Search found 6027 matches
- Wed Jan 07, 2015 10:39 pm
- Forum: Reviews
- Topic: Review: Zero: Secret Pasts Collide
- Replies: 0
- Views: 1619
Review: Zero: Secret Pasts Collide
Clearly the graphics here are ripped, but let's try to look past that shall we? The Good This game really feels like the old epic rpgs the engine was modeled after. The characters in town all seem to have personality as does the town itself. The story seems interesting enough to make me want to see ...
- Wed Jan 07, 2015 3:32 pm
- Forum: Front Page
- Topic: Spam and you
- Replies: 12
- Views: 7647
That would explain the PM's
spheroidal_defence wrote:![]()
Code: Select all
#include <iostream> int main { while(true) { std::cout << "Hello"; } return 0; }
- Wed Jan 07, 2015 8:01 am
- Forum: Front Page
- Topic: Spam and you
- Replies: 12
- Views: 7647
- Wed Jan 07, 2015 7:17 am
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335223
Galse watches as the others go deeper and deeper into the chapel. Silas and Lynda are both off behind one of the walls where Galse can't see them. Thistlewhistle and Kalar remain right in the middle of the room as they head towards the altar and the doors on northwall. Silas takes a moment to watch...
- Wed Jan 07, 2015 6:16 am
- Forum: Front Page
- Topic: Spam and you
- Replies: 12
- Views: 7647
- Wed Jan 07, 2015 3:59 am
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335223
- Wed Jan 07, 2015 3:47 am
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335223
Lynda reaches out at the statue, expecting it to reach out and grab her hand. She never even saw the amulet coming. It flew off the statue and wrapped itself around Lynda's neck. The statue shrugged at Lynda and then stopped moving and turned to granite. Lynda tried and failed to remove the necklac...
- Wed Jan 07, 2015 3:05 am
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335223
(Kalar Knowledge Religion Check) Kalar notices that the figurine on the altar depicts a black dagger frozen in ice. He's not quite sure which that could be a holy symbol for. The only thing that comes to mind is one of the lords of hell. The lord of the fifth, Kalar believes. Also, the symbol on the...
- Wed Jan 07, 2015 1:44 am
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335223
Thock, Thock, Thock. Loud footsteps erupt from behind Lynda. A statue nearby animated and chases after Lynda as she went to Kalar. It tapped her on the shoulder before she could turn around. Then it froze in place and turned to granite. Lynda's mind was swarmed with images. Images of great speeches...
- Wed Jan 07, 2015 12:18 am
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335223
Silas notices a statue towards the back of chapel. It's resemblance to the fancy man in the boxing ring room is uncanny, though it's wearing a simply robe like the rest of the statues. Lynda, having never seen the fancy man, does not notice this. There is also one with an shield that has a very fam...
- Tue Jan 06, 2015 9:38 pm
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335223
As Silas touches the statue, it animates. It grabs his hand with a wicked grin. Silas' arm turns to stone, or rather white polished marble. It swings down to his side, still out stretched as if to touch something. The statue turns from marble to granite. You take a -4 on all Strength-based checks (...
- Tue Jan 06, 2015 5:48 pm
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335223
Silas ignores the others for now. They watch as he gets up and examines the statues. Silas does find one of the statues missing a hand. Though it is the right hand. This statue is on the wall near where he heard the sound from before. None of the other statues seem damaged. Though close to this sta...
- Tue Jan 06, 2015 5:22 pm
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335223
Silas sits in the chapel waiting for the others. A loud couple of knocks come from the direction the previous sounds came from followed by a sob. Then silence. A few minutes later, a light splash of water falls on Silas, as well as most of the chapel. Looking around for the source, Silas sees that ...
- Mon Jan 05, 2015 10:51 pm
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335223
- Mon Jan 05, 2015 10:13 pm
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335223
The chapel has 8 pews in total. The statue that came to life seemed to come from a back corner, not one near the pew Silas sat at. In the corners near the entrance Silas came in are a dual set or stairs leading up to a choir loft. The loft is 20' up and seems empty from Silas' stand point. The alta...