Search found 6027 matches

by Spoonweaver
Thu Jun 09, 2011 7:38 pm
Forum: Front Page
Topic: Mega Tact v0.1a released!
Replies: 246
Views: 79407

My old deleted teams still show up on my Team selection field when confirming a team for battle.
by Spoonweaver
Thu Jun 09, 2011 5:13 pm
Forum: Front Page
Topic: Mega Tact v0.1a released!
Replies: 246
Views: 79407

Why can't you ban abilities? You can easily ban them. You can ban whole jobs if need be.

You could make the tiers based off of points in the game. like say, tier one is point X in the game. So you could only really have This this and this.
by Spoonweaver
Thu Jun 09, 2011 5:06 pm
Forum: Front Page
Topic: Mega Tact v0.1a released!
Replies: 246
Views: 79407

Maybe someone should write up a couple of tiers.
by Spoonweaver
Thu Jun 09, 2011 3:29 pm
Forum: Game Discussion
Topic: Hype Up Your Game Thread
Replies: 1513
Views: 361575

Articles and interviews done for [url=ttp://www.firstdropshow.com/spotlight-slimes]Slimes[/url] and Stegavorto.
by Spoonweaver
Thu Jun 09, 2011 3:26 pm
Forum: Front Page
Topic: Game of the Month June voting/July nominations
Replies: 12
Views: 5810

ahem
by Spoonweaver
Wed Jun 08, 2011 1:31 am
Forum: Front Page
Topic: Mega Tact v0.1a released!
Replies: 246
Views: 79407

The problem I stated before ( being stuck in a corner ) and the problem stated by others ( not getting a turn ) are 2 different things. The problem where people don't get turns, is still happening. The one where I was stuck in a corner is indeed fixed. Battle 41 shows the problem of people not getti...
by Spoonweaver
Wed Jun 08, 2011 12:11 am
Forum: Front Page
Topic: Mega Tact v0.1a released!
Replies: 246
Views: 79407

Starting in the corners or the sides makes your unit unable to move.
by Spoonweaver
Tue Jun 07, 2011 11:41 pm
Forum: Front Page
Topic: Mega Tact v0.1a released!
Replies: 246
Views: 79407

Guess My guy is too fast, here let me try something else.


Aw... Mogri fix him. booos
by Spoonweaver
Tue Jun 07, 2011 11:38 pm
Forum: Front Page
Topic: Mega Tact v0.1a released!
Replies: 246
Views: 79407

Man... Abobo is strong.
by Spoonweaver
Tue Jun 07, 2011 11:09 pm
Forum: Front Page
Topic: Mega Tact v0.1a released!
Replies: 246
Views: 79407

If you thin 94 faith is broken you should see my SPOONWEAVER unit.


In fact, Challenge!
by Spoonweaver
Tue Jun 07, 2011 8:57 pm
Forum: Front Page
Topic: Mega Tact v0.1a released!
Replies: 246
Views: 79407

JSH357 wrote:In Battle 37, it is my unit C's turn but he isn't on the map
This happened to me once too. In my case I had place characters beyond the character CAP for the match. The characters were exactly where I had placed them but they just didn't have an icon. This might be the case for you too JSH.
by Spoonweaver
Tue Jun 07, 2011 3:42 pm
Forum: Front Page
Topic: Mega Tact v0.1a released!
Replies: 246
Views: 79407

Battle #24 Baconlabs wins, even though I still have guys and the battle has just started.
by Spoonweaver
Tue Jun 07, 2011 1:40 pm
Forum: Front Page
Topic: Mega Tact v0.1a released!
Replies: 246
Views: 79407

Battle #29.

Notonly did I have invisible guys that I shouldn't have due to placing guys past the thresh hold. I had them all kill themselves, because Voltire didn't place his guys, and now it's just saying "Something unexpected happened!"
by Spoonweaver
Tue Jun 07, 2011 4:52 am
Forum: Front Page
Topic: Mega Tact v0.1a released!
Replies: 246
Views: 79407

After making a team and then deleting the characters for said team, I am left with a team I can not add characters to, nor can I delete said team. ALSO: Nathan, you're not placing your characters. I did the same thing at first. You have to click the little lettered droplets and place them on the map.
by Spoonweaver
Tue Jun 07, 2011 3:18 am
Forum: Front Page
Topic: Mega Tact v0.1a released!
Replies: 246
Views: 79407

Getting a large number of messages like this. Notice: Undefined index: Status in /home/mogri/slimesalad.com/fft/status.php on line 144 Warning: Invalid argument supplied for foreach() in /home/mogri/slimesalad.com/fft/status.php on line 144 Notice: Und...