Search found 6027 matches

by Spoonweaver
Sat Jun 20, 2020 12:06 pm
Forum: Front Page
Topic: We have rules
Replies: 57
Views: 9918

What?!
Why!
Of all the threads to necro!
lol :v:
by Spoonweaver
Fri Jun 19, 2020 3:42 pm
Forum: Game Discussion
Topic: Heart of the OHR Contest 2020
Replies: 203
Views: 27118

Spoonweaver: just the shipping? (If one is made it could be shipped around every two years.) Well I was more or less thinking that every 2 years the person gets a new one so the people that wins now and the person that wins in 2022 both have their own trophys I DO like the idea of a sort of Stanley...
by Spoonweaver
Wed Jun 17, 2020 11:40 pm
Forum: Q&A Discussion
Topic: SKELETON WARRIORS death/inn script
Replies: 10
Views: 1191

that script is a little messy
and you should avoid keyterms like hero for variables
but what exactly happens with your script that you dont want to happen and what doesnt it do right
by Spoonweaver
Wed Jun 17, 2020 8:43 pm
Forum: Game Discussion
Topic: Heart of the OHR Contest 2020
Replies: 203
Views: 27118

I've always felt there should be a trophy for these things. I'd be willing to pay for a custom one to be shipped to the winner https://www.crownawards.com/Video_Games.Trophies.Starbell_Riser_Trophy/TRSTR3.html?cgid=3FZ&searchterm=Video%20Games&selectedConfig=%7B%22SPORTFAF%22%3A%22FIVIDGAMX%...
by Spoonweaver
Wed Jun 17, 2020 7:13 pm
Forum: Q&A Discussion
Topic: SKELETON WARRIORS death/inn script
Replies: 10
Views: 1191

Well, you'll need to store what they have on first in some variables you'll need to define then, you can unequip it then delete the hero or remove him or bench him, up to you then add the new guy, or skeleton and then equip him no big deal script , skeletonize, iwhichhero, begin variable(ihe...
by Spoonweaver
Wed Jun 17, 2020 5:45 pm
Forum: Q&A Discussion
Topic: SKELETON WARRIORS death/inn script
Replies: 10
Views: 1191

neat

are you asking for help coding that?
by Spoonweaver
Wed Jun 17, 2020 2:48 am
Forum: Game Discussion
Topic: Tim-Tim 2 Dev Thread
Replies: 231
Views: 41447

Worked on the "secret" mushroom village a lot.
by Spoonweaver
Tue Jun 16, 2020 2:10 pm
Forum: Q&A Discussion
Topic: Layered Walkabout / Visible Equippment / Could use a hand
Replies: 24
Views: 2611

simple solution to all plotscripting issues caused by saving your game save the current map, and the x and y axis cords to globals and then teleport the player to a blank saving map during the saving process using a custom scripted menu. Or make saving points that exist in small sectioned off maps w...
by Spoonweaver
Tue Jun 16, 2020 1:46 pm
Forum: Game Discussion
Topic: Tim-Tim 2 Dev Thread
Replies: 231
Views: 41447

yea the list excludes anything that is done As far as a full release this year, I want to see how the beta goes first. Maybe I'll find millions of terrible bugs? ..or people won't like it. or think it's too short without the 3 additional dungeons :gonk: The beta game will be the full game. all 7 bos...
by Spoonweaver
Tue Jun 16, 2020 1:38 pm
Forum: Front Page
Topic: OHRRPGCE stable release (Gorgonzola)
Replies: 81
Views: 12545

i meant handshake being for networking support
Though i being for internet is pretty decent

What DOES the i in iphone mean?
by Spoonweaver
Mon Jun 15, 2020 11:11 pm
Forum: Game Discussion
Topic: Tim-Tim 2 Dev Thread
Replies: 231
Views: 41447

Guess I'll post a picture too since I normally would do that
by Spoonweaver
Mon Jun 15, 2020 11:02 pm
Forum: Q&A Discussion
Topic: Layered Walkabout / Visible Equippment / Could use a hand
Replies: 24
Views: 2611

I would and DO just save it all in hundreds of variables.

Oh and good luck with that strength training
You'll never beat Bob or me in stats
by Spoonweaver
Mon Jun 15, 2020 7:42 pm
Forum: Q&A Discussion
Topic: Layered Walkabout / Visible Equippment / Could use a hand
Replies: 24
Views: 2611

Ah, if you are doing this for multiple characters it does make more sense to me.

And yea the leveling system on slime salad is pretty funny. You get strength for posting games.
by Spoonweaver
Mon Jun 15, 2020 12:04 pm
Forum: Q&A Discussion
Topic: Layered Walkabout / Visible Equippment / Could use a hand
Replies: 24
Views: 2611

Why does your script convert indvidual choices into 1 variable and then convert them back again? why not just have the editor or equip screen set pGender pHairstyle pHaircolor pSkintone and pClothes seperately and leave them seperate in stead of smashing them into PlayerSettings? Am I missing somet...
by Spoonweaver
Sun Jun 14, 2020 10:04 pm
Forum: Game Discussion
Topic: Tim-Tim 2 Dev Thread
Replies: 231
Views: 41447

Almost exactly 1 whole year. Yikes. Anyways, I'm going to keep some progress on here for now maybe it'll help motivate me? Road to Beta Mapping Underworld1 - 90% Underworld2 - 10% Programming Final Battle - 10% fix bosses - 90% fill all chests - 95% cutscenes - 60% Textboxes Frog Dialog - 75% Townfo...