Search found 2615 matches
- Sun Nov 11, 2012 3:07 am
- Forum: Roleplaying
- Topic: New Campaign: Athelos Darkening
- Replies: 734
- Views: 6448
- Sun Nov 11, 2012 3:06 am
- Forum: Roleplaying
- Topic: Dunderstank: Chapter 3-"Ogres and Artifacts"
- Replies: 157
- Views: 1689
- Sat Nov 10, 2012 4:42 pm
- Forum: Game Discussion
- Topic: Commercial Games
- Replies: 13
- Views: 3872
There's two games that always come up with this topic. The first is Fat Frog, which some guy (Possibly named Fat Frog) tried to sell for five dollars a pop back in ye olden days. I think somebody bought a copy as a laugh and I think someone else bought a copy and pirated it around to everyone else, ...
- Thu Nov 08, 2012 5:14 pm
- Forum: Roleplaying
- Topic: Dunderstank: Chapter 3-"Ogres and Artifacts"
- Replies: 157
- Views: 1689
- Wed Nov 07, 2012 7:49 am
- Forum: General Discussion
- Topic: Not really sure where to post this..
- Replies: 32
- Views: 6610
My guess would be somewhere you goofed and put "replacescript" instead of "replacemediumenemysprite"
- Sat Nov 03, 2012 4:22 pm
- Forum: Roleplaying
- Topic: New Campaign: Athelos Darkening
- Replies: 734
- Views: 6448
- Sat Nov 03, 2012 1:49 am
- Forum: Roleplaying
- Topic: The NEW Meta-Chat
- Replies: 296
- Views: 2905
Yeah, seems like you should take Agrendaf's turn. I don't have any deep objection to killing off Rhaedoc if that's what you want to do, but maybe you could just say he ran off or something so on the off-chance that the dude comes back he can still play, but we don't have to worry about him clutterin...
- Fri Nov 02, 2012 4:26 am
- Forum: Roleplaying
- Topic: Dunderstank: Chapter 3-"Ogres and Artifacts"
- Replies: 157
- Views: 1689
- Wed Oct 31, 2012 1:04 pm
- Forum: Game Discussion
- Topic: Each-Step Goofiness
- Replies: 6
- Views: 1110
- Wed Oct 31, 2012 1:50 am
- Forum: Game Discussion
- Topic: Each-Step Goofiness
- Replies: 6
- Views: 1110
Re: Each-Step Goofiness
[quote="Bob the Hamster"] Do you mean the part that says "The effect goes away if you change maps or fight a battle."?[quote] No, I mean the part that says "The argument is the script's ID number, NOT the script's name." as opposed to "The argument is the script's ...
- Wed Oct 31, 2012 12:03 am
- Forum: Game Discussion
- Topic: Each-Step Goofiness
- Replies: 6
- Views: 1110
Each-Step Goofiness
I'm just now starting on what I hope to be my entry to HOTOHR. I'm also experiencing some goofiness with each-step scripts. I've worked around the problem for now, but I might need to know more about this later. My game has a compass feature, that checks which direction the hero is facing and sets a...
- Tue Oct 30, 2012 5:59 am
- Forum: Roleplaying
- Topic: Dunderstank: Chapter 3-"Ogres and Artifacts"
- Replies: 157
- Views: 1689
- Mon Oct 29, 2012 4:04 am
- Forum: General Discussion
- Topic: The mentality that encourages originality
- Replies: 37
- Views: 7007
They resampled it, though. Very little, if any, of Earthbound's music was directly taken from the original source. Kinda like how Puffy turned an old Sting song into a tribute to Tupac (Or was it Biggy?) and Will Smith turned an older song into the chart-topping theme song to Men In Black. I don't s...
- Mon Oct 29, 2012 3:48 am
- Forum: Roleplaying
- Topic: Dunderstank: Chapter 3-"Ogres and Artifacts"
- Replies: 157
- Views: 1689
Goodness, what a clever contraption! If only they'd hidden their springs more carefully (I wonder why they didn't submerge them in acid or poison or something) but it should be safe to cross now.. Zoogy pockets a crucial component or two and gives them a once over with her gloves of object reading,...
- Mon Oct 29, 2012 2:24 am
- Forum: Roleplaying
- Topic: Dunderstank: Chapter 3-"Ogres and Artifacts"
- Replies: 157
- Views: 1689