Search found 1189 matches

by kylekrack
Fri Oct 28, 2016 10:24 pm
Forum: Game Discussion
Topic: 2016 "FINISH YOUR DAMN GAME" Contest
Replies: 23
Views: 6303

Honestly, it's a little ridiculous to make the claim that everyone has the ability to finish something like a game on their own. Few people have done everything for a game on their own, and it's super impressive when they do for a good reason. Games are unlike other media and art forms in that visua...
by kylekrack
Wed Oct 26, 2016 7:03 pm
Forum: Game Discussion
Topic: Official MEGA-THREAD for "Finish Your Damn Game" Contest
Replies: 44
Views: 14792

I don't know why, but right now I'm just really excited to see games being made. The past couple months have been awesome, just seeing that everyone is working on something. So much respect for you all. Everything looks great. I've been working on some of my own stuff lately, and I don't have a Huuu...
by kylekrack
Tue Oct 18, 2016 4:14 am
Forum: Game Discussion
Topic: The Official Gizmog Halloween Contest Dev Diary
Replies: 10
Views: 2638

Gizmog wrote:It's not really fun till you only have a week left.
Story of my life. Last Halloween I waited until the day before.
by kylekrack
Tue Oct 18, 2016 2:54 am
Forum: Game Discussion
Topic: The Official Gizmog Halloween Contest Dev Diary
Replies: 10
Views: 2638

I feel there is a lack of detail in yours, primarily the lack of roads, which is contributing to the difference between the two screenshots. That being said, I don't think it's a bad thing, just add in some paths.
by kylekrack
Sat Oct 15, 2016 9:05 pm
Forum: Game Discussion
Topic: 2016's Halloween Contest Proposal
Replies: 31
Views: 9409

I would have such a good chance of finishing something this month if it didn't also happen to be the most rigorous academic term of my life. Now my chances at finishing something are bad, but it's not like unlikelihood is unfamiliar. I have two AMAZING ideas for halloween games and one of 'em is gon...
by kylekrack
Wed Oct 12, 2016 4:17 am
Forum: Game Discussion
Topic: Heart of the OHR Contest 2016
Replies: 279
Views: 56740

Widest Voter Spread for a Game: 1 – 10 (Surfasaurus, 2016)
Settin records
by kylekrack
Thu Oct 06, 2016 3:27 am
Forum: Q&A Discussion
Topic: Moving the Hero with "set slice velocity x()"
Replies: 8
Views: 1504

Gotcha. I'll have to be more careful dealing with menus in the future. Thanks for the explanations!
by kylekrack
Wed Oct 05, 2016 7:00 pm
Forum: Q&A Discussion
Topic: Moving the Hero with "set slice velocity x()"
Replies: 8
Views: 1504

I started working on a pixel based wall check that I am now realizing is whack. Fixing the movement first should fix that along. The wall check in the main loop was actually a debugging attempt to see if wall checks would work in any condition (it wasn't). I shouldn't have left it there. Thank you f...
by kylekrack
Tue Oct 04, 2016 8:24 pm
Forum: Q&A Discussion
Topic: Moving the Hero with "set slice velocity x()"
Replies: 8
Views: 1504

Will do! Thank you for the answer. It was an experiment, if anything. It seemed like it would remove an extra step from the process, but it looks like I was definitely wrong about that. I may be back with more questions.
by kylekrack
Tue Oct 04, 2016 6:48 pm
Forum: Q&A Discussion
Topic: Moving the Hero with "set slice velocity x()"
Replies: 8
Views: 1504

Sounds good. I started on that anyway because I still wanted to be working on it instead of just giving up. I have run into a few problems with manipulating a loaded hero sprite (I will be using hero sprites instead of walkabouts in a sidescroller manner). I think I misunderstand what setting the ve...
by kylekrack
Tue Oct 04, 2016 6:28 pm
Forum: Game Discussion
Topic: Dark Planet
Replies: 8
Views: 3111

I think the current graphics are where they need to be. All I want is to go kill those beetles.
by kylekrack
Tue Oct 04, 2016 4:18 am
Forum: Q&A Discussion
Topic: Moving the Hero with "set slice velocity x()"
Replies: 8
Views: 1504

Moving the Hero with "set slice velocity x()"

Since the slice returned by "get hero slice()" cannot be manually repositioned, is there another slice, such as the "sl:walkabout slice component" child of the hero slice that can be moved? I'd like to see if I can get some movement done easily with the set slice velocity command...
by kylekrack
Fri Sep 30, 2016 7:54 am
Forum: Q&A Discussion
Topic: Where's that thread about utilities for making music?
Replies: 8
Views: 2001

FamiTracker is a good tracker. Anyone can make (strictly) 8-bit songs fairly easily without any background in music. This video has a decent introduction to it. Once you figure out the layout, you can actually make simple but decent stuff really quickly. And if you like, you can take the tracks mad...
by kylekrack
Thu Sep 29, 2016 8:56 pm
Forum: General Discussion
Topic: Minecraft Thread
Replies: 802
Views: 160062

Oh.

Oh Lord in heaven.

Shower me in thy glorious rays of joy.
by kylekrack
Thu Sep 29, 2016 8:54 pm
Forum: Game Discussion
Topic: 2016's Halloween Contest Proposal
Replies: 31
Views: 9409

If there is a skeleton hiding in me he needs to get out now and pay his taxes or file for citizenship, whatever it is he's hiding from. I'm sick of these moochers in my life and my skin. It's the 21st century.