Search found 6027 matches

by Spoonweaver
Wed Dec 02, 2009 8:41 pm
Forum: Game Discussion
Topic: Slimes Is Complete!
Replies: 31
Views: 11971

If I recall correctly, you said she expressed anger at me for stealing your slimes. If you noticed, I did mention SlimeSalad.com in the credits for this reason, however if you ( or your wife ) believe you deserve more credit in the credits, I'd be happy to oblige for the updated version.... COMING M...
by Spoonweaver
Wed Dec 02, 2009 2:51 pm
Forum: Game Discussion
Topic: Slimes Is Complete!
Replies: 31
Views: 11971

This is one of the few OHR games I actually show my mother. (She really likes it) Good to hear. I was trying to appeal to as wide an audience as possible. Guess it worked. @JSH357: Thanks for the support and I think I've thought of a way to speed up the little guys, but you'll have to wait for an u...
by Spoonweaver
Wed Dec 02, 2009 2:34 am
Forum: Game Discussion
Topic: Slimes Is Complete!
Replies: 31
Views: 11971

Another good idea..... should have asked for ideas sooner. If anyone else has any feel free to throw them out there.

Again, I will be working on a update that will be released sometime in February or march I'm guessing, maybe soon/later, who knows. It will get done.
by Spoonweaver
Tue Dec 01, 2009 7:00 pm
Forum: Game Discussion
Topic: Slimes Is Complete!
Replies: 31
Views: 11971

Love the suggestions. Slime types isn't the only thing that I plan to add to the extra levels in the update.
And I guess you're right. The enter/exit graphics are kinda lame. Guess I never really noticed.
by Spoonweaver
Tue Dec 01, 2009 5:17 pm
Forum: Game Discussion
Topic: Slimes Is Complete!
Replies: 31
Views: 11971

@dup'ing bug: I've never had it happen on that level, weird. I'll look into it. @the quickening: I had them moving on their own for a while. It required a lot of scripting and created a lot of bugs. The amount of debugging that needed to be done for that script would have kept me in development for ...
by Spoonweaver
Tue Dec 01, 2009 2:07 pm
Forum: Game Discussion
Topic: Slimes Is Complete!
Replies: 31
Views: 11971

@ pepsi ranger: I had thought about making a special Christmas version since "tis the season", but that will most likely not happen since it's so close to the yule tide and I've only just released it. @Mogri's bugs/request: I've had the duplication bug reported before. I have no clue what ...
by Spoonweaver
Tue Dec 01, 2009 1:39 am
Forum: Game Discussion
Topic: Slimes Is Complete!
Replies: 31
Views: 11971

Wow, thank you!
I can never get enough praise.
by Spoonweaver
Mon Nov 30, 2009 6:40 pm
Forum: Game Discussion
Topic: Hype Up Your Game Thread
Replies: 1513
Views: 361359

Figured I'd hype Slimes a little more.... ( he he he )
:D
>:(
:angel:
:zombie:
:o

Image


It's out now! Go play it!


( Finally! My avatar makes sense! )
by Spoonweaver
Mon Nov 30, 2009 5:14 pm
Forum: Game Discussion
Topic: Slimes Is Complete!
Replies: 31
Views: 11971

Games done!!
Go download it now!
by Spoonweaver
Mon Nov 30, 2009 5:12 pm
Forum: Games
Topic: Slimeomancy
Replies: 3
Views: 13908

Slimeomancy

S limeomancy is the ability to control and manipulate slime. In this puzzle game, you can do just that, in a way similiar to the old Lemmings games. Pixel by pixel, the slimes will march to their doom. It's up to you to solve each puzzle with problem solving and critical thinking. This indie game s...
by Spoonweaver
Wed Nov 18, 2009 4:19 am
Forum: Game Discussion
Topic: Anyone want to start a new colab?
Replies: 13
Views: 3079

I'll sign up. I promise not to let you down this time.
by Spoonweaver
Mon Nov 16, 2009 4:53 am
Forum: Game Discussion
Topic: Time to review
Replies: 9
Views: 2600

I'd like some feedback on my KER-saders game if possible.

http://www.slimesalad.com/forum/viewgame.php?t=951

It never really got that much attention, and it'd be nice to have some idea of how I could improve it.
by Spoonweaver
Mon Nov 16, 2009 4:50 am
Forum: Game Discussion
Topic: Can OHR do this?
Replies: 6
Views: 1995

With scripting, just about everything is possible. However, not in the built in battle system. That's were things break down and become some what limited. So, if you want to make a non-rpg. Then yes, all these things are doable. But then again, if you want to make a non-rpg, another engine might be ...
by Spoonweaver
Wed Nov 11, 2009 9:55 am
Forum: General Discussion
Topic: CYOA: What is dungeon? Mundane Edition!
Replies: 28
Views: 10419

This thread inspired me.

http://www.spoonweaver.com/IAA.html

The response time might be a bit slow.
by Spoonweaver
Wed Nov 11, 2009 3:18 am
Forum: Game Discussion
Topic: Build-a-Town: A Collaborative Project
Replies: 18
Views: 5766

The town is filling in nicely, but so far, everyone is unemployed! (Except the dragon, sort of.) RMZ, perhaps you should give Thomas somewhere to work.
For now, I declare they all work for the dragon, as borderline slaves.