Search found 6027 matches
- Thu May 10, 2012 4:39 pm
- Forum: Roleplaying
- Topic: The NEW Meta-Chat
- Replies: 296
- Views: 2912
- Thu May 10, 2012 4:35 pm
- Forum: General Discussion
- Topic: ART TALK
- Replies: 34
- Views: 9438
The whole argument about effort being part of the definition of art is really interesting. It is true that most art does involve a lot of work, but that isn't what makes it art. Kinda like how most Chili has meat, but it isn't the meat that defines what Chili is ;) Hmm, you missed my point a little...
- Thu May 10, 2012 2:27 am
- Forum: Roleplaying
- Topic: New Campaign: Athelos Darkening
- Replies: 734
- Views: 6520
- Thu May 10, 2012 2:25 am
- Forum: Game Discussion
- Topic: 64digits competition journal
- Replies: 25
- Views: 3379
Well anyways, I started a project with Jack. He's currently working on some basic graphics. Once I've got those I'm going to set to work on the game. Basically, I'm going to try to make an RPG with heavy emphasis on out of battle gameplay. I'm thinking something like castle on the night land but wit...
- Thu May 10, 2012 2:17 am
- Forum: Game Discussion
- Topic: The OHR Collab Challenge
- Replies: 77
- Views: 15843
Pieces of art like the urinal, or perhaps something like this: http://1.bp.blogspot.com/-SKl3K6c-yio/TgoT9wSmIYI/AAAAAAAAAqQ/8HXs3Y2--mE/s1600/modern_art.jpg These things are art in the same way that Bufanda was a game. It was presented to people in the same way as a game. It was made by someone who...
- Thu May 10, 2012 1:52 am
- Forum: Game Discussion
- Topic: 64digits competition journal
- Replies: 25
- Views: 3379
- Wed May 09, 2012 8:07 pm
- Forum: Game Discussion
- Topic: The OHR Collab Challenge
- Replies: 77
- Views: 15843
I think I sort of over simplified my point. The thing is, I've been a part of several of these large colab projects and the main thing that goes wrong is that planning goes on forever but then the actual game making never actually gets done. Everyone would love to design a game but doing the actual ...
- Wed May 09, 2012 7:01 pm
- Forum: Game Discussion
- Topic: The OHR Collab Challenge
- Replies: 77
- Views: 15843
- Wed May 09, 2012 6:56 pm
- Forum: Roleplaying
- Topic: New Campaign: Athelos Darkening
- Replies: 734
- Views: 6520
Hearing that the tripwire won't destroy the cave's entrance, Tim-Tim retrieves his halberd from the mule and then motions everyone away from the tripwire. I'll take care of this trap. Then, before anyone has time to argue, he tosses the large halberd on to the tripwire from a distance of about 8ft, ...
- Tue May 08, 2012 2:34 pm
- Forum: Roleplaying
- Topic: New Campaign: Athelos Darkening
- Replies: 734
- Views: 6520
- Tue May 08, 2012 3:12 am
- Forum: Roleplaying
- Topic: New Campaign: Athelos Darkening
- Replies: 734
- Views: 6520
- Tue May 08, 2012 3:04 am
- Forum: Front Page
- Topic: HamsterSpeak 61 Online
- Replies: 12
- Views: 5024
- Mon May 07, 2012 4:24 pm
- Forum: Roleplaying
- Topic: New Campaign: Athelos Darkening
- Replies: 734
- Views: 6520
Tim-Tim looks around at the party, a little disappointed about what just happened, and also a little tired. Well, I'm glad no one got hurt. The last thing we need is one less person helping us on this quest. Anyways, when do you think we'll be far enough away from the grey blender to set up camp aga...
- Mon May 07, 2012 2:11 am
- Forum: Game Discussion
- Topic: Ridiculous Games Contest 2012 Voting/Judging
- Replies: 29
- Views: 5994
- Sun May 06, 2012 2:38 am
- Forum: Roleplaying
- Topic: The NEW Meta-Chat
- Replies: 296
- Views: 2912
