Ah.
Yea sorry I didn't roll for that.
Success, Kalar knows it was Wrack.
Search found 6027 matches
- Sat May 28, 2016 2:57 am
- Forum: Roleplaying
- Topic: Castle Clover: METACHAT
- Replies: 869
- Views: 6905
- Sat May 28, 2016 2:07 am
- Forum: Roleplaying
- Topic: Castle Clover: METACHAT
- Replies: 869
- Views: 6905
That's a fair point. However, that's a thick staff. A weapon designed to be made of wood. In this case it's a thin, sharpened weapon, An axe, connecting with a similarly sharpened weapons, only that one is metal. I see it as a wooden staff trying to break a metal staff. Though the idea that sharpene...
- Sat May 28, 2016 1:30 am
- Forum: Roleplaying
- Topic: Castle Clover: METACHAT
- Replies: 869
- Views: 6905
- Fri May 27, 2016 1:59 pm
- Forum: Roleplaying
- Topic: Castle Clover: METACHAT
- Replies: 869
- Views: 6905
- Thu May 26, 2016 1:04 pm
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335029
Preparations to slay an avatar were being made. Rachelle grew, Lynda drank potions, and Tammytharn healed the Alpha. Having finished preparing, Azedarac flew at the avatar with his lances of blackness. They tore into the Avatar, leaving huge gashes in it's silvery hide. The fire elemental missed it...
- Thu May 26, 2016 3:36 am
- Forum: Game Discussion
- Topic: Dungeon Bout Talk
- Replies: 7
- Views: 3164
- Tue May 24, 2016 10:06 pm
- Forum: Roleplaying
- Topic: Castle Clover: METACHAT
- Replies: 869
- Views: 6905
- Tue May 24, 2016 1:18 am
- Forum: Roleplaying
- Topic: Castle Clover: METACHAT
- Replies: 869
- Views: 6905
- Sun May 22, 2016 2:57 am
- Forum: General Discussion
- Topic: Castle Amber: A D&D Adventure
- Replies: 4322
- Views: 335029
The small redish bug seemed to chuckle as it cast an odd spell towards Arden, the mouse and the beholder in frog form. Fire erupted all around them. The flames were made worse as the carpet fire grew closer. Arden was burned as the flames licked his armored legs. The small redish bug flew out of th...
- Tue May 17, 2016 12:43 pm
- Forum: Game Discussion
- Topic: Dungeon Bout Talk
- Replies: 7
- Views: 3164
I'm planning another release, a sort of Alpha/Beta 2.0. As far as your wishlist goes James, most of your wishes are either done, planned. The buttons are dotted lines when not in use and look more button like when in use. Clicking on an enemy unit now reveals their movement range for a brief moment....
- Tue May 17, 2016 12:47 am
- Forum: Game Discussion
- Topic: Hype Up Your Game Thread
- Replies: 1513
- Views: 361553
THINGS ARE REALLY HEATING UP! I've been working on [game]Dungeon Bout[/game] for a while now. Most Recently I finished the world 4 game board, which is lava based. Currently, I'm working on sudden death mode. This mode will activate when both teams have only 1 character left. Once it starts, fire w...
- Fri May 13, 2016 9:53 pm
- Forum: Game Discussion
- Topic: Kaiju Big Battel: Fighto Fantasy - Now available
- Replies: 359
- Views: 65966
- Tue May 10, 2016 10:26 pm
- Forum: Q&A Discussion
- Topic: Plotscripting turn-based AI
- Replies: 5
- Views: 1092
- Wed Apr 27, 2016 1:02 am
- Forum: Game Discussion
- Topic: Show off your graphics!
- Replies: 1625
- Views: 336305
- Tue Apr 26, 2016 1:30 am
- Forum: Game Discussion
- Topic: VOTING THREAD for OHR's Monster Combo Art Contest 2016
- Replies: 17
- Views: 6093