that connects from tile to tile. (in vikings I noticed they didn't connect and it seemed weird) So, If ...
- Wed Jan 14, 2009 1:58 am
- Forum: General Discussion
- Topic: I make the rules and you MUST obey!
- Replies: 22
- Views: 9393
well I mean both Also, mogri, you misnumbered. which isn't really against the rules, but it could be argued that, your rule is then void, which does basically make you zappable right now. But seeing as how I've failed to zap you once already.... I'm not gonna try, and instead i'm just going to move...
- Wed Jan 14, 2009 1:45 am
- Forum: Game Discussion
- Topic: GalaxyArms Comments
- Replies: 8
- Views: 3557
- Tue Jan 13, 2009 10:18 pm
- Forum: Game Discussion
- Topic: GalaxyArms Comments
- Replies: 8
- Views: 3557
GalaxyArms Comments
Instead of writing a lengthy review I figured I'd just comment a little. So the game basically plays like all the other seventy hundred 1948 clones out there(or galaga clones depending how you look at it). I'm not saying thats a bad thing, I happen to like those types of games. There seems to be a s...
- Tue Jan 13, 2009 4:18 am
- Forum: General Discussion
- Topic: On the topic of contests!
- Replies: 2
- Views: 2137
- Tue Jan 13, 2009 3:54 am
- Forum: General Discussion
- Topic: On the topic of contests!
- Replies: 2
- Views: 2137
On the topic of contests!
I noticed that one of the favorite pass-times of the OHR community is holding contests. First, I would like to state that there should be somewhere to go to see all the OHR currently being held, besides having to swim through the forum. [s]Second (and more importantly), there never seems to be any p...
- Mon Jan 12, 2009 3:25 pm
- Forum: General Discussion
- Topic: I make the rules and you MUST obey!
- Replies: 22
- Views: 9393
10. Arr posts must incrude a smirey somewhele. >:( >:( >:( >:( >:( >:( >:( Zap Mogri for his own lure. He ended with quote instead of code 8. You can post discussion text by using the code tag. Discussion text doesn't need to obey any of the lures. You can post discussion text without having to post...