Search found 1328 matches

by JSH357
Tue May 03, 2011 10:23 pm
Forum: Game Discussion
Topic: FANGAME CONTEST 2011 - Offical Voting Thread
Replies: 36
Views: 12656

Mogri wrote:
FnrrfYgmSchnish wrote:Finally, having a spell titled "Normal" is just weird. What exactly does a "Normal" spell even do?
Oh, you know. Same thing as most other spells.
http://instantrimshot.com/classic/?sound=rimshot
by JSH357
Sun May 01, 2011 8:33 pm
Forum: Game Discussion
Topic: FANGAME CONTEST 2011 - Offical Voting Thread
Replies: 36
Views: 12656

I recorded myself playing a bit of both of these. The video should be up shortly here: http://www.livestream.com/jsh357 Afraid I don't have much to say about either one. The Tower is clearly a better game, though I have never heard of the source material. I don't really want to vote at all since Wee...
by JSH357
Sun May 01, 2011 2:03 am
Forum: General Discussion
Topic: Distant Worlds concert - Anyone going?
Replies: 9
Views: 2602

If he were doing it a week later, yes. >:( I used to live 3 hours away, and will be back for a month next month. Nobuoooooo
by JSH357
Fri Apr 29, 2011 7:17 pm
Forum: Game Discussion
Topic: Let's Design #3: Elements
Replies: 36
Views: 9336

I'll challenge that, JSH: why have elements at all? What does it add to the game if there are no actual decision points? If it's just flavor, then why give it any gameplay significance? Elemental weaknesses are decision points, they're just often very simple decisions to make. I don't think Final F...
by JSH357
Fri Apr 29, 2011 6:17 pm
Forum: Game Discussion
Topic: Let's Design #3: Elements
Replies: 36
Views: 9336

Hate to dismiss the subject, but I've never found elements particularly boring. Then again, I think most complicated RPG systems are pretty dull to play, and judging by how many people go gaga over Fire Emblem and stuff I don't think I'm alone here. Pokemon does it interestingly, but I can't really ...
by JSH357
Thu Apr 28, 2011 3:38 pm
Forum: General Discussion
Topic: Coincidence....?
Replies: 8
Views: 3135

by JSH357
Fri Apr 22, 2011 6:55 pm
Forum: General Discussion
Topic: Haven't used this engine since 2005
Replies: 2
Views: 966

Re: Haven't used this engine since 2005

Like the title says, I haven't used this engine since 2005. I was mostly wondering what improvements have been made to it. Loads, and it's difficult to list them all. Custom menus, sprite/slice commands, battle engine tweaks, layers, transforming enemies, windowed mode... I remember when I was usin...
by JSH357
Sat Apr 16, 2011 6:25 pm
Forum: Game Discussion
Topic: Fixed Dungeon | Randomly Generated Dungeon
Replies: 29
Views: 7252

Depends on the genre, but in general I hate randomized content. The fact that it's winning the poll is more reflective of this community that general game players, I think. If a game is story focused, I would stay far away from this kind of thing outside wacky post game content.
by JSH357
Sun Apr 10, 2011 7:24 pm
Forum: Game Discussion
Topic: Motrya 50% Version Development Journal
Replies: 42
Views: 9123

Worked a bit on the card interface today!

Image
by JSH357
Fri Apr 08, 2011 9:51 pm
Forum: Game Discussion
Topic: Puckamon bug reporting/suggestions/discussion thread
Replies: 54
Views: 19396

This should work?

Code: Select all

$2 = ALLCAPSNAME #I recommend using a switch function to handle this
$1 = get hero name(who)
if(stringcompare(1,2))
then(
 #Do Stuff
)
by JSH357
Tue Apr 05, 2011 7:12 pm
Forum: General Discussion
Topic: Some kind of 3DS thread until we have games to talk about
Replies: 77
Views: 18439

HUZZAH! <object width="560" height="349"><param name="movie" value="http://www.youtube.com/v/u-_6Iu2xfIw?fs=1&hl=en_US&rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" valu...
by JSH357
Mon Apr 04, 2011 3:28 pm
Forum: Game Discussion
Topic: Howdy! (Basic Plotscripting Question)
Replies: 8
Views: 2045

On that note I personally hate using doors, and it might be easier to just use fadecsreenout() with teleporttomap() since you're using an argument anyway.
by JSH357
Mon Apr 04, 2011 2:06 pm
Forum: Game Discussion
Topic: Howdy! (Basic Plotscripting Question)
Replies: 8
Views: 2045

First of all, defining scripts is old format, so you don't have to do that any more. This is what I would do. In the editor, place two NPCs on the same tile. You can do this by holding control and pressing a direction when you place the second NPC. Have one NPC (Hole picture) appear when tag x is on...
by JSH357
Tue Mar 29, 2011 11:34 pm
Forum: Game Discussion
Topic: Mother 4!
Replies: 8
Views: 2865

Re: Mother 4!

Well im making an unnofficial addition to the mother series (for those of you who dont know what that is, mother 2 was released in the US as earthbound.). I need ideas! I have none yet, except giygas will return. This is going to be my most serious game yet (plus probably the first on ive ever fini...
by JSH357
Fri Mar 25, 2011 4:58 pm
Forum: General Discussion
Topic: Some kind of 3DS thread until we have games to talk about
Replies: 77
Views: 18439

Hm... Not that I'm aware of. There was an old Gamecube game that did it, but it only worked with r/s/e.