Search found 6027 matches

by Spoonweaver
Thu Oct 23, 2014 9:04 pm
Forum: Game Discussion
Topic: The Not So Humble OHR Bundle!
Replies: 58
Views: 12400

OH! it's only for google? Well that should be fine to ignore then considering this is a community project and hosting on Google costs 50 bucks. 50 bucks the community as an entity doesn't have. (unless that art book actually made money) We COULD do some sort of collection for it, but it might be bes...
by Spoonweaver
Thu Oct 23, 2014 8:49 pm
Forum: Game Discussion
Topic: Show off your graphics!
Replies: 1625
Views: 336350

You're using 7 layers of tiles and THIS is the level of detail you're delivering?
by Spoonweaver
Wed Oct 22, 2014 10:17 pm
Forum: General Discussion
Topic: Happy birthday
Replies: 44
Views: 11119

Wobble House wrote:Que asco
by Spoonweaver
Wed Oct 22, 2014 9:49 pm
Forum: General Discussion
Topic: Game translations
Replies: 25
Views: 8033

Translate Tim-tim "the mighty gnome" into french, s'il vous plaît.
by Spoonweaver
Wed Oct 22, 2014 2:14 pm
Forum: General Discussion
Topic: Happy birthday
Replies: 44
Views: 11119

Image
by Spoonweaver
Tue Oct 21, 2014 8:16 pm
Forum: General Discussion
Topic: Happy birthday
Replies: 44
Views: 11119

You're off by a couple days. My birthday was on the 19th.
It's the thought that counts though so, Thank you for the post!
:D
by Spoonweaver
Fri Oct 17, 2014 4:27 pm
Forum: Game Discussion
Topic: The Not So Humble OHR Bundle!
Replies: 58
Views: 12400

I was thinking both.

But, it's seeming more like a grouped APK might be hard to do and limit the games allowed in the bundle. So, I guess just the website.
by Spoonweaver
Thu Oct 16, 2014 4:12 pm
Forum: Game Discussion
Topic: Need help for items wich are usable on the map
Replies: 43
Views: 6292

Whelp, the buck stops here. I glad to hear that you went about changing the scripts for your own purposes. I'm sorry to hear that you seem to have missed the player suspension commands. I'm also sorry to hear that the boomerang wasn't to your liking. Perhaps you didn't set things up correctly? In an...
by Spoonweaver
Wed Oct 15, 2014 9:43 pm
Forum: Game Discussion
Topic: Need help for items wich are usable on the map
Replies: 43
Views: 6292

Heh, that's pretty funny that those commands exist pepsi. To me, it's one of those problems I wasn't thinking about when I was in scripting mode so I never looked for an answer. I do that a lot unfortunately. I also agree with your opinion that more people need to look through the plotscripting dict...
by Spoonweaver
Tue Oct 14, 2014 10:35 pm
Forum: Game Discussion
Topic: Need help for items wich are usable on the map
Replies: 43
Views: 6292

to the if/then question: maybe? I get all my info from the plotscript dictionary. A helpful tool to anyone trying to learn scripting or just scripting in general. http://www.hamsterrepublic.com/ohrrpgce/docs/plotdict.xml As for the Boomerang and walls. Well, like I said it would involve a more compl...
by Spoonweaver
Tue Oct 14, 2014 5:04 pm
Forum: Game Discussion
Topic: Need help for items wich are usable on the map
Replies: 43
Views: 6292

@MSW: Hello and thank you for proofreading the scripts. I've gone through and fixed them for the most part. However, I'll admit I never tested these things out myself. :V as for the switch/case thing. The way I understand it there are 2 ways to do them. the way I have them written or a do( ) include...
by Spoonweaver
Tue Oct 14, 2014 4:08 pm
Forum: Game Discussion
Topic: The Not So Humble OHR Bundle!
Replies: 58
Views: 12400

Damnit Surlaw....
That's so true and project crushing.
by Spoonweaver
Tue Oct 14, 2014 3:38 pm
Forum: Game Discussion
Topic: Need help for items wich are usable on the map
Replies: 43
Views: 6292

Here's a boomerang script. No explanation here. However, in order for this one to work you need to make npc 25 on all your maps into the boomerang. It has to have a quick movement speed and set to pace. Also, as always, do whatever you want with the script. Knock yourself out! include, plotscr.hsd i...
by Spoonweaver
Tue Oct 14, 2014 3:02 pm
Forum: Game Discussion
Topic: Need help for items wich are usable on the map
Replies: 43
Views: 6292

As with the shovel script, anyone can do whatever they want with this script. Knock yourself out. include, plotscr.hsd include, scancode.hsi global variable,begin 1,herX 2,herY end plotscript,stopHamerTime,begin herX:=herox(me) herY:=heroy(me) if&#...
by Spoonweaver
Tue Oct 14, 2014 3:01 pm
Forum: Game Discussion
Topic: Need help for items wich are usable on the map
Replies: 43
Views: 6292

After rereading your post I see that I may have made the wrong script for you. So, here's a variant of the script from before that I've turn into a hammer script for breaking rocks. ok so, you start it off with the include,plotscr.hsd command. Then we're going to do some variables. Remeber how I men...