Search found 6027 matches
- Fri Feb 17, 2017 5:23 am
- Forum: Game Discussion
- Topic: Tim-Tim 2 Dev Thread
- Replies: 231
- Views: 41464
Indeed. I do actually have a script for roaming clouds working in the game currently. But only in the intro. The issue is that the expanded script for the actual game interacts with my hud and menu system in a terrible way. I'm sure it's something very fixable, but the issue has become frustrating a...
- Thu Feb 16, 2017 10:07 pm
- Forum: Game Discussion
- Topic: Tim-Tim 2 Dev Thread
- Replies: 231
- Views: 41464
Short answer to your questions; no The long answer is that my parallax scrolling script had a few bugs that I had fixed before a large data loss. I haven't touched the script sense out of frustration. I may end up having it in the final game. My maps are set up so that the base layer would be the sk...
- Thu Feb 16, 2017 5:00 am
- Forum: Game Discussion
- Topic: Tim-Tim 2 Dev Thread
- Replies: 231
- Views: 41464
- Thu Feb 16, 2017 2:15 am
- Forum: Roleplaying
- Topic: The Realms of Horror (Ch. 1)
- Replies: 569
- Views: 4882
After several moments of everyone watching, Karamon's Lantern Archon appears. It happily greets Karamon with a series of cat like rubs. The lantern doesn't speak much, but does say friend in a soft voice over and over during the greeting. It accepts the boots which vanish away somewhere after the Ar...
- Thu Feb 16, 2017 2:10 am
- Forum: Roleplaying
- Topic: Odd Traveler Campaign (out of game chat)
- Replies: 231
- Views: 2646
Weight will only matter if the object weighs more than 50lbs which is the archon's limit per trip. I'm reluctant to assume the archon would have knowledge of where you want it to go, this goes double considering the archon's int score. However, I value the idea and considering this is a spell you wo...
- Mon Feb 13, 2017 6:20 pm
- Forum: General Discussion
- Topic: CAMPAIGN: The Unburning (D&D5e)
- Replies: 836
- Views: 134256
Sharn walks apologetically past the students and Normin, sneering a bit. Sharn brushes her fire cloak off a bit. She should be able to look official enough to go back to the scene of the fire. As far as she knew, it was her job now to help people collect their things from the fire. Wasn't that all ...
- Mon Feb 13, 2017 6:03 pm
- Forum: Roleplaying
- Topic: The Realms of Horror (Ch. 1)
- Replies: 569
- Views: 4882
- Sat Feb 11, 2017 10:28 pm
- Forum: Roleplaying
- Topic: Odd Traveler Campaign (out of game chat)
- Replies: 231
- Views: 2646
I believe you may be referring to the common misconception between ability damage and temporary ability damage. Basically they are the same thing. Permanent damage is referred to as drain. Here is a quote on the subject Ability Score Loss (Su) Some attacks reduce the opponent’s score in one or more ...
- Sat Feb 11, 2017 9:30 pm
- Forum: Roleplaying
- Topic: Odd Traveler Campaign (out of game chat)
- Replies: 231
- Views: 2646
- Sat Feb 11, 2017 7:36 pm
- Forum: Roleplaying
- Topic: The Realms of Horror (Ch. 1)
- Replies: 569
- Views: 4882
Slickens finds Renolds belt along with his magical sword and dagger and what seems to be a coin pouch. In front of the sword is a gate similar to the ones the group found before only this one was filled with orange swirling mist. Slickens grabbed the belt pouch and weapons and ran back to the tunnel...
- Sat Feb 11, 2017 4:09 pm
- Forum: Roleplaying
- Topic: The Realms of Horror (Ch. 1)
- Replies: 569
- Views: 4882
Slickens heads up to the front of the chapel. He's able to see the large glowing blue altar. To his right, Slickens can see something shiny on the ground. Despite his best efforts though, a wave of weakness washes over Slickens.
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Slickens takes 3 str dmg - Sat Feb 11, 2017 4:06 am
- Forum: Roleplaying
- Topic: The Realms of Horror (Ch. 1)
- Replies: 569
- Views: 4882
The others momentarily distracted by the call down the tunnel, Slickens slipped down the tunnel into the gas. As he emerged into the chapel, visibility was low. Slickens could only see 5-10 ft in front of himself. He could not see Renold. Only the stone floor and an old wooden chapel pew were visibl...
- Fri Feb 10, 2017 11:57 pm
- Forum: General Discussion
- Topic: CAMPAIGN: The Unburning (D&D5e)
- Replies: 836
- Views: 134256
- Fri Feb 10, 2017 5:32 pm
- Forum: General Discussion
- Topic: CAMPAIGN: The Unburning (D&D5e)
- Replies: 836
- Views: 134256
Kill them while they're weak and unguarded! You should have killed them before. Sharn shook the voice out of her head. Her recent victory over the hat man allowed her to shake off the voice's normally jabbing comments. What where these two doing here though. How did they even know she lived here no...
- Wed Feb 08, 2017 11:20 pm
- Forum: Game Discussion
- Topic: Tim-Tim 2 Dev Thread
- Replies: 231
- Views: 41464