Search found 1189 matches
- Mon Mar 20, 2017 8:28 pm
- Forum: Q&A Discussion
- Topic: thought experiment: farming game
- Replies: 4
- Views: 920
A good way to implement randomization without being cruel would be to include a seed identification system. When the player finds a seed, they don't know what it does, but once they plant it and observe, it fills an encyclopedia entry for that seed type, and each time they find that seed in the wild...
- Mon Mar 20, 2017 8:10 pm
- Forum: Game Discussion
- Topic: OHR Multicart Compilation
- Replies: 418
- Views: 64207
- Mon Mar 20, 2017 8:17 am
- Forum: Q&A Discussion
- Topic: thought experiment: farming game
- Replies: 4
- Views: 920
Ok, it is my bedtime, but you spent so much time developing this idea and I love Harvest Moon so I think you deserve a response. I'll try to be thorough, but I'm going into finals week so I don't have a huge amount of downtime. This sounds like a feasible game, no doubt. If you decided to make it, I...
- Sun Mar 19, 2017 7:35 am
- Forum: Game Discussion
- Topic: OHR Multicart Compilation
- Replies: 418
- Views: 64207
I support parallax stars in the background. It'd look very cool, although maybe a bit too much on the eyes. Have to try to find out though. I didn't mean to say the half-tile movement was a problem. It's a feature of the gameplay, it's the part that creates the most difficulty. It really gets the jo...
- Sat Mar 18, 2017 10:30 pm
- Forum: Game Discussion
- Topic: OHR Multicart Compilation
- Replies: 418
- Views: 64207
- Sat Mar 18, 2017 8:01 pm
- Forum: Game Discussion
- Topic: OHR Multicart Compilation
- Replies: 418
- Views: 64207
I played Ultra Frontier QQYYZZ. It's really hard. Being able to move halfway between blocks is a nightmare because it can be really difficult to tell in a split second whether you're on the grid or slightly off it. I made it to zone 7 and couldn't even get past the second obstacle. The sensory zone ...
- Thu Mar 09, 2017 8:33 am
- Forum: Game Discussion
- Topic: OHR Multicart Compilation
- Replies: 418
- Views: 64207
I think the company title should be Hamster related, if that's agreeable. Although it's not super popular, the one thing all these games have in common is the OHR. I think it's meaningful to pay homage, especially considering how niche our platform is. We should do what we can to build a name for ou...
- Tue Mar 07, 2017 12:07 am
- Forum: Game Discussion
- Topic: Show off your graphics!
- Replies: 1625
- Views: 335965
I really like the walkabouts. Those are always hard to make look good, in my opinion, just because of the low resolution and 2 frame limitation. However, as long as it's out of battle, there are ways to increase resolution and animation frames on characters if you're interested. Some ways are pretty...
- Thu Mar 02, 2017 5:43 am
- Forum: Game Discussion
- Topic: OHR Multicart Compilation
- Replies: 418
- Views: 64207
Cool! The plotscripted intro is pretty sweet. The wagon tearing apart is a nice effect. Noticed a bug. You probably already know about it, but when the enemies attack, the damage does not display on top of the target hero. See screenshots. Also, the heroes miss WAY too much. Haha... yeah, the damag...
- Wed Mar 01, 2017 10:26 pm
- Forum: Game Discussion
- Topic: OHR Multicart Compilation
- Replies: 418
- Views: 64207
- Wed Mar 01, 2017 6:12 am
- Forum: Game Discussion
- Topic: OHR Multicart Compilation
- Replies: 418
- Views: 64207
Oh rad, I can totally finish by 4/1. Let me upload what I've got so far, so you believe me... http://www.slimesalad.com/forum/viewgame.php?p=126553 Ok here it is. It's playable up to after the first battle. There's some weird bug that sends the player up into the top left corner of the map afterward...
- Sun Feb 26, 2017 8:51 pm
- Forum: Game Discussion
- Topic: OHRRPGCE feature requests/suggestions
- Replies: 698
- Views: 103269
- Thu Feb 23, 2017 10:31 pm
- Forum: Q&A Discussion
- Topic: More help with plotscripting
- Replies: 7
- Views: 1422
- Thu Feb 23, 2017 8:54 pm
- Forum: Q&A Discussion
- Topic: More help with plotscripting
- Replies: 7
- Views: 1422
- Fri Feb 03, 2017 6:51 pm
- Forum: Game Discussion
- Topic: Dungeon Crawler Dev Diary
- Replies: 21
- Views: 5751