Search found 1189 matches

by kylekrack
Fri Sep 09, 2016 8:32 am
Forum: Game Discussion
Topic: Heart of the OHR Contest 2016
Replies: 279
Views: 56740

Surfasaurus I have been playing a bit of Surfasaurus. Mostly around midnight, however, so I realize I've been missing out on a good portion of the game. Still, I'm having a good time with it and have played during the day a bit. I was skeptical of the real-time day-night cycle at first, but after se...
by kylekrack
Fri Sep 09, 2016 8:12 am
Forum: Q&A Discussion
Topic: Preventing add hero() From Changing Walkabout Sprite
Replies: 2
Views: 904

Preventing add hero() From Changing Walkabout Sprite

I have an overworld map that changes my hero's walkabout sprite to a smaller version. I used replace walkabout sprite on the overworld's autorun to do this, and I notice that adding a hero causes the walkabout sprite to revert to the default. The same hero is still the leader of the party, and cater...
by kylekrack
Wed Sep 07, 2016 7:36 pm
Forum: Game Discussion
Topic: Heart of the OHR Contest 2016
Replies: 279
Views: 56740

Until the 30th, if I'm not mistaken. Learning that made me willing to do it, for some reason.
by kylekrack
Tue Sep 06, 2016 7:09 am
Forum: Game Discussion
Topic: Heart of the OHR Contest 2016
Replies: 279
Views: 56740

You know, I was getting overwhelmed with how many games there are here, but I decided it’d be pretty darn lame of me to not vote. I recognize the effort put in by all of the designers in this contest, and I have to say how impressive the turnout is this year. There’s a lot of great stuff in this Hot...
by kylekrack
Mon Sep 05, 2016 3:51 am
Forum: Game Discussion
Topic: Default Name for The Hero
Replies: 7
Views: 2230

I usually went with Dana for my generic gender-neutral protagonist name, though Alex, Kyle, and Ashley also work pretty well for that. That's a good idea, I'll look up gender neutral names and see what comes up. Though I'm guessing if you go for the "no default, just a blank space" option...
by kylekrack
Sun Sep 04, 2016 9:08 pm
Forum: Game Discussion
Topic: Default Name for The Hero
Replies: 7
Views: 2230

guo wrote:Is the "name" used before the player can change it? If not you could just use "Player".
The player sees the name for the first time when they're asked to change it. To answer your question, no, it is not used before that.
by kylekrack
Sun Sep 04, 2016 9:07 pm
Forum: Q&A Discussion
Topic: Make Status menu close all menus
Replies: 0
Views: 589

Make Status menu close all menus

I have an onscreen button that accesses the status menu using the mouse, but when I close the status menu, it opens the main menu. This is helpful when accessing the status menu from the main menu, but here it seems a bit incoherent. Is there any way to change how the default menus close? I know edi...
by kylekrack
Sun Sep 04, 2016 8:29 pm
Forum: Game Discussion
Topic: Default Name for The Hero
Replies: 7
Views: 2230

Default Name for The Hero

I'm torn on what to have the player see when they get that initial "Name the Hero" prompt. I'm not really giving them any introduction to the character. I want to give the player freedom on who they play as. Should the default name be something cryptic, something predictable, nothing at al...
by kylekrack
Sat Sep 03, 2016 8:23 pm
Forum: Game Discussion
Topic: Show off your graphics!
Replies: 1625
Views: 336027

@Soda_piggy: It's good that working in a group helps you keeping on schedule. I think a lot of us have problems with that. Your work is always impressive, I must say.
by kylekrack
Fri Sep 02, 2016 5:37 pm
Forum: Game Discussion
Topic: Entrepreneur Central
Replies: 138
Views: 44626

Oh Wow! Those shelves look really great! Nice to see that the specific items are visible on there. It all looks really good. I'm excited to see the rest of the graphical updates.
by kylekrack
Tue Aug 30, 2016 1:59 am
Forum: Q&A Discussion
Topic: How do I make NPCs face a different direction
Replies: 14
Views: 2479

I disabled a lot of keybindings for spaces, because a lot of them involved ctrl, which ruins wallmapping as well. I didn't know command could override that either.
by kylekrack
Mon Aug 29, 2016 4:46 am
Forum: Q&A Discussion
Topic: How do I make NPCs face a different direction
Replies: 14
Views: 2479

When placing NPCs on a map, you can also set their starting direction by holding ctrl+arrow key instead of pressing space or enter. You can also put multiple NPCs on one tile this way. You can also set them to "Not face player" when used so that they don't change direction.
by kylekrack
Thu Aug 25, 2016 6:41 am
Forum: Game Discussion
Topic: Show off your graphics!
Replies: 1625
Views: 336027

I was messing around with the perspective transformation tool and got some... interesting results. It works oddly in such low resolution, but I think for these purposes it was alright.
by kylekrack
Tue Aug 23, 2016 5:15 am
Forum: Game Discussion
Topic: Entrepreneur Central
Replies: 138
Views: 44626

Just to get back to you, I've been playing Entrepreneur more. Now that I've got the hang of things, I'm really enjoying it. I'm playing on easy mode but it's still enough of a challenge given my lack of experience with the game. I like how smoothly everything in the game is introduced, although it m...
by kylekrack
Sun Aug 21, 2016 2:46 am
Forum: Game Discussion
Topic: Entrepreneur Central
Replies: 138
Views: 44626

Thank you for the response. I definitely feel like it all makes more sense now. I'll get to playing it when I'm done working on my own project for today. I was considering the whole hand-holding element. I didn't mean to suggest that there *should* be a checklist of things to start out, simply that ...