Search found 832 matches
- Mon Jul 06, 2015 1:58 pm
- Forum: Game Discussion
- Topic: Drawing stuff, the time-consumiest task
- Replies: 13
- Views: 4713
Drawing stuff, the time-consumiest task
Does anyone else feel that drawing pixel art is the most demanding, time consuming part of making a game? For Hollowkeep, I'm gonna need to draw around 30 backdrops, which are only 180x140. But I didn't even finish drawing one of those over the weekend, because of stuff like drafts, sketches, messin...
- Sat Jul 04, 2015 6:57 pm
- Forum: Game Discussion
- Topic: VOTING & Discussion : One-Month All-Mouse Left-Click Contest
- Replies: 28
- Views: 10956
These aren't my votes, I'm just posting mini-reviews. Hollowkeep This is a really fantastic start to a game! Love the graphics and humour and point-and-click system. I wish that the end of the demo had more clearly been marked, though. I only realised that I had missed something when I read what BV...
- Wed Jul 01, 2015 5:04 pm
- Forum: Game Discussion
- Topic: Show off your graphics!
- Replies: 1625
- Views: 335781
I did that thing near the bottom as kind of an afterthought and I was getting tired and just wanted to have the sprite looking done-ish before bed. I think it looks OK but I definitely intend on trying to improve it. I was thinking something kind of like a dither effect but on an outline, I might ne...
- Wed Jul 01, 2015 4:01 am
- Forum: Game Discussion
- Topic: Show off your graphics!
- Replies: 1625
- Views: 335781
- Wed Jul 01, 2015 3:11 am
- Forum: Q&A Discussion
- Topic: Room/scene fadeout issues
- Replies: 7
- Views: 1812
- Wed Jul 01, 2015 1:45 am
- Forum: Q&A Discussion
- Topic: Room/scene fadeout issues
- Replies: 7
- Views: 1812
- Wed Jul 01, 2015 12:25 am
- Forum: Q&A Discussion
- Topic: Room/scene fadeout issues
- Replies: 7
- Views: 1812
- Tue Jun 30, 2015 11:55 pm
- Forum: Q&A Discussion
- Topic: Room/scene fadeout issues
- Replies: 7
- Views: 1812
- Mon Jun 29, 2015 5:42 pm
- Forum: Game Discussion
- Topic: Hype Up Your Game Thread
- Replies: 1513
- Views: 361282
- Sat Jun 27, 2015 9:18 pm
- Forum: Q&A Discussion
- Topic: Room/scene fadeout issues
- Replies: 7
- Views: 1812
Room/scene fadeout issues
I'm trying to do a simple screen fade out by having every sprite slice (the backdrop and object/NPC sprites) in global variable "currentroom" 's slice collection do a dissolve animation before that room slice is freed. However, I get an error "waitfordissolve: invalid slice handle 0&q...
- Sat Jun 27, 2015 5:55 pm
- Forum: Game Discussion
- Topic: Customized FPS inconsistencies in nightlies
- Replies: 2
- Views: 1050
Customized FPS inconsistencies in nightlies
When I test or play my game with the FPS tweaked to 60 in Edit General Game Data, it starts out at a smooth 60 FPS. However, clicking away from the game.exe window and then going back to it seems to reset the FPS to the default. It won't go back to 60 FPS until the game is exited and restarted. Just...
- Fri Jun 26, 2015 4:27 am
- Forum: Q&A Discussion
- Topic: Using wait or wait-like commands that don't interrupt mouse
- Replies: 3
- Views: 1293
Using wait or wait-like commands that don't interrupt mouse
So using any sort of wait command pauses the mouse movement. I'd like to be able to do things like text disappearing or fading out after so many ticks. Is this even possible? Maybe using a for loop in the main mouse cursor loop that adds ticks to a global variable? I can't quite wrap my head around ...
- Thu Jun 25, 2015 5:21 am
- Forum: Q&A Discussion
- Topic: Making tiny-font strings using sprite slices?
- Replies: 3
- Views: 1238
- Thu Jun 25, 2015 1:09 am
- Forum: Q&A Discussion
- Topic: Making tiny-font strings using sprite slices?
- Replies: 3
- Views: 1238
Making tiny-font strings using sprite slices?
I'd like to be able to display numbers but the 8x8 character font takes up too much space in the hero character's box in the HUD. So I was thinking of making tiny sprites of numbers - walkabouts or box edges (which I don't use in Hollowkeep) - and finding a way to string them together so they're pla...
- Wed Jun 24, 2015 6:13 pm
- Forum: Game Discussion
- Topic: VOTING & Discussion : One-Month All-Mouse Left-Click Contest
- Replies: 28
- Views: 10956
