Search found 6027 matches

by Spoonweaver
Thu May 10, 2012 4:39 pm
Forum: Roleplaying
Topic: The NEW Meta-Chat
Replies: 296
Views: 2912

Lol, you're such a troll sometimes James.
by Spoonweaver
Thu May 10, 2012 4:35 pm
Forum: General Discussion
Topic: ART TALK
Replies: 34
Views: 9438

The whole argument about effort being part of the definition of art is really interesting. It is true that most art does involve a lot of work, but that isn't what makes it art. Kinda like how most Chili has meat, but it isn't the meat that defines what Chili is ;) Hmm, you missed my point a little...
by Spoonweaver
Thu May 10, 2012 2:27 am
Forum: Roleplaying
Topic: New Campaign: Athelos Darkening
Replies: 734
Views: 6520

Tim-Tim wrote:Heh.. right. I guess it might just shoot right out of the cave.
Well anyways, someone else is disarming the next one.
With that, Tim-Tim begins to try to shove the mule into the cave.
by Spoonweaver
Thu May 10, 2012 2:25 am
Forum: Game Discussion
Topic: 64digits competition journal
Replies: 25
Views: 3379

Well anyways, I started a project with Jack. He's currently working on some basic graphics. Once I've got those I'm going to set to work on the game. Basically, I'm going to try to make an RPG with heavy emphasis on out of battle gameplay. I'm thinking something like castle on the night land but wit...
by Spoonweaver
Thu May 10, 2012 2:17 am
Forum: Game Discussion
Topic: The OHR Collab Challenge
Replies: 77
Views: 15843

Pieces of art like the urinal, or perhaps something like this: http://1.bp.blogspot.com/-SKl3K6c-yio/TgoT9wSmIYI/AAAAAAAAAqQ/8HXs3Y2--mE/s1600/modern_art.jpg These things are art in the same way that Bufanda was a game. It was presented to people in the same way as a game. It was made by someone who...
by Spoonweaver
Thu May 10, 2012 1:52 am
Forum: Game Discussion
Topic: 64digits competition journal
Replies: 25
Views: 3379

with the box stacking one what happens if there's a double or triple wall right down the center?
by Spoonweaver
Wed May 09, 2012 8:07 pm
Forum: Game Discussion
Topic: The OHR Collab Challenge
Replies: 77
Views: 15843

I think I sort of over simplified my point. The thing is, I've been a part of several of these large colab projects and the main thing that goes wrong is that planning goes on forever but then the actual game making never actually gets done. Everyone would love to design a game but doing the actual ...
by Spoonweaver
Wed May 09, 2012 7:01 pm
Forum: Game Discussion
Topic: The OHR Collab Challenge
Replies: 77
Views: 15843

Talk is cheap, shut up and demo.
by Spoonweaver
Wed May 09, 2012 6:56 pm
Forum: Roleplaying
Topic: New Campaign: Athelos Darkening
Replies: 734
Views: 6520

Hearing that the tripwire won't destroy the cave's entrance, Tim-Tim retrieves his halberd from the mule and then motions everyone away from the tripwire. I'll take care of this trap. Then, before anyone has time to argue, he tosses the large halberd on to the tripwire from a distance of about 8ft, ...
by Spoonweaver
Tue May 08, 2012 2:34 pm
Forum: Roleplaying
Topic: New Campaign: Athelos Darkening
Replies: 734
Views: 6520

You think maybe it's a trap that will make the cave fall on us?
In any case, if there's traps I think the idea of bringing the mule in is out the window. I like the thought of bring it in a little bit before leaving him, but with traps right at the entrance I'm not sure that's possible.
by Spoonweaver
Tue May 08, 2012 3:12 am
Forum: Roleplaying
Topic: New Campaign: Athelos Darkening
Replies: 734
Views: 6520

Tim-Tim wrote:So, what are we doing with the mule? Should I just tie him up here and hope for the best, or are we dragging him with us?
I'd like to offer more options, but those are the only 2 things I can think of.
by Spoonweaver
Tue May 08, 2012 3:04 am
Forum: Front Page
Topic: HamsterSpeak 61 Online
Replies: 12
Views: 5024

17
24
34
33
27
12
1
by Spoonweaver
Mon May 07, 2012 4:24 pm
Forum: Roleplaying
Topic: New Campaign: Athelos Darkening
Replies: 734
Views: 6520

Tim-Tim looks around at the party, a little disappointed about what just happened, and also a little tired. Well, I'm glad no one got hurt. The last thing we need is one less person helping us on this quest. Anyways, when do you think we'll be far enough away from the grey blender to set up camp aga...
by Spoonweaver
Mon May 07, 2012 2:11 am
Forum: Game Discussion
Topic: Ridiculous Games Contest 2012 Voting/Judging
Replies: 29
Views: 5994

Image
by Spoonweaver
Sun May 06, 2012 2:38 am
Forum: Roleplaying
Topic: The NEW Meta-Chat
Replies: 296
Views: 2912

pic-a-nic basket; mule, same thing